A farming and automation game where your automation is people. Hire workers, pay their salaries, build their houses, and lay out your farms and factories like a town. Produce and sell valuable goods to keep your business profitable. This isn't colony survival, it's running a company.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Agromatic is being built by a small team, and it’s a systems-heavy game (automation, workers, logistics, progression) where balancing and quality-of-life changes matter as much as new content. Early Access lets us iterate in the open, prioritize what players actually use, and shape the game with community feedback while we expand the world, content, and long-term progression.”

Approximately how long will this game be in Early Access?

“We’re aiming for about 6 months in Early Access. That said, we’ll adjust based on feedback and development progress, our goal is a stable, polished full release, not rushing a date.”

How is the full version planned to differ from the Early Access version?

“For full release, we plan to expand Agromatic in a few big directions:
- More content: additional crops/items/buildings, more contracts, more research nodes, and more reasons to expand into new zones.
- Deeper progression: more meaningful mid/late-game goals tied to research, contracts, and logistics.
- Automation and worker improvements: more controls, better prioritization, smarter behavior, and clearer feedback.
- More world variety: additional world presets/biomes and more generation variety (while keeping seed-based worlds).
- Polish & stability: performance improvements, bug fixing, UI/UX improvements, and better onboarding/tutorial flow.”

What is the current state of the Early Access version?

“The Early Access version is playable in singleplayer and already includes the core management loop:
- A tile-based, zoned world with purchasable expansion zones.
Farming tools and crop growth across a day/night cycle with seasons and weather.
- Hireable workers across multiple roles (farm, crafting, mining, research, logistics, animals, fishing) that can be assigned work by zone.
- Crafting stations and production, with workers collecting ingredients, crafting, and delivering output to storage.
- Mining drills with fuel and output collection, plus storage-based logistics.
- Research at computers with a research tree that unlocks new capabilities.
- Contracts/economy progression driven by deliverable requirements and multipliers.
- Train-based logistics with configurable depots/dispatch behavior.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to increase the price as we add significant content and features on the way to full release.”

How are you planning on involving the Community in your development process?

“We’ll actively use Steam discussions, Steam forum and our Google Form feedback to collect bug reports, balance feedback, and feature requests. We’ll prioritize improvements that make the core loop clearer and more satisfying (UI/UX, worker behavior, automation), and we’ll share progress through regular patch notes and roadmaps.”
Read more

Download Agromatic Demo

This game is not yet available on Steam

Planned Release Date: Nov 10, 2026

This game plans to unlock in approximately 6 weeks

Interested?
Add to your wishlist and get notified when it becomes available.
 

Report bugs and leave feedback for this game on the discussion boards

See all discussions

About This Game

You don't control a character. You run the operation.

Agromatic is a grid-based farming and automation game where your workers are the automation. Build farms, workshops, mines, and railways, manage your workers, and turn raw resources into a growing operation.

Workers Run the Floor

Assign workers to farming, mining, cooking, research, and production. Each worker has different traits and abilities, so where you assign them matters.

Workers also need food. Grow crops, prepare meals, and use food bonuses to improve their efficiency.

Supply a War

The city is caught in a growing conflict between an invading empire and the local resistance.

Take contracts from either side, meet their demands, and earn rewards, or ignore the conflict and focus on your own operation.

Production Chains

Turn raw materials into valuable products.

Process wheat into flour and bread, ore into metal, milk into cheese, fruit into preserves, cotton into cloth, and more.

Build efficient production chains and keep your workers supplied.

Resources Never Run Out

Ore continues to produce, trees can be replanted, fishing spots remain available, and oil deposits keep producing as long as you maintain them.

Instead of constantly searching for new resources, improve the operation you already have.

Trains Between Zones

Expand into multiple zones with different resources and production needs.

Build rail lines and depots, assemble trains with different wagons, and decide what each train carries and when it moves.

Connect your operation and keep resources moving automatically.

Raids and Guards

Bandits may demand payment from your operation.

Pay them or defend yourself with hired guards, weapons, and defensive positions.

Choose what makes sense for your operation and budget.

The Year Turns

Seasons affect what you can produce.

Plan around seasonal crops and fish, stockpile resources, and use the off-season for processing.

Later technologies such as greenhouses and fish cages can reduce your dependence on the seasons.

Build Instantly, Iterate Fast

There are no construction timers.

Place, move, or remove buildings instantly and recover your materials.

Experiment with layouts, production chains, and logistics without waiting.

Play While You Work

Agromatic works well in windowed mode.

Keep your operation running while you work, browse, or watch something else. Check your production, adjust your logistics, and let the operation run in the background.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7/8/10/11 (64-bit)
    • Processor: Intel Core 2 Duo E8400 or AMD Phenom II X2 550
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 or AMD Radeon HD 5450 with OpenGL 3.3 support
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
Review Filters