Cinematic Third‑Person Action horror game Climb sheer rock faces, leap across collapsing ruins, and engage in tight, cover‑based firefights against hostile factions who are just as desperate and just as trapped as you. While trying to escape something so evil and primal, civilization ending.

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About This Game

Descend into a mountain that isn’t a mountain and wake what the Aztecs tried to bury forever.

Tlaltecuhtli’s Black Mountain is a cinematic third‑person action‑adventure with a slow‑burn horror core, where every climb feels like a mistake.

About the Game

You’re a bounty hunter, drawn to whispers of a “black mountain” that does not appear on any map. Locals refuse to speak it's name. Satellite imagery glitches when pointed at the valley. The only constant in the rumors: anyone who goes there never returns.

Your expedition begins like a high‑stakes treasure run ropes, ledges, crumbling stairways, and firefights in abandoned altars half‑claimed by the jungle, underground and in caves.

But as you ascend, the mountain starts answering back. Paths you crossed an hour ago are suddenly different. Symbols you could swear were not there before begin to match the ones in your nightmares. The higher you go, the more reality feels… edited.

Key Features

  • Cinematic Third‑Person Action Adventure with some horror elements
    Climb sheer rock faces, leap across collapsing ruins, and engage in tight, cover‑based firefights against hostile factions who are just as desperate and just as trapped as you. Stealth and time jump between alternate realities. 

  • A Mountain That Remembers You
    Areas subtly change when you revisit them: routes twist, doors appear where walls used to be, strange relics surface in familiar rooms. The mountain feels less like a place and more like something with a memory.

  • Jump between realities/worlds and to traverse and discover secrets

  • Horror That Creeps, Then Bites
    Shadows linger a little too long, echoes don’t quite match your movements, and sometimes you find evidence of actions you haven’t taken yet. The fear isn’t just what’s hunting you, it’s the suspicion that the mountain already knows how this ends.

  • Ancient Aztec Myth as Hidden Spine
    Scattered codices, carvings, and relics hint at a god the Aztecs feared enough to build around, not for. You’re piecing together a story of something buried deep under stone and silence, and of those who tried and failed to keep it there.​

  • Choice‑Driven Discoveries
    Optional side paths hold powerful artifacts, but the more you take, the stranger the world becomes. Some shortcuts are carved in rock; others feel carved out of time.

Atmosphere & Tone

Tlaltecuhtli’s Black Mountain aims to feel like stepping into the “lost city episode” of a blockbuster adventure only to realize the episode never ends. The valley sky is just a bit too dim, the wind carries whispers in a language you almost recognize, and every victory feels like pushing deeper into a story you weren’t meant to find.

You came for a legend. You found a mountain that will not let you leave without taking something from you first.

About the creator:
We are a team of award winning veteran game developers trying to make a classic adventure cinematic game with some horror elements.

More than 20+ years of Professional work experience in game industry. 

Mature Content Description

The developers describe the content like this:

It's a action adventure game with some gore and violence, horror elements and dismemberment.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Intel i7
    • Memory: 16 GB RAM
    • Graphics: GeForce 2060 RTX
    • DirectX: Version 12
    • Storage: 20 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Intel i9
    • Memory: 32 GB RAM
    • Graphics: GeForce 5060 RTX
    • DirectX: Version 12
    • Storage: 20 GB available space
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