SECOND WIND combines soulslike timing and parry-based combat with roguelite progression in a brutal sci-fi melee experience where every fight is a test of focus, reflex, and resolve.

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ABOUT THIS GAME

SECOND WIND is a fast, melee-focused sci-fi action roguelite where every encounter is a test of timing, precision, and survival. You fight through a collapsing orbital station filled with hostile mechanical creatures, discovering new upgrades, mastering parry-based combat, and carving your path through increasingly brutal zones.

Built around clear telegraphs, tight enemy patterns, and forward-driving progression, SECOND WIND delivers a clean, readable, and rewarding combat experience for players who enjoy skill-based action without randomness interfering with the fight.

⚔️ PRECISION MELEE COMBAT

Combat in SECOND WIND is built entirely around clarity.
Enemies broadcast their attacks through sharp animations and glowing telegraphs:

  • Blue telegraph = parryable attack

  • Red telegraph = must evade

If your parry window overlaps the enemy’s parry window, you break through their attack and reduce their armor, creating openings to punish more aggressively.

Every attack is animation-locked, consistent, and learnable.
No hidden modifiers. No unpredictable RNG.
Just pure skill.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

AI was used coding asistance, marketing assets and musics.

系統需求

    最低配備:
    • 作業系統: windows 10/11
    • 處理器: intel i5-12400F
    • 顯示卡: rtx 3070
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