DreadHold is a top-down roguelite horde shooter where you barricade a shadowy building against endless enemy waves, rack up kills for mid-run upgrades, and chase ever-higher scores with meta progression.

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We want to build DreadHold in a way that works, I have my own preferences, but that might not be the same as every body else. This gives us a chance to validate and move fast, with the community at it's core.」

這款遊戲的搶先體驗時間大約會持續多久?

「It's hard to say, it could be a year, it could be more or less. 」

正式版預計會與搶先體驗版有何不同?

「This depends on our community feedback and play test sessions.

We plan to have 3 maps, many more weapons, many more augments, and more zombie variants.

We also plan to have more modes, systems, random events and such.」

搶先體驗版目前的開發進度如何?

「Currently we have the full gameplay loop and:
1 map
3 weapons
12 augments
1 zombie type
4 meta upgrades
2 special events

All of our systems are well built and ready to scale up, we just need to iterate with feedback」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We believe the current price is fair, there's no plans to increase it after early access.」

在開發過程中,您打算如何與社群互動?

「We plan to involve the community in the whole process. It's important to the success of the game.
It will help us prevent major scope creep and help us stay on track. Players know what is fun and what isn't. You can contact us via our steam community, discord or twitter. Anywhere that works for you personally!」
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DreadHold is a relentless top-down roguelite horde shooter where survival is everything. Trapped in a shadowy building under siege by endless waves of enemies, your goal is simple: hold out as long as you can, barricading entrances and fighting back with whatever you've got.

Dive into fast-paced runs where every session feels fresh thanks to semi-procedural level generation - doorways might be blocked off or wide open, keeping you on your toes while the core layout stays familiar. Rack up points by mowing down foes, then spend them on upgrades mid-run to turn the tide: unlock lifesteal for staying in the fight, explosive bullets that detonate on critical hits, and more. These stack up as you go, letting you build insane loadouts to push further.

Between runs, invest in meta upgrades to beef up your starting stats, giving you that edge for the next attempt. Power-ups drop during the chaos too - grab double points, infinite ammo, or instant reloads to amp up the action. It's all single-player, set in perpetual night time for that tense, arcade vibe, drawing inspiration from classics like COD Zombies but with a top-down twist that makes every corner a potential kill zone.

Key features:

  • Intense horde defense with barricades and special events to shake things up.

  • Roguelite progression: in-run upgrades and meta unlocks for endless replayability.

  • Semi-procedural levels that mix familiarity with surprises.

  • Power-up drops to fuel epic moments in the heat of battle.

Whether you're grinding for high scores or just unleashing mayhem, DreadHold delivers non-stop adrenaline in a compact, addictive package.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

We use tools like GitHub Copilot during development.

However, all code is verified by our 2 member team, with over 30 years combined experience.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: 10
    • 處理器: Quad-core Intel or AMD 2.5 GHz or superior
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Any DirectX 11 or 12 compatible card
    • DirectX: 版本:11
    • 儲存空間: 3 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統

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