Prichal is a 1-4 player cooperative survival horror game. Team up to solve the ominous puzzles of each unique map and uncover its dark history.

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'We chose Early Access to develop the game in collaboration with our community. Our project is a horror game for 1 to 4 players, and we believe that to create a truly frightening and balanced experience, we need active player participation.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We plan to keep the game in Early Access until approximately August 1, 2027.
However, these are only approximate dates. The final release will depend on community feedback and how quickly we can implement the planned content and bring the game to a high standard. We don't want to rush things at the expense of quality. We will update you regularly on our progress and any changes to the timeline.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'Our plans include significant expansion and refinement of the full version of the game. Our goal is to create a deeper, more complete horror experience with rich lore. This is expected to include: more than six game locations (maps), an increased number of interactive objects, additional character abilities, and possibly a seasonal content system. We intend to add new, more complex and intelligent monsters, as well as improve the AI ​​of existing ones. The game will also feature a sophisticated achievement and collectible system, expanded lobby and gameplay settings, and additional cosmetic items. We also plan to rebalance, minimize bugs, fully optimize gameplay, and add final sound effects and music.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'At the Early Access launch, the game is functional and offers a significant amount of content that can already be explored and enjoyed:

Stable Technical Foundation (Unreal Engine 5): The game runs on Unreal Engine 5 and already utilizes some of its capabilities, delivering high visual detail and realistic lighting, crucial for a horror game. While occasional bugs and optimization issues are possible on different configurations, the core gameplay loop is stable.

Map Content: Three unique maps are available, each a complete environment with its own unique narrative to unravel and interactive puzzles.

Multiplayer and Lobby: A fully functional lobby system for 1-4 player sessions is available. The core mechanics of joining, tracking progress, and leaving the game are currently implemented.

Enemies and Threats: Each map features a unique monster or anomaly with its own set of rules and behavior patterns. Players must learn these rules to survive.

Key Mechanics: A basic set of mechanics has been implemented, including the inventory system, picking up and using key items, and interacting with environmental objects.

Important Note: The difficulty balance in the current version may not be ideal, and we are actively seeking your feedback to fine-tune it. Some final polish elements (sounds, animations) may also be missing; these will be added in the full release.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan to gradually increase the price by adding new content and features.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Your feedback is key to us. We plan to engage the community in the following ways:
Active communication in the Steam community and on our Discord server: We will regularly monitor the forums to collect feedback on balance, bugs, and new ideas.

Voting/priority system: The ability to vote on which content (new map, new monster, new mechanic) will be added next.

Special testing branches (Beta branches): Providing access to new, unpolished features for the most active testers to gather early feedback before the main update.'
Meer informatie
Dit spel is nog niet beschikbaar op Steam

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Over dit spel

Prichal is a 1-4 player cooperative survival horror game. Team up to solve the ominous puzzles of each unique map and uncover its dark history. The main goal is to survive: the monsters are already hunting. Hide, work together, and don't let the darkness catch you as you desperately try to escape this grim place.

Cooperative Mode

  • Assemble a team of up to four people to confront the horror together. You can embark on a mission as a group or alone — Prichal offers a flexible lobby system suitable for any party size.

Unique Maps and Stories

  • Players must solve the map's story to figure out how to escape and stop the nightmare unfolding within.

Dynamic Difficulty Increase (The Horror Does Not Wait)

  • Monsters become more aggressive, faster, and smarter, and the environment grows increasingly dangerous. Be prepared for your survival to hang by a thread by the end of the mission.

Tense Atmosphere

  • The game aims to create continuous suspense. Experience a constant feeling of anxiety and fear.

Game Engine

  • The game is developed on the Unreal Engine 5.

Warning!

This game contains scenes with rapidly flashing lights and strobe effects. Individuals sensitive to light stimuli or suffering from epilepsy are advised to exercise caution.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

The game logo and store design were created using AI-based tools.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This game contains mature content including violence, blood and gore.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i5—8400 or AMD Ryzen 5 1600
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (8 GB)
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 6 GB beschikbare ruimte
    • Aanvullende opmerkingen: Recommended SSD
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 11 64-bit
    • Processor: Intel Core i5—11600K or AMD Ryzen 5 5600X
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce RTX 3060 (12 GB) or AMD Radeon RX 6600 XT (8 GB)
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 6 GB beschikbare ruimte
    • Aanvullende opmerkingen: Recommended SSD
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