Fight, dodge, and strike to the phonk beat in a dark cyberpunk city where rhythm is your only weapon. Stay sharp. Stay alive. Stay in the rhythm.
Release Date:
Coming soon
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Gameplay | Gameplay Trailer |  Stay in the rhythem
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access allows us to improve the game together with the community. The core mechanics and style are already in place, but the experience greatly benefits from ongoing iteration, balance tweaks, and playtesting by real players. Since this is a rhythm-based action game, how it feels moment to moment is critical — and that is something that can only be refined through consistent feedback and experimentation with different players’ skill levels and playstyles.

Our goal is to use Early Access to polish combat rhythms, expand the variety of enemies and abilities, fine-tune the difficulty curve, and make sure the music–gameplay sync feels responsive and satisfying. Working closely with players will help us shape the final version into the best possible experience, instead of guessing in a vacuum.”

Approximately how long will this game be in Early Access?

“Early access will be until the game becomes good enough. It will take no more than 3 months”

How is the full version planned to differ from the Early Access version?

“More levels, enemies, weapons, game modes and more beautiful”

What is the current state of the Early Access version?

“The Early Access version already includes the core gameplay loop and all essential mechanics. Players can fight a wide variety of enemies, use multiple weapon types, unlock and experiment with several abilities, and progress through procedurally generated floors built from a pool of different room types. There is a full tutorial for onboarding new players, along with boss encounters that test your mastery of the rhythm–combat system.

The combat, movement, rhythm timing, pickups, and room generation systems are fully implemented and stable. The current focus of development is expanding the amount of content available — more enemies, bosses, music tracks, and gameplay modifiers — and refining the balance and pacing based on community feedback.”

Will the game be priced differently during and after Early Access?

“We don't plan to change the price”

How are you planning on involving the Community in your development process?

“The community will play a major role in shaping the final version of the game. Rhythm-based combat relies heavily on feel, pacing, and accessibility, so feedback from players with different playstyles is extremely valuable. I plan to actively gather suggestions regarding balance, new enemy and weapon ideas, quality-of-life improvements, and overall difficulty tuning.

I will be communicating with players through Steam discussions and regular update posts, collecting feedback and highlighting what changes are currently being worked on. Major updates will be influenced by the community’s priorities — for example, which types of content players want to see expanded first (new bosses, abilities, music tracks, etc.). The goal is to keep development transparent and collaborative, so players can directly see how their input helps improve the game.”
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About This Game

Stay in the Rhythm

Step into the neon haze of Stay in the Rhythm — a 2D top-down rogue-like rhythm game where every punch, dash, and ability drop hits to the beat.
You’re just a regular guy thrown into a chaotic cyberpunk nightmare, where the streets pulse with phonk and the only rule is simple: move with the music or die off-beat.

Fight through waves of twisted enemies — part machine, part myth — as dark purple lights cut through the black void of the city. Time your attacks to the rhythm, chain perfect combos, and watch the world move in sync with your flow.

Every run hits different. Every track changes the pace.
Lose yourself to the sound — and stay in the rhythm.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Help with program code. Help in creating a description for the game

Mature Content Description

The developers describe the content like this:

The game features a dark atmosphere and combat against enemies, but the violence is stylized and non-realistic, presented in a cartoon-like way rather than graphic or gory. There is no explicit adult content such as sexual themes, sexual violence, BDSM, drug or alcohol abuse, or self-harm. The tone is action-focused rather than disturbing or shock-oriented.

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: nVidia GeForce GTX 660
    • DirectX: Version 10
    • Storage: 1 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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