Zelda meets Diablo in this N64-inspired ARPG. Real-time combat with swords, bows and magic; escalating waves of demons, randomized loot - a relentless battle of skill and luck!

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Leaving Early Access: December 2026

What the developers have to say:

Why Early Access?

“Early access will allow us to quickly deploy and iterate the game through community feedback on the features our players find most fun and valuable. While the game is currently single player, we are looking into adding co-op mechanics that can only be truly tested with community involvement.”

Approximately how long will this game be in Early Access?

“6 ~ 12 Months”

How is the full version planned to differ from the Early Access version?

“Beta version has already added:
Additional weapons
New enemy type
Enhanced Mini-Bosses
Endless Wave Mode
Expanded progression systems
Online co-op support (janky)

Near-Future updates will include:
More enemy types and bosses
Procedural Dungeons
Additional Wave-Mode map(s)
Gold dropped from enemies to spend at the In-Game item shop
A non-janky Co-Op mode that running a phase mode (e.g.: phase 1 = waves, phase 2 = escort, phase 3 = capture and hold, etc.)

Phase mode will make players to work carefully together to ensure a successful run, collecting loot and gold for the greater good.”

What is the current state of the Early Access version?

“The current version of the game incudes a full wave mode with 15-minute rounds of rogue-like ARPG action. 3 weapons with multiple attack types. Current beta includes janky co-op mode with an endless wave mode.”

Will the game be priced differently during and after Early Access?

“Yes, the final version will be released at an increased price point, which reflects the additional value added.”

How are you planning on involving the Community in your development process?

“Planned additions include more multiplayer support, new monsters, additional weapons, spells, effects, progression improvements, new maps, and expanded game modes.

Feedback is welcome here on Steam, or on our social media!”
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About This Game

Current Release:

A top down ARPG / Roguelike heavily inspired by the Nintendo 64 era of graphics. Take charge against waves of monsters to reach the boss. Can you survive all 10 waves with careful specs into your Strength, Dexterity, Intelligence, (and lucky loot drops) or be forced to try, try, and try again?

BETA FEATURES (Available Now):

  • Additional weapons

  • New enemy types

  • Additional game modes

  • Expanded progression systems

    • Skills are now automatically earned and applied by using each weapon type - a more natural progression

  • More bosses and dungeons

  • Online 4 player Co-Op support!


Mature Content Description

The developers describe the content like this:

Graphical / cartoon blood and gore

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1060
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10 64-bit version 1909 or later; Windows 11 is compatible
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 16 GB RAM
    • Graphics: GeForce RTX 2080 or higher
    Minimum:
    • OS: macOS 12.5 Monterey
    • Processor: Mac with Apple Silicon (M1/M2/M3) or Intel
    • Memory: 8 GB RAM
    Recommended:
    • OS: macOS 26 Tahoe
    • Processor: Mac with Apple Silicon (M1/M2/M3) or Intel
    • Memory: 16 GB RAM

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Overall Reviews:
5 user reviews (5 reviews)






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