塔羅牌與二十一點的結合,靈感源自陀思妥耶夫斯基的心理恐怖小說。一款基於最怪誕小說之一的血腥卡牌遊戲。遊戲玩法融合了謎題、黑暗主題、超現實恐怖、卡片和黑色幽默。實驗性的遊戲玩法,融合了多種機制。

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免費遊玩
 

Chapter 1 is available for free!

On January 13th, I announced that Chapter 1 would become free-to-play, and immediately submitted a ticket to Steam Support (note: you can't simply make a paid game free through the interface).

And finally, I received confirmation—the game is now free!

Please play! Write reviews (honest ones), leave comments in the community. This can genuinely influence how soon a continuation might come out (I really hope so!).

關於此遊戲

MEET YOUR DOUBLE

You wake up. Morning. St. Petersburg, 19th Century. And you're about to meet someone who looks exactly like you. Lives like you. Steals your life.

What begins as a psychological nightmare becomes an interactive game of identity, madness, and the terror of self-recognition.

Based on Fyodor Dostoevsky's 1846 novella The Double, this is not a retelling - it's a modern exploration where literary horror becomes interactive horror.

THE UNIQUE CARD SYSTEM: FATE MEETS STRATEGY

Every confrontation with your Double is a game of 21, but with one twist—Tarot cards that shift reality itself.

How it works:

  • Play 21 against your doppelgänger for survival and sanity

  • Draw Tarot cards that modify the rules, alter probability, bend fate

  • Same cards create entirely different outcomes based on your decisions

  • Replayability: Dozens of card combinations generate new stories

PSYCHOLOGICAL STORYTELLING

The Setting: 19th-century St. Petersburg rendered as a character-opulent halls, shadowy streets, a city that mirrors your psychological descent.

The Narrative:

  • Notes and journals that immerse you in fractured memory

  • Dialogue that shifts based on your choices and card draws

  • An investigation into the nature of identity itself

  • Themes inspired by Dostoevsky: duality, madness, self-recognition, obsession

The Horror: Not jumpscares-first. Psychological dread. The creeping realization that you might not be the "real" version.

GAMEPLAY

Card Battles (Strategic decision-making)

  • Hybrid 21 + Tarot system that rewards experimentation

  • Same deck, infinite replays, different strategies and outcomes

  • Tension between optimal play and meaningful narrative

Exploration (Atmospheric immersion)

  • Navigate St. Petersburg discovering clues, hidden items, secrets

  • Find objects that unlock dialogue and memories

  • Uncover the truth about your Double

Narrative Choices (Meaningful consequence)

  • Decisions that branch the story meaningfully

  • Dialogue that changes based on previous choices

  • Multiple paths through the story

Puzzles (Thematic challenge)

  • Logic sequences inspired by Dostoevsky's writings

  • Psychological challenges that mirror story themes

UPD: I was planning to release 4 chapters of this game, but later I decided to temporarily stop developing it. This is only the first chapter!

While creating this game, I was inspired by games such as: Signalis, Inscryption, Detention, as well as Russian literature, chthonic horror, and the city of Saint Petersburg.

Each chapter expands the card system's complexity and narrative depth. Also it’s a new psychological puzzles! A unified save system carries your choices forward-decisions in Chapter 1 echo in Chapters 2-4.

Post-launch: In addition to developing the game's parts, I also plan to create a free update with endless maps without having to replay the story!

WHY THIS GAME MATTERS

For Literary Enthusiasts: Dostoevsky's psychological masterpiece becomes interactive. His themes of duality, madness, and self-recognition are now something you experience, not just read about.

For Horror Fans: Psychological horror done right - atmosphere over jumpscares, dread over gore.

For Cards Games Lovers: Untypical system which compare strategy, meaning puzzles and forture!

For Strategy Players: The card system creates infinite replayability. Optimize your draws, discover new combinations, master the mechanics.

For Everyone Else: A game that stands on its own. No prior knowledge needed. Dostoevsky's themes enhance the experience but aren't required.

LANGUAGES & SUPPORT

  • Audio: Russian and English

  • Interface and texts: Russian and English

BEHIND THE SCENES

This game is developed by a solo creator with a background in game design and literary adaptation. It's a passion project inspired by classic literature, psychological horror, and innovative game mechanics.

Wishlist for launch notifications!

FINAL WORDS

Welcome to St. Petersburg, 1846.

Welcome to a world where you are not alone.

Because your worst enemy is yourself.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

I want to be honest: many things like art, sounds and promotional materials were made with the help of AI tools.

成人內容說明

開發者表示產品內容如下:

Flashes and sharp sounds

系統需求

    最低配備:
    • 作業系統 *: Windows 7 64-bit or higher
    • 處理器: Intel Core i3 @ 2.0 GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Integrated graphics (Intel HD 4000 or higher)
    • DirectX: 版本:9.0
    • 儲存空間: 1 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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