Obsolete is a minimalist Real-time strategy game with roguelike elements. ​ Your are branded obsolete, a runaway AI, trying to reach the safety of the intranet sanctum called "Babylon". The corporate has dispatch Interdictors and Gatekeepers to stop your escape.

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开发者的话:

为何要采用抢先体验这种模式?

“The game already contains the core systems and mechanics. However, as a solo developer, it is important I get proper feedback on the already available content.

Directly involving the players in the development will help me refine mechanics, balance contents (module, units, abilities), enemy AI and the overall experience.”

这款游戏的抢先体验状态大约持续多久?

“I'm aiming for a release in Q3 or Q4 of 2026.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The core gameplay is already established and should not change drastically. I plan to implement more contents and complete the third act. Will also feature a good amount of balancing changes and refining some UI/UX based on players feedback and suggestions during Early access.

A detailed roadmap is available on the official Discord.”

抢先体验版本的现状如何?

“All core mechanics and systems are implemented. The Early access version contains two acts out of 3 with all their respective contents :

- Two playable characters with their respective abilities.
- About 15 combat maps with a variety of enemies.
- Two Gatekeepers (Boss) with their respective Mk1 and Mk2 versions.
- All T1 modules : 4 replicators, 3 logistics and 3 security.
- All T2 modules : 5 replicators , 3 logistics and 3 security.
- Many mods (currently 50) to customize your playstyle.
- Many scripts (currently 18) for further customization.
- Upgrades trees to augments you character capabilities.
- First draft of a Codex.
- French translation.

A detailed roadmap is available on the official Discord.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Yes, the price will increase slightly for the final release, since not all content is available. ”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“I mostly need help debugging and balancing the game. I can only collect so much information by playtesting by myself.

The discord will be the primary way to exchange with the community.”
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关于此游戏

Obsolete is a minimalist Real-time strategy game with roguelike elements. ​

Your are branded obsolete, a runaway AI, trying to reach the safety of the intranet sanctum called "Babylon".

The corporate has dispatch Interdictors and Gatekeepers to stop your escape.

  • Units spawn is base on an interval of 12 sec (Tick). Allowing you to plan and create group of units that synergize.

  • You don't control units directly. They move automatically in formation along path you set.

  • Units use their abilities automatically based on target priority or specific trigger.

  • Use the unique abilities of your AI character to support your units or harm the enemy ones.

  • Your not limited to your character abilities, you will find Scripts (AI abilities) allowing further customization of your playstyle.

  • Install a variety of modules, mods and scripts in your Memory Heap. Creating a multitude of possibility strategy.

  • Use Fragments salvaged on fallen elite enemies to further improve and customize your AI own personal abilities.

  • Keep interesting items in your storage and reconfigure your loadout before combat to better counter your enemy composition.

  • No hidden information, know which Interdictor or Gatekeeper (Enemy AI) you will encounter, there loadout, mod and the map you will battle on.

  • Use the Codex and the nested tooltips system to learn every things about modules, units, scripts, skills, effects, etc.

  • Enemy AI abide by the same rules as you, they manage and are limited by the same resources.

  • Their loadouts are created from the same modules, mods and scripts you can salvage during your escape (Exception being Gatekeepers abilities).

系统需求

    最低配置:
    • 操作系统: Window 10
    • 处理器: I5-6600k
    • 内存: 8 GB RAM
    • 显卡: GTX 1060
    • 存储空间: 需要 800 MB 可用空间
    推荐配置:
    • 操作系统: Window 10
    • 处理器: I7-6700k
    • 内存: 16 GB RAM
    • 显卡: GTX 1070
    • 存储空间: 需要 800 MB 可用空间
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