A pixel art deck-building roguelike. Master the Risk Flow, harness the power of Magic Stones and Allies, and conquer the dungeon!

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„This is a strategic deck-building roguelike, and I'm releasing it in Early Access to complete the game together with players.

Core Systems Already in Place:
5 Magic Stones with turn-based card combat
Risk Flow system (Safe/Shift/Danger)
40-floor dungeon (Zone 4)
Ally, Food, Achievement systems

What We'll Build Together During EA:
UI/UX improvements based on player suggestions
Event improvements through feedback on in-dungeon events
Content expansion (driven by player choices)
Balance between Magic Stones
Risk Flow system difficulty tuning
Equipment affix drop rates and power levels
Which new systems to add (e.g., daily challenges, special event dungeons)
Mod support expansion: custom cards, monsters, and deck sharing features“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„I'm targeting 6-9 months until full release. Core systems are already complete, so the EA period will focus on:

- Balance tuning and difficulty curve optimization
- Creating Zone 5+ monsters and Floor 100 content
- UI/UX improvements based on player feedback

Content quality and stability are my top priorities, and the timeline will remain flexible based on player feedback.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Planned for Full Release:
- Dungeon expansion (Zone 5+ monsters and completion of Floor 100)
- Augelmir's Seal activation (ultimate endgame challenge after conquering Floor 100)
- Balance and UI/UX improvements

Planned for Post-Release Updates:
- Additional Magic Stones (5 → 10) and new cards
- Event Dungeons (boss rush with saved decks)
- New Allies and equipment
- Additional language support (Simplified & Traditional Chinese)

Some content may be added earlier than planned based on player feedback during EA.“

Was ist der derzeitige Stand der Early Access-Version?

„Currently Playable Content:
5 Magic Stones, each with unique starting decks
40-floor dungeon (Zone 4 monsters; full release targets 100 floors)
Turn-based card combat (90+ card effects)
Equipment system (Weapons/Armor/Accessories + affixes)
Ally, Food systems
Save/Load functionality
Tutorial (Floors 1-3)
3-language support (Korean, English, Japanese)

Still in Active Development:
Zone 5-10 monsters (60+ new enemies planned)
Additional cards and equipment
Ally unlock events and narrative chains
Balance tuning based on player feedback“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The price will increase as new content and features are added. If you purchase during Early Access, you'll receive all full release content at no additional cost.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Feedback Channels:
Steam Community Hub: Discussions, bug reports, suggestions
Official Discord Server:real-time feedback
Steam News Hub: Bi-weekly development updates and roadmap sharing

How Player Suggestions Are Used:
Card balance adjustments (community polls)
New idea submissions
UI/UX improvement priority voting
Choosing which Magic Stone deck to expand next
Mod support feature prioritization

Transparent Development Process: Every patch note includes a "Community Contributions" section, so you can see how your voice directly shaped the game.“
Weiterlesen
Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: Januar 2026

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Infos zum Spiel

**■ Deep and Strategic Deck Building**

Five distinct Magic Stones offer unique combat styles. Heimdall's balanced offense and defense, Freyja's explosive flames, Njord's relentless endurance, Nanna's cunning manipulation, and Baldr's radiant healing—choose the Magic Stone that fits your playstyle and forge your ultimate deck from cards found within the dungeon.

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**■ Risk Flow System**

Each dungeon floor is divided into **SAFE**, **SHIFT**, and **DANGER** zones. The deeper into danger you venture, the stronger the enemies—but the greater the rewards. Push forward or retreat—reading the Risk Flow is the key to survival.

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**■ Ally System**

You cannot conquer the dungeon alone. Various Allies will aid your journey, each offering unique advantages: unleashing powerful abilities in battle, triggering special events during exploration, enhancing your stats, or boosting experience gains. Which Ally will you pair with your deck? That choice shapes your strategy.

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**■ Achievements and Unlocks**

Numerous achievements await your challenge. Master combat, exploration, and progression to unlock new Allies, cards, and equipment. Hidden achievements are there for those who seek them!

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**■ Loren's Codex**

Give monsters your own custom names and notes. The information you record is accessible even mid-battle. Your completed monster compendium can be exported as a CSV file to share with other players.

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**■ Augelmir's Seal (Coming in Full Release)**

> ⚠️ This feature will not be included in Early Access.

The ultimate challenge reserved only for those who conquer Floor 100. Face the dungeon under brutal penalties. Experience it in the full release.

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**■ A World Born from a Novel**

This game is based on the world of the novel *The Chronicles of Brimir: Fate Consumed by the Stone*. Curious about the stories of Loren, Freyja, and Augelmir? Dive into the novel alongside the game.

- Japanese serialization:

- English translation:

Systemanforderungen

Windows
macOS
    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10
    • Prozessor: i3 / Ryzen 3
    • Arbeitsspeicher: 4 MB RAM
    • Grafik: Intel HD 4000
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    Mindestanforderungen:
    • Erfordert einen Apple-Chip
    • Betriebssystem: macOS 10.13
    • Prozessor: Apple M1
    • Arbeitsspeicher: 4 MB RAM
    • Grafik: Metal-compatible GPU
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    Empfohlen:
    • Erfordert einen Apple-Chip
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