A dark, stylized simulation about control and devotion. Build influence, exploit human weakness, and reshape a forgotten city districts through faith, fear, and obedience.

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Kneel! is a systems-driven game — a living city built on behavior, needs, and social pressure.
The simulation is complex, and it’s impossible to predict every reaction of its citizens or how players will use the tools of control.

Early Access allows us to refine these systems directly with the community: to see which mechanics feel natural, which need balance, and which stories emerge from the chaos.

Our goal is not to release faster — but to release better, together with players who want to watch the city evolve from its first breath.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Kneel! is planned to remain in Early Access for several months up to one year.
The duration will depend on player feedback, system stability, and the scope of additional districts and mechanics added during development.
We’ll leave Early Access once the city feels complete and its systems truly alive.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'Kneel! is actively evolving during Early Access.
The current version focuses on core systems such as NPC behavior, social influence, and city exploration.

Development may explore expanding the city structure, experimenting with new districts, and deepening interactions with residents over time.
Some mechanics and systems may change, be reworked, or removed as the game evolves based on feedback.

We also plan to add progression, character development, and optional storylines that reveal the true nature of the city and your influence within it.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The Early Access version of Kneel! already includes the first playable district — a fully simulated urban area populated with dozens of autonomous citizens.
NPCs have unique weaknesses and needs that influence their behavior, and players can observe, manipulate, and reshape their routines through faith, fear, or persuasion.

The build also features working systems for saving, localization, crafting symbolic items, and basic progression of influence.
Core AI navigation, physics, and world interaction are in place.

Further updates will expand the simulation with new mechanics, districts, and storylines, while keeping existing saves compatible whenever possible.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan to gradually raise the price as we ship new content and features.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Through the community forums, I’ll be gathering feedback on every update and openly discussing upcoming features and design changes with players.'
Meer informatie
Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: 2026

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Over dit spel

Kneel! is a dark, stylized simulation about control, faith, and the slow corruption of ordinary people.
You arrive in a forgotten district — a quiet corner of the city where the streets still obey unseen rules.
At first, you only observe. Then you start to act.

Build influence. Shape routines. Discover the weaknesses of those around you — fear, fatigue, grief, loyalty.
Every citizen has needs; every need can be used.

What begins as a search for meaning becomes a quiet conquest.
The city will change — not through force, but through devotion.

Core Features

  • Living District Simulation – watch and manipulate dozens of citizens with unique traits, habits, and vulnerabilities.

  • Faith as Power – build rituals, craft symbolic objects, and spread belief to gain control over the population.

  • Base Expansion – secure safehouses, expand your inner circle, and manage resources across multiple city zones.

  • Dynamic AI Behavior – pedestrians react to your influence, the police enforce order, and chaos spreads naturally.

  • Stylized 3D World – a gritty, atmospheric urban environment rendered in a distinctive low-poly style.

  • Multiple Outcomes – your leadership can bring unity… or ruin.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This game contains mature themes including psychological manipulation, violence, and depictions of social control and devotion.
It includes scenes of blood, physical harm, and strong language, as well as references to drug and alcohol use.
There is no sexual content or explicit gore.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit
    • Processor: Intel Core i5-9400F | AMD Ryzen 5 3600
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1050 | AMD Radeon RX-580
    • Opslagruimte: 3 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit
    • Processor: Intel Core i5-9400F | AMD Ryzen 5 3600
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1050 | AMD Radeon RX-580
    • Opslagruimte: 3 GB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
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