A mech-based Vampire Survivors / Tower Defense hybrid where almost every run ends in defeat, but each one makes you stronger. Customize your mech, unlock global perks, and survive as many waves as you can before the swarm overwhelms you.
Veröffentlichung:
Dezember 2025
Entwickler:
Publisher:
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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Guard Protocol is already fully playable and content-complete enough to showcase the core gameplay loop. My aim during Early Access is to refine balance, gather community feedback, and expand the game’s systems to make every run more rewarding and diverse.

Right now, the game includes:

Around 60 global perks (I’m exploring the possibility of expanding this to 80–90)

About 70 in-game perks (may grow to over 100)

3 leg and body types (I’d like to add up to 5 each)

5 weapon types (potentially 1–2 more later)

1 shoulder weapon type (I plan to expand to as many as 5 total)

2 generator types (possibly 3–4 in the future)

2 backpack types (possibly 3 total)

1 complete level (I’m hoping to create 4–5 total)

During Early Access, I’ll use real player data and feedback to fine-tune balance, enemy scaling, and perk synergies, while continuing to explore ways to expand content and customization. My goal is to make every run feel unique, challenging, and worth pushing “just one more wave.”“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„I currently expect Guard Protocol to remain in Early Access for around 3 months, though this may change depending on player feedback and development needs. The core systems are already complete. Early Access is mainly for expanding content, fine-tuning gameplay balance, and incorporating community feedback before the full release.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The full version of Guard Protocol is intended to offer a broader range of customization options, deeper progression, and a larger variety of enemies and environments.

During Early Access, the focus will be on expanding content and refining systems based on player feedback. By the time development reaches full release, the game may include:

An expanded roster of global perks (around 80–90, up from 60)

A larger pool of in-game perks (over 100, up from 70)

More mech parts - 5 leg types, 5 body types, and additional weapon, shoulder, generator, and backpack options

New levels and mission environments to provide fresh challenges and variety

Improved balancing, enemy scaling, and UI/UX polish based on community feedback

Additional visual effects and sound design improvements for a more immersive experience

The goal is to ensure that every new run feels more dynamic, strategic, and rewarding building on the strong foundation already established in Early Access.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version of Guard Protocol is fully playable and offers a complete gameplay loop that can take up to 20 hours to experience in depth.

It includes one fully playable level, a complete mech customization system, and a working global perk progression system. Players can build and upgrade their base using 7 different tower types, battle through 25 enemy types, and face off against 7 unique bosses as waves intensify over time.

All core gameplay systems: combat, progression, mech customization, base defense, and perk selection are fully functional and stable. The Early Access period will primarily focus on expanding content, improving balance, and refining the overall player experience.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„Yes. The price is expected to increase once Guard Protocol leaves Early Access to reflect the additional content, expanded features, and overall improvements added during development. Early supporters will receive the full version at no extra cost.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Community feedback will play a major role in shaping Guard Protocol’s development. I’ll be actively listening to player suggestions and ideas through the game’s Discord server, especially when it comes to new mech parts, boss designs, and weapons.

Early Access will be a chance to gather real player input on balance, difficulty, and feature ideas, helping ensure every new addition feels meaningful and fun to play.“
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Geplantes Veröffentlichungsdatum: Dezember 2025

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Infos zum Spiel

Guard Protocol is a mech-based Vampire Survivors / Tower Defense hybrid where survival isn’t about winning, it’s about lasting as long as you can. Each wave grows stronger, every run ends in defeat, and the only question is: how long can you hold the line?

Customize your mech across every system, legs, body, engine, generator, weapons, and shoulder mounts, to define your own playstyle. Between runs, use resources earned from fallen enemies to unlock permanent global perks and upgrade your mech’s core components, expanding your tactical options for the next attempt.

Each run offers randomized perks and augments that shape your strategy on the fly: faster reloads, explosive shells, piercing rounds, electrical damage, and more. The right combination can turn your mech into a walking fortress, but no build lasts forever.

Battle through endless waves of enemies, mini-missions, and boss encounters that escalate with each cycle. Every defeat makes you stronger, pushing you to survive just one more wave.

Key Features:

  • Deep mech customization across multiple systems

  • Permanent global perks for evolving long-term strategy

  • Randomized perks for unique builds each run

  • Endless wave-based survival with escalating challenge

  • Boss encounters and mini-missions that break the flow

  • Meaningful progression through cash and core rewards

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 (64-bit)
    • Prozessor: Intel Core i5-2400 or AMD FX-6300
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 260X
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10/11 (64-bit)
    • Prozessor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 3 GB or AMD Radeon RX 580
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