Ref2Pixel is an automated pixel-art editor for Windows. Import photos/references, create sprites, tilesets and animations—everything in one seamless workflow with batch export. Perfect for artists and teams who want to save time.

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抢先体验软件

随着软件的发展参与其中。

注意:该抢先体验的软件内容尚不完整且也许会发生变化。如果您目前不是特别想使用这款软件,那么您 应该等待一段时间来观察软件的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Ref2Pixel is evolving quickly. Early Access lets us ship a usable, production-ready pixel-art tool now while we openly iterate on larger features—such as automated character animation and character generation from reference images—guided by real feedback from artists and teams.”

这款软件的抢先体验状态大约持续多久?

“About 6–12 months (estimate). We’ll leave Early Access when the planned features are stable and well-tested.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Planned for 1.0 (subject to change):
Automated character animation & character generation from references
Expanded export presets (sprite sheets + atlas/JSON for common engines)
Deeper batch pipelines and preset management
Additional palette/quality tools (dithering, cleanup, anti-banding)
UI/UX polish, performance improvements, documentation & tutorials”

抢先体验版本的现状如何?

“Usable and stable for daily work:
Photo/Reference → Pixel Art (scaling, alignment, palette lock, dithering/posterize)
Sprites, tilesets, atlases with an intelligent tileset system; save/load prefabs
Animation: timeline, onion skin, auto-frames, FX (e.g., wind/rotate/spiral), GIF/APNG preview
Batch export: PNG, GIF/APNG, sprite sheets + optional JSON/atlas
Palettes: save/load, generate from canvas, harmonic/random palettes
Projects: thumbnails, folder-based structure, Undo/Redo, HiDPI UI, EN/DE interface
Some advanced automations and export presets are still in development.”

在抢先体验期间和结束之后,这款软件的价格会有所不同吗?

“Likely lower during Early Access. We plan a modest price increase for 1.0 to reflect the added features.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Steam Discussions for bug reports, requests, and feedback
Regular changelogs and roadmap updates in the Community Hub
Opt-in beta branches to test new features early”
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不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

此游戏尚未在 Steam 上推出

计划发行日期: 2025 年 11 月 24 日

离此应用程序解锁还有大约:2 天

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关于此软件

Ref2Pixel automates your entire pixel art workflow – from reference import to animation and export.
You focus on creativity, Ref2Pixel handles the repetitive tasks.

Core Features

  • Photo/Reference → Pixel Art: scaling, alignment, palette lock, dithering, edge cleanup

  • Sprites & Animations: timeline, onion-skin, frame duplication, GIF/APNG preview

  • Tilesets & Atlases: sheet-synced generation, atlas packing, grid control

  • Batch Export: one-click output for PNG, GIF/APNG, sprite sheets + optional JSON/atlas

  • Project Automation: creation, renaming, thumbnails, folder-based structure

  • Palette Tools: import/export (e.g. HEX), quantization, color ramps

Why Ref2Pixel?

  • Saves time through automation and reusable presets

  • Ensures consistent results for teams and solo artists

  • Easy export for popular engines and workflows

Technical Details

  • Engine: Flutter (64-bit Windows)

  • UI: English / German; HiDPI-ready

  • Export & File Paths: fully configurable

Who It’s For

Pixel artists, indie studios, retro graphic designers, game devs, and creators who want professional sprites, tilesets, and animations without micro-management.

⚙️ AI Content Clarification

Ref2Pixel itself does not use any generative AI.
The software runs entirely offline using deterministic, algorithmic processing.
Input reference images may include AI-generated material, but the resulting pixel art is created by the program’s own algorithms, not by AI.
Any AI usage applies only to user-provided references or marketing visuals, not to the software or its outputs.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

Some reference images were originally AI-generated.
The final pixel art was manually created, edited, and upscaled using Ref2Pixel.
No AI-generated assets are directly included in the product.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统:
    • 处理器:
    • 内存: 4 GB RAM
    • 显卡:
    • DirectX 版本: 11
    • 存储空间: 需要 100 MB 可用空间
    • 声卡:
    • 附注事项:
    推荐配置:
    • 需要 64 位处理器和操作系统
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