Take control of a fully destructible spaceship and explore, blast or trade your way through the cosmos, alone or with friends. Every tile matters, as you dogfight, maneuver or speed your way past friendly traders, hostile aliens, and impressive space navies. What will you do, Captain?
All Reviews:
Very Positive (120) - 95% of the 120 user reviews for this game are positive.
Release Date:
Mar 1, 2016
Developer:
Publisher:
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As just two guys making the game, Stuffie and I (RexSpaceman) felt we had the core game premise done early on, but we needed outside feedback on what worked and what didn't. Early Access allows us to reach out and interact with the kind of players who wanted to play this kind of game, before its finished.

Space Impossible has been in Early Access for a while now, and it has been a great system so far. Many players have been with with the game since the very beginning, and they have made an immense impact on the course of development.”

Approximately how long will this game be in Early Access?

“A while yet to come. We make no illusions to the speed of development, as Space Impossible entered Early Access on March 1 2016. With the latest release, we've been through 18 Alpha releases, and have entered into Beta. We do expect Beta to be briefer than Alpha, but it will still be some time before it reaches Release status.”

How is the full version planned to differ from the Early Access version?

“Alpha development saw additions of core gameplay systems, like warping between star systems, a variety of weapon systems, ship and vessel building and more. Beta will see those systems fully fleshed out, as improvements to the AI, the amount and the quality of content is expanded and overall game balance is fine tuned.”

What is the current state of the Early Access version?

“The current state for Space Impossible is what we're calling "BETA". The core gameplay systems are in and working well, but it lacks elements--content and balancing--that leave it not worthy of being considered Release ready.”

Will the game be priced differently during and after Early Access?

“We are strong believers in the "Pay For What You Get" model. That means the current price for the game is what we feel is fair for what you get, at the time you pay for it. It also means, as the game continues to be fleshed out, the price will increase. We cannot yet say what the price change will be each time it changes, but for sure it will increase up until the game leaves Early Access.

We feel that there is a diverse group of players out there. Some want to buy it now and watch development continue, others want to wait until the game is complete. Both are valid views, and we feel that can offer transparency and involvement for those players who want to take the risk on us sooner, and for the players who wish to wait and see, they can do that as well.”

How are you planning on involving the Community in your development process?

“We embrace an open line of communication with players, that's through the Steam forums, , email, twitter and Reddit. We will always be reading feedback on whatever topics players choose to discuss. We will also be occasionally be featuring surveys and polls on current and new features/content to get reactions and see where we can better improve.”
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About This Game



Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands.



Key Features:
  • Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
  • Procedurally generated universe — Enter a different seed and each universe is different
  • Multiple factions — Each with a dozen or more starships
  • Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
  • Ship customization — Build your ship the way you want to. Need another engine? Go ahead. Want a new paint job? Sure thing, what color should it be?
  • Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need
  • Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
  • Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
  • Cross Platform — Windows, Mac (now available) and Linux (now available)
  • Ongoing Free Updates — Continue to receive updates as features and content are added. Eighteen Alphas down, with several Betas still to come.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows XP 64bit
    • Processor: 1.7 Ghz Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB VRAM, SM 2
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • Additional Notes: Requires 64bit operating system
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7/8/8.1/10 64bit
    • Processor: Intel i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1024 MB VRAM, SM 3
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    • Additional Notes: Requires 64bit operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OSX 10.9
    • Processor: 1.7 Ghz Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB VRAM, SM 2
    • Storage: 300 MB available space
    • Additional Notes: Requires 64bit operating system
    Recommended:
      Minimum:
      • OS: Ubuntu 14.04
      • Processor: 1.7 Ghz Core 2 Duo
      • Memory: 2 GB RAM
      • Graphics: 256 MB VRAM, SM 2
      • Storage: 300 MB available space
      • Additional Notes: Requires 64bit operating system
      Recommended:

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