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Próximamente en Acceso anticipado

Los desarrolladores de este juego tienen previsto lanzarlo en progresor y usar los comentarios de los jugadores para desarrollarlo.

Aviso: Los juegos con Acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

“Afterdepth began as a personal project about isolation, survival, and persistence in a collapsing world.
The current version already includes the core gameplay loop — mining, technical progression, and oxygen management — but the underground world is still expanding.
Early Access allows players to experience this growth, sharing feedback and ideas about balance, pacing, and exploration.
We aim to build this world organically, together with the community.

¿Cuánto tiempo va a estar este juego en Acceso anticipado aproximadamente?

“We currently expect Afterdepth to remain in Early Access for approximately 6 to 8 months.

This estimate reflects our current development scope and planned content expansions. As with any ongoing project, timelines may adjust depending on development progress and community feedback.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“The full version is expected to expand and refine the systems currently available in Early Access.

While the core gameplay loop is already present, we are exploring deeper crafting possibilities, broader base-building mechanics, and additional environmental variety to enhance long-term progression.

Narrative elements are planned to evolve over time, gradually revealing more about the world and the Research Centers.

As development continues, we may also introduce additional quality-of-life improvements, optional challenge variations, and broader localization support.

Our intention is to grow the game into a richer and more cohesive exploration experience, shaped both by ongoing development and community feedback.”

¿Cuál es el estado actual de la versión de Acceso anticipado?

“The current Early Access build provides a playable core experience focused on exploration and mining.

Players can dig, gather resources, manage oxygen, and interact with the foundational survival systems. The primary gameplay loop is present, but the overall scope is still limited, with a smaller set of explorable areas and progression systems compared to the intended full version.”

¿El precio del juego será diferente durante y después del Acceso anticipado?

“We do not currently plan to increase the price after Early Access.

Our goal is to make the game accessible while it evolves. Any future pricing decisions will be evaluated carefully based on the scope and development progress, but there are no confirmed plans to raise the price at this time.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“We want the community to be part of Afterdepth's evolution from the very beginning. Players will be able to share feedback directly through Discord and the Steam Community, helping refine pacing, balance, and new progression ideas. Regular updates and development logs will keep everyone informed about progress and upcoming goals. You can view our planned features and current development status on our website.”
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Este juego aún no está disponible en Steam

Fecha de lanzamiento prevista: 27 MAR 2026

Este juego planea desbloquearse en aproximadamente 2 semanas

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Acerca de este juego

The surface is gone.

Toxic dust has claimed the air, and what’s left of humanity hides beneath mountains of rock.

You are D. Kellan, maintenance engineer of Research Center 08, sent deeper and deeper to keep the last bunkers alive… and uncover what happened to Bunker 09.

Every descent is a risk.

Every meter you dig reveals collapsing caverns, abandoned structures, and geological anomalies.

And the further you go, the stranger and more hostile the world becomes.

Explore procedurally generated tunnels, swing across vertical shafts with your grappling hook, gather resources, build underground shelters, and keep your base breathing—literally.

The environment itself fights back: sand falls, water spreads, lava eats through the rock.

Afterdepth blends exploration, survival, and narrative in a dense, atmospheric underground where your only light is the one you carry with you.

Breathe carefully.

Key Features

Procedural underground world – unique caves every time you descend.

Dynamic physics simulation – sand, water, and lava in real-time.

Grappling hook movement – reach dangerous spots, escape collapses, traverse massive caverns.

Base building – manage oxygen, energy, structure, and survival.

Narrative exploration – uncover logs, equipment, and the secrets of Bunkers 08 and 09.

Hostile environment – every resource matters; every mistake has consequences.

Sandbox Mode – experiment with physics and building freely.

Atmospheric pixel art – deep lighting, shader effects, and a heavy, underground mood.

Descend, discover, and see what humanity left buried—and what awakened after it.

Requisitos del sistema

Windows
macOS
    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Windows 10 64-bit
    • Procesador: Dual-core 2.0 GHz
    • Memoria: 4 GB de RAM
    • Gráficos: Intel HD 4000 / GPU
    • Almacenamiento: 200 MB de espacio disponible
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Versão do SO: Windows 10/11 64-bit
    • Procesador: Quad-core 2.5+ GHz
    • Memoria: 4 GB de RAM
    • Gráficos: NVIDIA GTX 1050 / AMD or equivalent
    • Almacenamiento: 500 MB de espacio disponible
    Mínimo:
    • Requiere un chip Apple
    • SO: macOS 13 Ventura or higher
    • Procesador: Apple Silicon (M1 ou superior) ou Intel Core i5
    • Memoria: 4 GB de RAM
    • Gráficos: Integrated Apple M1 or Intel HD 5000 GPU
    • Almacenamiento: 200 MB de espacio disponible
    • Notas adicionales: Natively compatible with Apple Silicon. Also runs on Intel Macs via Rosetta 2
    Recomendado:
    • Requiere un chip Apple
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