Prichal is a 1-4 player cooperative survival horror game. Team up to solve the ominous puzzles of each unique map and uncover its dark history.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“We chose Early Access to develop the game in collaboration with our community. Our project is a horror game for 1 to 4 players, and we believe that to create a truly frightening and balanced experience, we need active player participation.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We plan to keep the game in Early Access until approximately August 1, 2027.
However, these are only approximate dates. The final release will depend on community feedback and how quickly we can implement the planned content and bring the game to a high standard. We don't want to rush things at the expense of quality. We will update you regularly on our progress and any changes to the timeline.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Our plans include significant expansion and refinement of the full version of the game. Our goal is to create a deeper, more complete horror experience with rich lore. This is expected to include: more than six game locations (maps), an increased number of interactive objects, additional character abilities, and possibly a seasonal content system. We intend to add new, more complex and intelligent monsters, as well as improve the AI ​​of existing ones. The game will also feature a sophisticated achievement and collectible system, expanded lobby and gameplay settings, and additional cosmetic items. We also plan to rebalance, minimize bugs, fully optimize gameplay, and add final sound effects and music.”

Hur är det nuvarande läget i versionen med Early Access?

“At the Early Access launch, the game is functional and offers a significant amount of content that can already be explored and enjoyed:

Stable Technical Foundation (Unreal Engine 5): The game runs on Unreal Engine 5 and already utilizes some of its capabilities, delivering high visual detail and realistic lighting, crucial for a horror game. While occasional bugs and optimization issues are possible on different configurations, the core gameplay loop is stable.

Map Content: Three unique maps are available, each a complete environment with its own unique narrative to unravel and interactive puzzles.

Multiplayer and Lobby: A fully functional lobby system for 1-4 player sessions is available. The core mechanics of joining, tracking progress, and leaving the game are currently implemented.

Enemies and Threats: Each map features a unique monster or anomaly with its own set of rules and behavior patterns. Players must learn these rules to survive.

Key Mechanics: A basic set of mechanics has been implemented, including the inventory system, picking up and using key items, and interacting with environmental objects.

Important Note: The difficulty balance in the current version may not be ideal, and we are actively seeking your feedback to fine-tune it. Some final polish elements (sounds, animations) may also be missing; these will be added in the full release.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to gradually increase the price by adding new content and features.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Your feedback is key to us. We plan to engage the community in the following ways:
Active communication in the Steam community and on our Discord server: We will regularly monitor the forums to collect feedback on balance, bugs, and new ideas.

Voting/priority system: The ability to vote on which content (new map, new monster, new mechanic) will be added next.

Special testing branches (Beta branches): Providing access to new, unpolished features for the most active testers to gather early feedback before the main update.”
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Om detta spel

Prichal is a 1-4 player cooperative survival horror game. Team up to solve the ominous puzzles of each unique map and uncover its dark history. The main goal is to survive: the monsters are already hunting. Hide, work together, and don't let the darkness catch you as you desperately try to escape this grim place.

Cooperative Mode

  • Assemble a team of up to four people to confront the horror together. You can embark on a mission as a group or alone — Prichal offers a flexible lobby system suitable for any party size.

Unique Maps and Stories

  • Players must solve the map's story to figure out how to escape and stop the nightmare unfolding within.

Dynamic Difficulty Increase (The Horror Does Not Wait)

  • Monsters become more aggressive, faster, and smarter, and the environment grows increasingly dangerous. Be prepared for your survival to hang by a thread by the end of the mission.

Tense Atmosphere

  • The game aims to create continuous suspense. Experience a constant feeling of anxiety and fear.

Game Engine

  • The game is developed on the Unreal Engine 5.

Warning!

This game contains scenes with rapidly flashing lights and strobe effects. Individuals sensitive to light stimuli or suffering from epilepsy are advised to exercise caution.

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

The game logo and store design were created using AI-based tools.

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

This game contains mature content including violence, blood and gore.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Intel Core i5—8400 or AMD Ryzen 5 1600
    • Minne: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (8 GB)
    • DirectX: Version 11
    • Nätverk: Bredbandsanslutning
    • Lagring: 6 GB ledigt utrymme
    • Ytterligare anmärkningar: Recommended SSD
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5—11600K or AMD Ryzen 5 5600X
    • Minne: 16 GB RAM
    • Grafik: NVIDIA GeForce RTX 3060 (12 GB) or AMD Radeon RX 6600 XT (8 GB)
    • DirectX: Version 12
    • Nätverk: Bredbandsanslutning
    • Lagring: 6 GB ledigt utrymme
    • Ytterligare anmärkningar: Recommended SSD
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