Factorio is a game about building and creating automated factories to produce items of increasing complexity, within an infinite 2D world. Use your imagination to design your factory, combine simple elements into ingenious structures, and finally protect it from the creatures who don't really like you.
Recent Reviews:
Overwhelmingly Positive (802) - 97% of the 802 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (37,183) - 98% of the 37,183 user reviews for this game are positive.
Release Date:
Feb 25, 2016
Developer:
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have been working on Factorio for over 5 years. The game is very stable and is highly optimised for prolonged gameplay and creating huge factories. We have sold over 110,000 copies on our website, and we feel now is the right time to release to a wider audience.”

Approximately how long will this game be in Early Access?

“Our plans for release come as part of an ongoing process, and we are constantly adding new features and content. When we feel the game is complete we will release the full version, and our current estimate is that this will take 8-12 months.”

How is the full version planned to differ from the Early Access version?

“In the full version we hope to have a polished GUI, a multiplayer matching server, integration of mods for players and servers, and a number of other finishing touches and additions to the core gameplay.”

What is the current state of the Early Access version?

“The game has a very strong content base, rich with interesting mechanics and features. Many players report they are still having fun on their maps even after hundreds of hours of gameplay, alongside multiplayer support, and a dedicated modding community.”

Will the game be priced differently during and after Early Access?

“No, the price now is the final price.”

How are you planning on involving the Community in your development process?

“The community is a vital part of our development process. We announce any planned features far in advance so we have time to read peoples' opinions and comments, and for us to discuss the different points of view players may have. Community suggested ideas are commonly brought up in team discussions, and we value highly the input each individual player can have.”
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Recent updates View all (321)

March 18

Version 0.17.15 released

Changes
  • Fixed that trains wouldn't depart for temporary stops when waiting at a station. more
  • Fixed that two headed train running out of fuel didn't trigger the out of fuel alert in one of the directions. more
  • Improved Compilatron's ability to select a free space when indicating structures by a factor of 16.6.
  • The player must now wait for Compilatron to follow before being allowed to evacuate the first area of the NPE.
  • The player must collect at least some of their structures before evacuating the first area of the NPE.
  • Updated the player spawn after big biter attack in case the player wants to check how aggressive the biters are.
  • Compilatron now has its own icon.
  • Biters and worms in the NPE will now be aggressive except in special situations.
Gui
  • It is now possible to scroll horizontally with a touch pad in the tech tree view. more
Bugfixes
  • Fixed bugged Compilatron speech in NPE when showing blocked miner.
  • Turrets placed in the starting area will now be detected during the entrench step of the NPE. more
  • Fixed flamethrower turret range visualization was rendered in wrong layer. more
  • Fixed editing map gen settings in the map editor would crash the game. more
  • Fixed that robots would still try to deconstruct trains that left their network. more
  • Reduced screen tearing on Windows 7 when Aero is disabled. more
  • Fixed that converting games to scenarios and back could corrupt script global data. more
  • Fixed that disabling friendly fire prevented fish from healing. more
  • Fixed that LuaEntity::destroy({do_cliff_correction=true}) was ignored. more
  • Fixed toggle state of item selection buttons when clicked with item to fast-select. more
  • Fixed that the Q that cancels wire dragging also removed the hand from the quickbar. more
  • Fixed that selecting quickbar slot while dragging wire only cancelled the dragging, but had to be pressed again to select the slot. more
  • Fixed that modded fluid streams could crash the game in some situations. more
  • Fixed that keys blocked by textfield didn't include CONTROL + A (to select all), the same way as it is doing for (CONTROL + C/V/X). more
  • Fixed the double-click to clear functionality of number text field. more
  • Fixed a crash when migrating mods related to assembling machines and fluids. more
  • Fixed that exporting a blueprint to the library could crash the game. more
  • Fixed a crash when a modded assembler is built over a ghost of assembler with different rotation. more
  • Fixed damage technology migrations not migrating infinite technologies properly. more
  • Potentially fixed a Linux-specific bug where the game would react to key presses not intended for it. more
Scripting
  • Added LuaGameScript::create_profiler() which can be used to measure script performance.

You can get experimental releases by selecting the '0.17.x' beta branch under Factorio's properties in Steam.
2 comments Read more

March 15

Version 0.17.14

Bugfixes
  • Fixed that research queue setting in the New Map GUI wouldn't remember its value. more
  • Fixed a crash when hand replacing an assembler ghost with fluid mixing. more
  • Fixed migration of fluid-using modded mining drill.
  • Fixed ten_minutes modifier bug in NPE.
  • Fixed broken resetting of scenario context.

You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.
18 comments Read more
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About This Game

Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.

Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of Scenarios. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.

Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.

What people say about Factorio


  • No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
  • I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
  • Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 10, 8, 7, Vista (64 Bit)
    • Processor: Dual core 3Ghz+
    • Memory: 4 GB RAM
    • Graphics: 512MB Video Memory
    • Storage: 1 GB available space
    • Additional Notes: Low sprite resolution and Low VRAM usage.
    Recommended:
    • OS: Windows 10, 8, 7 (64 Bit)
    • Processor: Quad core 3Ghz+
    • Memory: 8 GB RAM
    • Graphics: 2GB Video memory
    • Storage: 1 GB available space
    Minimum:
    • OS: macOS High Sierra, Sierra, OSX El Capitan, Yosemite, Mavericks
    • Processor: Dual core 3Ghz+
    • Memory: 4 GB RAM
    • Graphics: 512MB Video Memory
    • Storage: 1 GB available space
    • Additional Notes: Low sprite resolution and Low VRAM usage
    Recommended:
    • OS: macOS High Sierra, Sierra, OSX El Capitan, Yosemite, Mavericks
    • Processor: Quad core 3GHz+
    • Memory: 8 GB RAM
    • Graphics: 2GB Video memory
    • Storage: 1 GB available space
    Minimum:
    • OS: Linux (tarball installation)
    • Processor: Dual core 3Ghz+
    • Memory: 4 GB RAM
    • Graphics: 512MB Video Memory
    • Storage: 1 GB available space
    • Additional Notes: Low sprite resolution and Low VRAM usage
    Recommended:
    • OS: Linux (tarball installation)
    • Processor: Quad core 3GHz+
    • Memory: 8 GB RAM
    • Graphics: 2GB Video memory
    • Storage: 1 GB available space

What Curators Say

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