Beltix is a minimalist logic and automation puzzle where you build thinking machines using conveyor belts and logic blocks. Connect math, decision and delay blocks into elegant circuits that count, remember, and run on their own. Pure logic on an infinite grid – no story, just you and the machines.

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« We chose Early Access because Beltix is driven by player-built systems, and the most valuable insights come from seeing how real players use those systems in practice.

While the core sandbox is already playable, Early Access allows us to observe how players build, optimize, and push the logic tools in ways that cannot be fully anticipated during internal development. This feedback helps us refine usability, clarity, balance, and performance based on real usage rather than assumptions.

Early Access gives us the opportunity to iterate together with the community while the foundation of the game is already stable and enjoyable in its current form. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We estimate the game will remain in Early Access for approximately 6-8 months.
This window accommodates:
- incremental expansion of systemic gameplay modules
- iterative performance optimization across scales
- structured community testing cycles with measurable feedback loops

The timeline is adaptive and will be adjusted based on both technical readiness and community-driven milestone achievements. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The Early Access version focuses on a fully playable core sandbox that allows players to build and experiment with logic-driven systems.

The full version is intended to represent a more refined and mature version of this same foundation. Differences are expected to primarily come from improvements to usability, clarity, balance, and overall stability, informed by player feedback gathered during Early Access.

The overall design philosophy of the game remains focused on logic-driven sandbox gameplay. »

Quel est l'état actuel de la version en accès anticipé ?

« The current build represents a fully playable core simulation platform.
Present capabilities include:
- placement and interaction of modular components across a continuous grid
- runtime execution of combinators, logic, counters, and routing systems
- emergent behaviors from user-authored constructs
- reliable core loop with deterministic state updates and save persistence. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Yes. We plan to launch the game in Early Access at a lower price and increase the price when the game will be fully released.

The Early Access price reflects the current sandbox-focused feature set and ongoing development state. As additional systems, content, polish, and long-term improvements are added throughout development, we plan to raise the price for the full release to reflect the expanded scope and maturity of the game.

Players who join during Early Access will receive all future updates at no additional cost. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Community participation will be integrated into the development pipeline as a real data source and systems validation channel:

Structured feedback channels (discord, surveys) to gather reproducible reports.

Public development logs and technical metrics to communicate iteration progress.

User-driven balancing experiments—we will analyze how players leverage systems and optimize features accordingly. »
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À propos de ce jeu

Beltix is a minimalist logic & automation sandbox game about building machines that think in numbers.

You work on an infinite grid and connect conveyor belts with logic blocks.

Data moves through your system as values. Every block transforms that data in a simple, deterministic way. What happens next depends entirely on how you wire things together.

There is no mining, no combat, and no story progression.

The game is focused purely on logic, structure, and behavior.

What you do in Beltix

- Place conveyor belts to route moving data

- Use logic blocks such as MATH, IF, LOGIC, COUNTER, REGISTER, and DELAY

- Transform, compare, store, and redirect numeric values

- Build systems that react to conditions and run continuously

- Rework and optimize layouts as complexity grows

Game structure

- Open-ended sandbox

- Freeform experimentation driven by player-built systems

- Player-defined goals and system design

- Systems can scale from small logic experiments to complex, multi-stage machines

Beltix is about building systems, watching them behave, and understanding why they work.

The game does not tell you what to build — it gives you the tools and lets the logic speak for itself.

Beltix — pure logic, moving on belts.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10 (64-bit)
    • Processeur : Dual-core 2.0 GHz
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : Intel UHD Graphics 630 or equivalent with OpenGL 3.3 / DirectX 11
    • Espace disque : 1 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
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