Pure 2D chaos made of particles. Fight relentless waves, exploit the bonus zones, do a clever build, and unlock permanent upgrades. ℙarticuliti𝕏 is a survivor action roguelite from a parallel timeline where 2D arcade games never stopped evolving.

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Geplande uitgavedatum: 1e kwartaal 2026

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Over dit spel

I did my best to offer you an old school arcade game that would have evolved on a parallel timeline.

From a gameplay perspective it takes heavy inspiration from twin-stick shooting, roguelite, survivor and incremental games

  • With each run, change your arsenal with impactful upgrades

  • Defeat waves and the boss to unlock new levels

  • And after each run, upgrade your character to progress ever further

  • Exploit specific zones of the screen to get extra bonuses

Choose Your Style

Your weapon choice defines your gameplay.

Grab a weapon you have to aim with for a classic, high-control twin-stick shooter experience.

Alternatively, pick a weapon that aims automatically, letting you focus 100% on movement, dodging, and strategic positioning.

Find Your Build

Combine dozens of unique upgrades to create a new death engine every run.

Here are just a few examples:

  • Spicy bounce: Each time a bullet bounces, its damage is doubled. If you have fragments or DoTs they keep this boost.

  • Laser: You now shoot lasers that do 8x damage... You can only shoot up to 8 lasers in the air... But they can combine with fragments.

  • Mimic: Your ship mimics the appearance of the enemies chasing you. They won't chase you unless you fire. Shooting breaks the disguise for a short time.

How to Play

  • Start each run by choosing your weapon.

  • Fire at will, but be careful: you move more slowly while shooting.

  • Enemies drop XP that you have to manually collect.

  • Be strategic You might want to hold on for a "Double XP" zone to appear before collecting it for a massive boost.

  • Master the lanes: different colored lanes give you more (or less!) powerful damage multipliers.

A Note From the Dev

It started life as a simple arcade game to toy with graphics made entirely of particles.
And it then evolved into an arcade-roguelite to conform to my tastes.

The game is in active development and receiving very frequent updates (targeting 4 to 6 new builds per week). I always listen to feedback.

If you want to help shape the game, give it a try, and join the private testing, please contact me.

Thanks for your interest, I really appreciate !!!

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TL;DR: I try to combine arcade fun with character building mechanics wrapped with a lot of particles

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

The music is AI generated

Systeemeisen

Windows
SteamOS + Linux
    Minimum:
    • Besturingssysteem: 7 or up
    • Processor: Intel 8 gen
    • Geheugen: 8 GB RAM
    • Grafische kaart: Yes, you need one
    • DirectX: Versie 11
    • Opslagruimte: 200 MB beschikbare ruimte
    • Geluidskaart: I miss them
    • VR-ondersteuning: No
    Minimum:
    • Besturingssysteem: 3.14+
    • Processor: Celeron 300A
    • Geheugen: 6 GB RAM
    • Grafische kaart: Yes, you need one
    • Opslagruimte: 200 MB beschikbare ruimte
    • Geluidskaart: I miss them
    • VR-ondersteuning: No
    • Aanvullende opmerkingen: I use arch btw
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