Balrum is an old-school, hybrid turn-based, open world RPG with deep tactical combat. Explore a huge living fantasy world with dozens of side quests next to an epic main quest. Grow your own crops, build your home, and craft your own custom items.
All Reviews:
Mostly Positive (281) - 76% of the 281 user reviews for this game are positive.
Release Date:
Feb 29, 2016
Developer:
Publisher:

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Recent updates View all (28)

June 12

Patch 1.55

Hello everyone! Patch 1.55 is now live with new features and a couple of fixes.



Features:
-New walls: We added a new type of wall to the building tab. These are brick walls and to build them you need to create bricks from clay.
-New material: Now you are able to dig up clay at the waterside.
-Bricks: Bricks can be made at a furnace from raw clay.
-New plantable foliage: We added a few new flowers to the building panel.
-New buildable furnitures: We added a few new buildable furnitures.
-Jones now teaches a few new buildable items.



Gameplay:
-Skillbooks now grant learning points if you already know the skill the book teaches. (the book will be removed on usage)
-Wizard spells do more average damage. The maximum damage of offensive spells are not changed, but the minimum damage has been increased.
-Easy difficulty: The enemy health reduction on easy difficulty has been increased. So enemies have slightly less health on easy difficulty.
-Durability: Durability decreases slower on easy difficulty.
-Pet recall is now enabled during combat.
-Young animals now stack in a single inventory slot.
-The fire damage reduction while it is raining has been reduced.
-Osric now sells more chickens.

GUI:
-The save/load panel now asks you if you really want to load a saved game. So accidental double clicking a save slot when wanting to save won’t load that slot.
-Some basic UI text has been altered to make things clearer.
-Some NPC world dialogs are now colored.
-Picklocking floating texts stay longer on the screen.

Fixes:
-Fixed the orientation logic for a few buildable furnitures.
-The Close Shot ability now properly indicates usability when there are no arrows left.
-Fixed a crash that could happen when teleporting to the safeplace during an item craft.
-In certain situations your pet did not autoattack. This should be fixed now.
-Sometimes when loading in a new map the system would dismiss your pet even when there was space around the player.

Engine:
-Updated the engine libraries.
-Initialization of the sound system has been changed to increase compatibility.

For translators:
-The after_release.xml has been changed.
-The gui_texts.xml has been changed.

We hope everyone is having a nice summer!

Thank you for your support!

Yours,
Balcony Team
21 comments Read more

April 9

Patch 1.5

Hello everyone! The 1.5 update is now available!



The patch will reset your config file! (new config file name: “config_new.xml”)
Game file caches will regenerate so be patient on your first boot! :)

As we promised a few years ago, we are going to support Balrum for a long time. This update will introduce a completely new windowing system that will help keep Balrum compatible with modern and legacy systems. So this update is a technical update rather than a gameplay update.

If for whatever reason the new version does not work on your system. We added a legacy branch called "legacy". The legacy branch is version 1.31 with the old windowing system.

Since changing the windowing system affects everything (input, sound, rendering) we took the opportunity to update pretty much all of our systems.

List of changes:
-The game now uses a more modern windowing system.
-Much better fullscreen support.
-Much better HiDPI support.
-Better high refresh rate support. (120Hz+)
-Rewrote parts of the renderer (both modern and legacy):
  • fewer draw calls
  • smarter buffer handling
  • optimized shaders
  • fixed legacy warnings
-Rewrote the audio system.
  • better handling of multiple sound effects
  • optimized buffer handling
-Better support for special keyboards.
-Auto sharpen when zooming in. (both gameworld and GUI)
-Improved the sharpen shader (sharpening is crisper).
-Smoother framerate pacing.
-Changed resource management systems for better compatibility and speed.
-Updated libraries to latest versions.

Fixes:
-Fixed a rare lighting bug that affected certain light effects when drinking potions.
-Picking up player placed pet traps now have a sound effect.
-Fixed a bug that made the fireplace sound play twice.

Gameplay change:
-A certain green magical flame trap now does significantly more damage when activated.

Thank you for testing and for your support everyone!

Yours,
Balcony Team
24 comments Read more

About This Game

Balrum is an old-school, hybrid turn-based, open world indie RPG with deep tactical combat. Explore a huge living fantasy world with dozens of side quests next to an epic main quest. In addition to traditional RPG features Balrum has deep crafting which allows the player to craft their own custom items. Balrum also features farming your own crops, building your home, and survival mechanics complemented by the game's main features. In Balrum you will have a faithful animal companion as your pet. Your pet is fully controllable and adds greatly to the complexity of the combat.

The player takes control of a young man whose peaceful life is suddenly interrupted by events which will change his life forever.

Features:

  • Real-Time world with Turn-Based Combat
  • A huge Open World with dozens of Dungeons to explore
  • Spend your learning points to create a pure class or a hybrid class
  • Dozens of Side Quests and an Epic Main Quest
  • Three separate paths leading to the end
  • Building
  • Farming
  • Tame various animals to be your loyal Companion
  • Deep Crafting System which allows you to create custom items
  • Day/Night Cycle with Weather Effects
  • Survival Mechanics

Story

It's twenty years after your village fled the kingdom and took refuge in Darkwood. You always knew that these woods hold dark secrets but now you start to feel it's evil on your own skin. Horrible things are happening. You discover fragments of the woods dark history and come to the conclusion that you have to leave your home. You know in your heart that once you step out of the protection of the place where you grown up, nothing will be the same. You have to face a world that's in chaos. A world without laws. Nevertheless you feel something else too. You feel freedom. A completely new world awaits you to explore it, but the feeling quickly turns into guilt. There are people in Darkwood who are counting on your help. You are their last hope.


NOTE: Thank you to all our backers on Kickstarter for making this game possible.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7, 8, 8.1, 10
    • Processor: Single Core 1.6Ghz
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon X1650 / NVIDIA GeForce 8200 / Intel GMA 950, or equivalent
    • Storage: 1 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Additional Notes: OpenGL 1.4 compatible
    Recommended:
    • OS: Windows 7, 8, 8.1, 10
    • Processor: Single Core 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000, or equivalent
    • Storage: 1 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Additional Notes: OpenGL 3.0 compatible
    Minimum:
    • OS: OS X 10.7 or later
    • Processor: Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.4 compatible
    • Storage: 1 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Recommended:
    • OS: OS X 10.7 or later
    • Processor: Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 1 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Minimum:
    • OS: Ubuntu 12.04 or later (64bit)
    • Processor: Single Core 1.3Ghz
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon X1650 / NVIDIA GeForce 8400 / Intel GMA 950, or equivalent
    • Storage: 1 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Additional Notes: OpenGL 1.4 compatible
    Recommended:
    • OS: Ubuntu 12.04 or later (64bit)
    • Processor: Single Core 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000, or equivalent
    • Storage: 1 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Additional Notes: OpenGL 3.0 compatible

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