One stage, infinite dungeons, zero professionalism — Command a band of misfit heroes in a dungeon-crawling stage show gone wrong. Kick doors, steal spotlight, and flop spectacularly in this tactical comedy roguelike.

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“Dungeon Flop is already fully playable, but the game’s strength comes from its large amount of content — items, classes, rooms, abilities, random events, and story modules. Early Access lets me gather real player feedback on balance, pacing, and difficulty while steadily expanding the amount of content in the game.

The core systems (combat, movement, AI, UI, story modules, abilities, items, travel system, inventory, progression) are already implemented. What I want from Early Access is time to refine the experience with the community and ensure the final version is fun, polished, and replayable”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“My current estimate is 6–12 months. This window allows for new content drops, bug fixing, performance improvements, and balancing passes, without locking the project into a perpetual promise.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The full version is planned to expand the game with more content, more replay depth, and broader platform support.

My goals for 1.0 include:
-- More items, abilities, classes, and monsters to widen build variety and dungeon encounters.
-- New dungeon themes, rooms, traps, and stage-show events to keep runs fresh.
-- Localization into Chinese, French, German, and potentially more languages.
-- True local multiplayer, allowing players to dungeon-crawl together in couch-coop.
-- A complete hand-drawn art overhaul, replacing all AI-placeholder art with work from a hired artist.
-- Additional platform support, including Steam Deck optimization and the groundwork for potential console ports.

These are planned directions rather than strict promises, but they represent where I want to take Dungeon Flop as Early Access progresses toward a full release.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“Dungeon Flop is currently fully playable from start to finish with all core gameplay systems implemented, including:

-- Full combat system
-- Real-time-with-pause dungeon crawling
-- Procedural runs
-- Item generation, ability rolls, rarity logic
-- Class system with unlockable abilities
-- Travel, food, gold, and resource management
-- Inventory and equipment
-- Enemy AI and pathing
-- Story/Dialogue module engine
-- Main menu, UI, and audio system

Players can complete full dungeon runs, collect loot, build characters, and experience the full comedic roguelike gameplay loop. What’s missing is content volume, expanded variety, and final levels of polish, which will be added throughout Early Access.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“I don’t plan to change the price during Early Access. The price may increase after Early Access if a significant amount of new content, classes, items, and features are added, but there are no firm plans at this time.

- My goal is simply to keep the game fairly priced.
- Money is tight enough for everyone, why make it worse.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“Community feedback will guide balance, pacing, new content, and overall quality-of-life improvements. I’ll be using the Steam forums and regular update posts to gather player input on items, abilities, dungeon rooms, story events, and general gameplay feel. Players will be able to share suggestions, report issues, and help determine which features and content should be prioritized in future updates.

- If you have ideas, I'll listen to them!”
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이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정

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게임 정보

Dungeon Flop is a Real-Time-with-Pause tactical RPG where dungeon crawling meets disastrous theater. Lead a troupe of chaotic heroes through procedurally generated dungeons, bursting with monsters, traps, treasure, and bad acting.

🎭 Command the cast.

Pause the action to issue precise orders, then watch the chaos unfold in real time as your questionable heroes do their best (or worst).

⚔️ Crawl, kick, and loot.

Smash doors, plunder chests, and collect powerful loot to keep the adventure rolling. Every run offers new gear, party synergies, and unpredictable encounters.

🧙 Manage the troupe.

Balance inventories, gear rarities, and deep ability interactions. Heroes age over time — recruit fresh talent as your veterans grow weary or weird.

💬 Deal with the drama.

Between expeditions, navigate the party’s egos, creature complaints, and backstage politics in visual-novel-style story scenes. Choices shape fates, unlock storylines, and determine whether the final curtain call ends in triumph or total flop.

If you love party management, tactical combat, procedural chaos, and comedic storytelling, it’s time to take the stage — and probably regret it.

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

Some visual and promotional assets were created using generative tools under developer supervision. No live or gameplay content is generated by AI.

시스템 요구 사항

    최소:
    • 운영 체제 *: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit)
    • 프로세서: Intel Core i3-2100 or AMD FX-4100
    • 메모리: 4 GB RAM
    • 그래픽: NVIDIA GeForce GTX 750 / AMD Radeon R7 260X or equivalent (2 GB VRAM)
    • DirectX: 버전 11
    • 저장 공간: 500 MB 사용 가능 공간
    • 사운드카드: Any
    권장:
    • 운영 체제: Windows 10 or Windows 11 (64-bit)
    • 프로세서: Intel Core i5-8400 or AMD Ryzen 3 3300X
    • 메모리: 8 GB RAM
    • 그래픽: NVIDIA GTX 660, AMD Radeon HD 7850, or better
    • DirectX: 버전 11
    • 저장 공간: 500 MB 사용 가능 공간
    • 사운드카드: Any
    • 추가 사항: Stable performance at 1080p. SSD recommended.
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
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