A dynamic hack’n’slash with no class restrictions. Choose your path as you level-up and play your character the way you want! Explore this shattered and corrupted world to uncover its ancient secrets and hidden truths.
Legutóbbi értékelések:
Vegyes (89) - 89 felhasználói értékelésből 68% pozitív az utóbbi 30 napban.
Minden értékelés:
Többnyire pozitív (2,338) - E játék 2,338 felhasználói értékeléséből 74% pozitív.
Megjelenés dátuma:
2016. márc. 24.
Fejlesztő:
Kiadó:

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Korai hozzáférésű játék

Szerezz azonnali hozzáférést és kezdj játszani; légy részese a játék fejlődésének.

Megjegyzés: Ez a korai hozzáférésű játék nincs készen, és vagy változik a továbbiakban, vagy nem. Ha nem izgat a vele való játék a jelenlegi állapotában, érdemes lehet várni, míg a játék fejlesztése előrehaladottabbá válik. Tudj meg többet.

Mit mondanak a fejlesztők:

Miért a Korai Hozzáférés?

“We want the game to be properly tested in the field while we implement the core features. Wolcen: Lords of Mayhem is an ambitious project and we want to share its evolution with the Community, gather feedback, and improve the game accordingly. The game has a lot of replayable mechanics to test as well and we want to make sure that these mechanics are appreciated and polished.
An Early access is a perfect way to achieve these goals.”

Körülbelül mennyi ideig lesz ez a játék a Korai Hozzáférésben?

“It is important to us that Wolcen is properly polished before its release. We hope to move to Beta during 2018. We will keep the Community informed on important future dates for Wolcen with news on Steam, the Official website, and on the Social medias.”

A tervek szerint miben fog különbözni a teljes verzió a korai hozzáférésűtől?

“The Early Access version of the game will include the major gameplay features. The storyline, main quests, side quests, and other contents will only be available once the game is released.”

Milyen állapotban van jelenleg a korai hozzáférésű verzió?

“The game presently allows you to visit an alpha quest zone for 3-5 hours, leading you to level 13-14.
You can then reach level 20 and explore the world, farm for equipment in the bounty’s infinite dungeon, make PVE challenges in the arena for exceptional rewards, or participate to the daily dungeon and compete with other players for the best time.
You can access around 400 skills in the Passive Skill Tree split in 11 archetypes so far (on 20 planned). Wolcen doesn’t force you to choose any class, so feel free to mix these archetypes for a customized experience of the game!
Around 20 spells are implemented (signature skills excluded) and more are coming. These spells can be improved as you use them and have various cool effects to increase their power and efficiency.
The environment will react to your actions and you can perform elemental combos to affect your enemies.”

Eltérően lesz árazva a játék a korai hozzáférés alatt és azt követően?

“Yes. As the content gets implemented, the price of the game will increase progressively.”

Hogyan tervezitek bevonni a közösséget a fejlesztés folyamatába?

“The community has various ways to communicate and share with us, on these last 2 years we have been able to improve the game a lot thanks to the community feedback and reports.
Official forums and Steam forums can be used to express issues, ideas, feedback in general, or even report bugs.
Trello is used for the Roadmap, Suggestions and the Bug tracker.
We also gather your reactions from various social medias (Facebook, Twitter, Instagram, Youtube, Twitch, streamers in general). If we can, we participate to streaming and provide answers to some questions.
Finally, all developers are on Wolcen’s official server on Discord.
All the useful links to communicate with us are available here: https://wolcengame.com/forums/topic/usefull-links-for-wolcen/.
We have a dedicated Community Manager to take care of our Community and ensure that while we develop the game we all stay connected to your needs, your opinions, and what you expect from us so our great game will also be your great game.”
Tovább
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Wolcen: Lords of Mayhem vásárlása

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Legutóbbi frissítések Összes megnézése (110)

május 18.

Beta status and progression updates

[FR translation]
[DE translation]
[RU translation]

Hello everyone!

A little update on our team's status and how you will be able to track the progression of the Beta. The team is advancing well for September’s huge transition, and we want to share a little more information about what is actually going on at the office.

So!

Multiplayer status

Our programmers are currently working on the Multiplayer to implement core features of the game in that mode. It’s a tremendous work to make all the features working in that different configuration, they are sweating a lot and work really hard to provide you that feature for the Beta.

Dear Community, they need all your 01101100 01101111 01110110 01100101 to go through this!
Don’t hesitate to send me your love for them on Discord or even in comments, I will transmit everything to them when they’re not in programming-focused mode.

Beta Roadmap

The global Roadmap is nice, but it doesn’t give you many details about what’s currently happening for the Beta. Therefore, we’ve decided to open a new Beta Roadmap, more detailed about the Beta content.
Each week, we will add images of the work in progress based on your votes on Trello.

To vote, you have to own a Trello account(free) and vote for what you wish to see.
The section with the highest votes each week will be granted with an image added on the Beta Roadmap.

Be careful, though, spoilers are to be expected, do not visit the Beta Roadmap if you wish to discover the content by yourself when it’s in the game 😊

Owlcen’s adventures

In case you didn’t see it yet, we have a new plush owl friend at the office! Born on the Discord channels, he has found his way to the Wolcen office and visits everyone to track the progress of the Beta. You can follow his adventures on Instagram: join him on a tour of the office and see exclusive work in progress in his pictures! Speaking of...

A little more of our office


Direct link for larger view: https://image.ibb.co/iiCJRJ/Office4.jpg

This is our open space where all the magic takes place. The different departments are mentioned so you can see our configuration. We still have a lot of work to do for the decoration, but it’s in progress, and we have a game to finish ;) As you can see, Owlcen might be hidden, but he monitors everything.

Which brings me to...

Pets

Last but not least, this is also a work in progress, but I thought you might like to take a look at this feature in development, as a conclusion for this news:



Annnd that is all for today.
Thank you, as always, for your support!

Useful links :
Wolcen's Global Roadmap: 2018 Edition
Wolcen's Bug tracker
Wolcen's Community Suggestions
Wolcen's Official Website
Wolcen's Official Facebook Page
Wolcen's Twitter page
Wolcen's Instagram Page
Wolcen's Official Discord server
Wolcen's FAQ

Help us fix crashes here

Community websites:
German Fan Site : http://www.wolcen-game.de/
French Fan Site : Wolcen France
74 megjegyzés Tovább

április 26.

Past content, future content, Beta, and a nice surprise!



Hello everyone!

[French translation]
[German translation]
[Russian translation]

There is a lot to say today. Before introducing to you the huge surprise we made at the end of this news, I would like to share some information.
Let’s start with…

News about the next patch

We want to give you an update on the development of Wolcen: Lords of Mayhem, and how things will go in the next months.

In January this year, we shared with you the Roadmap for 2018. In that Roadmap, we told you that we will release the true Act I of the game. We would like to clarify what “the true Act I” means:
  • Multiplayer/Coop
  • An entire new storyline
  • Apocalyptic form
  • New creatures
  • New environments
  • New quests and dialogues
  • New NPCs
  • New player characters
  • New animations
  • New armors
But also on a more technical point:
  • Improved quality of assets and textures
  • New shaders and visual effects
  • Whole new particle effects with improved quality
  • Huge optimization pass on everything
  • New gameplay mechanics
Basically, we are improving the quality of everything, so it fits better our ambition, and yours.

Since the entire actual environment, armors, and characters will be modified or improved to allow the final version of the game to be implemented, we’ve decided to focus our attention on the Beta transition and no longer add content to the actual version of Wolcen.

This leads the next patch to be planned for the end of September.

We still plan to check regularly on crashes and game breaking bugs to apply hotfix for the most annoying ones, in order to improve your game comfort on the Alpha. Our Community Manager, Jessica (Calistaen on Discord/Steam), is always here to take care of you.

So, please, keep giving us feedback and bug/crash reports so we can monitor these issues.

In September 2018, we will officially move into version 0.9 of Wolcen: Lords of Mayhem, meaning: Beta! For this update, all characters and stashes will be wiped, and you will have a whole new game to explore.

We’ve already been working on that content for the last months, in parallel of the patch 0.5.0.5 that we applied at the end of March.



Actually, we’ll do better than that and show you the work we’ve done at the end of this news with a nice cool new video (I told you there was a surprise!).

What other changes are planned for the Beta?

Before preparing to move into Beta, we had to reconsider some implementations planned during the Kickstarter. There were a lot of discussions in the office around these elements, and a lot of feedback gathered to reach a final decision. However, we’re confident that these choices will improve the production flow, the game flow, and the overall quality of the game.

The Open World

Since we hope that Wolcen: Lords of Mayhem is only the first chapter of a long story, it seemed important that the universe is properly introduced. Having an open world ARPG is an interesting challenge and we’re still enthusiastic about having one for Wolcen, but we will most likely keep the idea for a later title.

Therefore, each act of Wolcen: Lords of Mayhem will have its own map with different areas in it, and the transition between acts will be handled by teleportation/events. However, each act will be connected to a region and we’re making our best to ensure the game fluidity feels as close as possible to an open world.

Also, the environment will still allow random dungeon, optional random quests, and modifiers. So you’ll always have diversity on the maps.

The rotating camera

We wanted to try the rotating camera to customize player’s experience in the game. After checking our feedback, it seems that the feature is not used by a lot of players, and even considered quite confusing and disorienting.

Developing the game with a rotating camera forces us to make the view perfectly polished on 360° which adds a substantial amount of work for a feature barely used. To us, it means that the time spent taking into consideration the rotating camera could be used as well on more interesting features for the community. All these elements comforted us in the idea to put this feature aside and make the camera viewpoint more popular.

There will still be some cool camera effects though, and the game will be even more beautiful because we will have a full control on what you see when you play your character, but you will no longer have the possibility to rotate your camera in the game.

Will the game be completed?

This is a fair concern we’ve seen a lot in the latest reviews of the game and we want to inform you on how things are going now. Once again, I will just show you.

Perhaps you remember us from a year ago? We introduced the team in our small office on April 21, 2017:



Now, we’re April 26, 2018.

Welcome to Wolcen Studio!



Yes, the game will be finished and released. The Wolcen Team is growing for you, and most of all, thanks to you and your awesome support since the Kickstarter campaign. Let me assure you that we are all dedicated to making this great game flourish.

Later, I will show you around the studio and introduce all these new faces you don’t know yet.

But for now, as promised, I’ll let you take a sneak peek at what’s been done by the Wolcen team these last few months, and what you can expect when the game moves into Beta in September. Our team is very enthusiastic about this transition, and we hope you will like it despite the waiting it represents.

Thank you all for your support, now and always :)

https://www.youtube.com/watch?v=iGItOJiRwWM

Useful links :
Wolcen's Global Roadmap: 2018 Edition
Wolcen's Bug tracker
Wolcen's Community Suggestions
Wolcen's Official Website
Wolcen's Official Facebook Page
Wolcen's Twitter page
Wolcen's Instagram Page
Wolcen's Official Discord server
Wolcen's FAQ

Help us fix crashes here

Community websites:
German Fan Site : http://www.wolcen-game.de/
French Fan Site : Wolcen France
166 megjegyzés Tovább
Összes téma megnézése

Jelents hibákat és adj visszajelzést erről a játékról az üzenőfalon.

A játékról

Wolcen: Lords of Mayhem is a beautifully rendered ARPG thanks to the CryEngine technology. Join this dynamic hack’n’slash and its fast-paced combat based on weapon combos. There are no class restrictions, you can choose your path as you level-up and play your character the way you want. Thanks to our resource opposition system, you can adapt to any kind of situation!

The environment will react to your actions and the elemental based spells you might use to vanquish your enemies. Soon, co-op will be added, and players will be able to combine spells to create chain reactions, in order to overcome greater challenges.

There will also be a unique mechanic called Apocalyptic Form that allows players to shapeshift into a devastating form, adapted to your play-style.
Dodge, dash, hack, slash, and unleash fury on your foes!


You’re a former officer of the Human Republic forced to flee because of your unwillingly developed powers. Your path will lead you on an epic and unexpected adventure with your companions, as you uncover ancient secrets and truths hidden in this shattered world.


Key features:

* Still under development. Will be implemented during the early access.


  • Dynamic combat system: fast-paced combat system with weapon-based combos and charged attacks. Dodge, Dash, Hack, Slash and unleash devastating spells on your enemies!
  • Tons of Loot: Weapons, Armor, Potions and randomly generated magic effects for more gameplay diversity.
  • Complex AI: All the enemies have various skills and patterns. Defeating a Boss is a real phased challenge you will only defeat with strategy.
  • Active skill tree: Skills gain experience with your character and you can combine modifiers as you level up, so your skill is always unique.
  • Weapon combo system : each weapon has its own game style, including various gameplay effects and animations.
  • Free character development: No class limitation. You have three resources: Rage and Umbra interact with each other, using Resource Opposition System. Stamina allows you to dodge-roll.
  • Rotating Passive Skills Tree: A deep and innovative way to customize your play style!
  • Custom player: choose your gender and customize your character, skin color, hair, beard, eyes etc.
  • Mature story* full of secrets to discover exploring the world.
  • Randomly Generated Dungeons for infinite replayability.
  • Element-based spells will react to the environment and to other active elements in the area. For example, lightning will spread in water and stun targets; Fire will spread unless water or frost gets in the way, etc.
  • Multiplayer mode*: Co-Op/Multiplayer.
  • Apocalyptic Form*: According to your play style, you will develop special powers for your character, changing their abilities and look. A fire caster will have their skin turn into lava and heal from fire. Even wings and horns might appear depending on your talents!
  • Housing: Create your own house and proudly showcase your special gear!
  • Asymmetric Armor System: We love asymmetric armor, and we want you to be able to customize your gear down to the finest details! You will be able to equip different shoulders and arm protection on the left and right side of your character, bringing a great number of personalization options!
  • Pets*: Have your own special companion to gather loots and golds, with the possibility to use a loot filter so your pet will only take what you want.
  • Gear customization*: You will be able to customize your gear to look the way you want.

Rendszerkövetelmények

    Minimum:
    • Op. rendszer: Windows 7 64-Bit SP1, Windows 8.1 64-Bit, Windows 10 64-Bit
    • Processzor: Intel Core i5-4570T 2.9 GHz / AMD FX-6100 3.3 GHz
    • Memória: 4 GB RAM
    • Grafika: NVIDIA GeForce GTX 560 Ti / AMD Radeon HD 6850
    • DirectX: Verzió: 11
    • Tárhely: 6 GB szabad hely
    Ajánlott:
    • Op. rendszer: Windows 7 64-Bit SP1, Windows 8.1 64-Bit, Windows 10 64-Bit
    • Processzor: Intel Core i7-4770S 3.1 GHz / AMD FX-8320 3.5 GHz
    • Memória: 8 GB RAM
    • Grafika: NVIDIA GeForce GTX 770 / AMD Radeon HD 7970
    • DirectX: Verzió: 11
    • Tárhely: 6 GB szabad hely
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