Start as a garage coder in the 80s and evolve into a dystopian corporate overlord. This genre-bending simulation shifts as you grow: solve coding puzzles, design isometric MMO worlds, and construct massive automated factories to replace human staff with AI. Conquer the industry at any cost.

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「The Conglomerate is a unique blend of three distinct genres: a coding puzzle, an isometric office manager, and a factory automation sim. Because the gameplay shifts drastically between these eras, we need community feedback to ensure the progression feels natural and the economy remains balanced throughout the entire timeline. We also want to tune our procedural narrative system—which generates community reactions and social feed chatter—based on how real players interact with the world.」

這款遊戲的搶先體驗時間大約會持續多久?

「We anticipate remaining in Early Access for approximately 6 to 12 months. This timeline allows us to expand the content within the 'Studio' and 'Conglomerate' phases while refining the core loop based on player feedback.」

正式版預計會與搶先體驗版有何不同?

「We plan to significantly expand the depth of the later game phases. Currently, the 'Studio' phase allows for office building and staff management; we plan to add more diverse furniture, deeper employee personality traits, and more complex map biomes. For the 'Conglomerate' phase, we intend to deepen the esports simulation mechanics and add more complex factory automation nodes (conveyors and processors). Additionally, we plan to refine the AI-driven narrative system to provide more varied and context-aware community interactions.」

搶先體驗版目前的開發進度如何?

「The game is fully playable from start to finish across all three eras.
- Phase 1 (The Garage): Features a complete coding pipeline puzzle loop, historical market simulation, and day/night cycle.
- Phase 2 (The Studio): Includes functional isometric office building, autonomous employee AI, and region exploration.
- Phase 3 (The Conglomerate): Features basic factory automation, stock market manipulation, and rival takeover mechanics.
The core simulation, save system, and procedural audio engine are fully functional. Players may encounter balancing issues regarding money and hype generation in the later stages.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「During our early access period, we're pricing this at full price. We intend to discount our pricing as often as we're allowed to for any early supporter looking to adopt our game. We're big fans of the genre we're building into, and we're more invested in feedback during early access rather than the funds we receive. 」

在開發過程中,您打算如何與社群互動?

「We plan to actively monitor the Steam Community Forums and our Discord server. We are specifically looking for feedback on the economy balance (money, energy, and hype generation) and the difficulty curve of the coding puzzles. Since the game spans 40+ years of simulated history, player feedback is crucial to ensure the pacing feels rewarding rather than grinding.」
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關於此遊戲

Build the Game. Control the Market. Replace the Human. 

The Conglomerate is is a journey through the history and monopolistic future of the gaming/corporate industry.

Start as a starving developer in a 1980s garage, developing games by hand to survive. Evolve into a corporate CEO managing a massive MMO studio. Finally, ascend to a ruthless industrialist, replacing human workers with AI and automation to achieve the Singularity.

Three eras. Three genres. One goal: Total Monopoly.

Note: This game is constantly evolving and becoming more refined with development work-in-progress. The description below reports on complete/active development progress.

Phase 1: The Garage (1980s)

Development Status: Complete (Refinements may come with updates)

Genre: Puzzle / Pipeline Defense

Survive the wild west of the 8-bit era. You aren't just filling progress bars; you are building the logic yourself.

  • Pipeline Coding: Connect Logic, Graphics, and Physics nodes on a 2D grid. Build efficient data pipelines while fighting off bugs and avoiding "spaghetti code."

  • The Flow State: Manage your physical needs. Drink coffee to boost coding speed, but beware the "jitters" that cause errors.

  • Dynamic History: Compete against real historical titles.

Phase 2: The Studio (1991–2010)

Development Status: Foundational (Needs refinement & balancing)

Genre: Management / City Builder

You've made your millions. Now, build your empire. Leave the garage behind for a sleek, isometric corporate office.

  • World Builder: Don't just make the game; design the map. Place quest hubs (towns), dungeons, and cities for your flagship MMORPG.

  • Server Management: Manage the physical infrastructure. Route cooling ducts and power cables to prevent your server racks from melting under player load.

  • The Banhammer: Police your community. Ban toxic players—but remember, today's banned troll might be tomorrow's rival CEO.

Phase 3: The Conglomerate (2011–Future)

Development Status: Work-In-Progress (Actively working to complete development of this phase)

Genre: Automation / Dystopian Strategy

Humans are inefficient. To dominate the global market, you must automate everything. The game shifts into a dark, neon-soaked logistics simulator.

  • The Human Pipeline: Build massive conveyor belt systems to route employees between dormitories and workstations. Optimize their output with chemical injections.

  • The Esports Rig: Own the league. Manufacture robotic players disguised as humans to crush the competition.

  • The Singularity: Research technologies to phase out human staff entirely. Achieve 100% market share and infinite efficiency.

Key Features

  • Visual Evolution: Watch the game's graphics evolve in real-time, from gritty 8-bit pixel art to clean corporate vector art, ending in a high-fidelity cyberpunk interface.

  • Diegetic UI: Read community feedback on sticky notes on your wall. Check your health in the reflection of your desk mirror.

  • AI-Driven Narrative: An internal logic engine generates dynamic community reactions, rival CEO threats, and social media storms based on your specific actions.

  • Procedural Audio: A reactive soundtrack that evolves with your company, shifting from chiptune waves to industrial techno as you grow.

Will you remain a creator, or will you become the machine?

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

We used AI to generate a dictionary and words database in-order to create a robust rule-based engine for light-weight chat simulation. We've also used AI as a second level review to discover memory leaks/exploits.

系統需求

    最低配備:
    • 作業系統: Windows 10 (64-bit)
    • 處理器: Intel Core i3-3220 (3.3 GHz) / AMD A8-7600 (3.1 GHz) or equivalent
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: Intel HD Graphics 4000 / AMD Radeon R5 Series (DirectX 11 compatible)
    • DirectX: 版本:11
    • 儲存空間: 1536 MB 可用空間
    • 音效卡: DirectX compatible sound card
    • VR 支援: N/A
    • 備註: Requires a 64-bit processor and operating system. Minimum resolution 1280x720.
    建議配備:
    • 作業系統: Windows 10 / 11 (64-bit)
    • 處理器: Intel Core i5-6500 (3.2 GHz) / AMD Ryzen 5 1600 or better
    • 記憶體: 8192 MB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870 / Intel Iris Xe or better
    • 儲存空間: 2048 MB 可用空間
    • 音效卡: DirectX compatible sound card
    • VR 支援: N/A
    • 備註: A dedicated GPU is recommended for high-resolution displays (1080p+) to ensure smooth particle effects and map scrolling.
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