Experience the race from the pit wall. In this hardcore management simulation driven by a comprehensive tactical interface, every decision is vital. From R&D to real-time strategy under dynamic weather: analyze the data and lead your team to victory.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe that a sports management simulation requires extensive feedback to reach its full potential. Early Access allows us to involve the community in balancing the complex economy and AI systems. We are looking for players who can help us decide which features to prioritize, such as the Academy system or the detailed financial management. Your feedback directly impacts the development roadmap and the gameplay balance.”

Approximately how long will this game be in Early Access?

“Early Access may last for more than a year. We want to ensure that the game leaves this phase only when we judge that all key features are implemented and polished.”

How is the full version planned to differ from the Early Access version?

“The full version aims to offer a complete simulation. We plan to add an academy system, in-depth financial management, a more comprehensive editor, and an online cooperative multiplayer mode. Additionally, we aim to integrate an AI powered by Machine Learning along with many other unique features.”

What is the current state of the Early Access version?

“Currently, this is the very first playable version. You can already take control of a team, simulate full seasons, play in cooperative mode, and watch the AI evolve throughout the simulation.”

Will the game be priced differently during and after Early Access?

“Yes, the price will increase upon the full release. We plan to gradually raise the price as we ship new major content and features.”

How are you planning on involving the Community in your development process?

“The community plays a key role. I rely on players for their feedback and bug reports. Through our Discord server, I will organize weekly or monthly votes to guide the game's development based on what the players want.”
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About This Game

A 3D MOTORSPORT MANAGEMENT GAME, PLAY SOLO OR WITH OTHERS

Delta Manager is a motorsport management simulation where you run your own team, develop your cars and make decisions that can change the outcome of a race.

Follow races in 3D, analyse telemetry and manage every aspect of your team. Play solo or multiplayer and build your project over multiple seasons.

But Delta Manager goes beyond ready-made championships: you can modify almost every aspect of the game and create your own competitions.

  • 3D races: cars racing on circuits in a 3D environment.

  • Online multiplayer: each player manages their own team in a shared championship.

  • Over 1,000 editable parameters: customise rules, teams, drivers, cars and much more.

  • Track, championship and team editors: create your own motorsport universe.

  • Save Game Editor: modify your current save during a career.

  • Solo, local multiplayer and spectator modes.

MULTIPLAYER: EVERYONE RUNS THEIR OWN TEAM

Join a public lobby or invite your friends. Each player takes control of a team and manages it over multiple seasons: recruitment, development, race strategy, contracts and finances.

There are several ways to play:

  • Online: public lobbies, matchmaking, quick races and multiplayer careers.

  • Local multiplayer (hotseat): up to 11 players, sharing the same pit wall.

  • Spectator mode: let a championship run on its own and watch the teams compete.

OVER 1,000 EDITABLE PARAMETERS

You can customise almost every aspect of the game. Championships aren't limited to the default formats.

Among the available options:

  • Points systems, finances, budget caps and sponsors.

  • Team levels, driver attributes and transfers.

  • Regulations, different eras, Safety Car, tyres, refuelling and incidents.

  • Custom circuits using the track editor.

  • Car systems: ERS, DRS, aerodynamics and part-by-part reliability.

  • Weekend formats: qualifying, reverse grids, sprints and more.

You can also edit an ongoing career using the Save Game Editor: budgets, drivers, teams and other save data.

A complete modding guide is included.

RACES THAT DEMAND STRATEGY

Races take into account many factors that directly affect performance:

  • Dirty air, energy management (ERS, DRS, Attack), tyre wear and changing weather.

  • Safety Car, VSC, red flags, pit lane queues and double-stacking.

  • Part-by-part failures, spins and lock-ups.

  • Team orders, fuel and tyre strategies.

  • AI that adapts its strategies, including undercuts and fuel management.

R&D: HOW FAR WILL YOU PUSH THE RULES?

Develop your cars using the wind tunnel and your research facilities.

Budget caps and regulations shape aerodynamic development. Designs can be legal, borderline or outright illegal.

The stewards can investigate and issue penalties: fines, points deductions or confiscated gains. AI teams can also push the limits.

YOUR TEAM AND YOUR FACTORY

Recruit staff, upgrade your headquarters, sign sponsors and customise your team.

Between seasons, negotiate with drivers and manage their development. Each driver has unique attributes, a peak performance age and a decline.

A CHAMPIONSHIP THAT KEEPS EVOLVING

The world of Delta Manager changes as the seasons go by:

  • New talents emerge through driver generation.

  • Teams can go bankrupt or change their identity.

  • Regulations evolve through different eras and voting.

  • Teams and drivers develop according to results and decisions.

No two careers have to follow the same path.

3 READY-TO-PLAY CHAMPIONSHIPS

Start with one of three fictional championships: Vanilla 1995, Vanilla 2025 or Vanilla 2026.

Or create your own championship using the customisation tools.

AVAILABLE IN 10 LANGUAGES

English, French, German, Spanish, Italian, Portuguese, Russian, Turkish, Japanese and Chinese.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game uses AI-generated content for team logos. AI tools were also used to assist with coding and debugging, but no live AI generation occurs during gameplay.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Quad Core 2.5 GHz
    • Memory: 4096 MB RAM
    • Graphics: Intel HD 4000 or equivalent
    • Storage: 1000 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires an Apple processor
    • OS: macOS 10.13
    • Processor: Quad Core 2.5 GHz
    • Memory: 4096 MB RAM
    • Graphics: Intel HD 4000
    • Storage: 1000 MB available space
    • Additional Notes: Supports Apple Silicon (M1/M2/M3) and Intel processors
    Recommended:
    • Requires an Apple processor