Gravity Lab - Gravitational Testing Facility & Observations
Build your incredible machine with gravity bending appliances from Gravity Lab! Our new lunar testing facility welcomes you to try out our standardised testing scenarios - now designed for humans!
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Udgivelsesdato:
18. maj 2017
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Bemærk: Kræver et virtual reality-headset. Se VR-supportsektionen for mere information.

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Seneste opdateringer Vis alle (16)

1. juli

Preview of the "Neutron Star" update v1.6 in the beta channel!

"Neutron Star" Preview


Hey everyone,
I have been working on some more content for Gravity Lab!

The "Neutron Star" update will bring 9 new levels, a new environment and a new mechanic.

I am still fine-tuning the levels, but if you are keen, you can check out the first level by switching to the the Beta branch on Steam!


Includes Knuckles Support

1.6 does include support for Knuckles controllers! However, this support is based on the curl values reported pre-EV2. To use your EV2 Knuckles, you need to manually bind the curl values to the axes in the rebind tool. You need to unhide them in this file though: steamapps\common\SteamVRKnucklesDriver\resources\input\knuckles_profile.json
1 kommentarer Læs mere

24. februar

Teleport / Grip Button Fixed

Hey everyone,

I have uploaded a new version just now (version number 1.51, Build ID 2554420) which should fix the grip button issue.

For anyone who is interested in what caused the bug, I filed an issue on the SteamVR github page with more details: https://github.com/ValveSoftware/openvr/issues/754

Thank you to everyone who reported this issue.
3 kommentarer Læs mere

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“I have lost hours to Grav|Lab. The VR immersion is almost secondary to the mental immersion in eking out the best solutions to the problems.”
Road to VR

Native VR SDK support for both Vive and Rift

The Steam version of Gravity Lab has support for both native OpenVR and native OVR.
This means when you play Gravity Lab with a Vive connected, it uses the native OpenVR runtime and when you play it with a Rift, it has access to the native Oculus runtime and does not use OpenVR. This will give the best experience on both devices.

Om dette spil

Gravity Lab would like to introduce our new range of gravity modifying appliances!



No matter how fast or how heavy your objects are, we can move them! Save money and time by replacing your entire human workforce with automated appliances from Gravity Lab


Currently awaiting regulatory approval, we invite you to visit our testing facility and give them a go! We have prepared a selection of test scenarios for you and we are certain you can solve them! Also, feel free to create your own test scenario and share them with fellow participants!

Please be aware that strong gravitational forces can cause severe brain damage! Never look directly at the emitted particles! While we tried our best to avoid the creation of micro wormholes, please never try to stack gravitational objects. All damages to the time and space continuum and involved repair cost will be passed on to you!

Our testing facility has limited amount of gravitation resistant controllers, so please bring your own headset when you visit our premises, preferably the HTC Vive or Oculus Rift+Touch.

-- Gravity Lab Management

Systemkrav

    Minimum:
    • Styresystem: 7
    • Processor: i5
    • Hukommelse: 4 GB RAM
    • Grafik: Nvidia GTX 980 / AMD R9 390x
    • DirectX: Version 11
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 2 GB tilgængelig plads
    Anbefalet:
    • Styresystem: 10
    • Processor: i7
    • Hukommelse: 4 GB RAM
    • Grafik: Nvidia GTX 1080 / AMD RX 580
    • DirectX: Version 11
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 2 GB tilgængelig plads

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