Grow your farm, meet the villagers, and join your friends online in building your world.
Recent Reviews:
Mostly Positive (39) - 74% of the 39 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (802) - 74% of the 802 user reviews for this game are positive.
Release Date:
Jan 23, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Staxel is an ambitious game designed to give the player a lot of creative freedom. We feel that we’ve reached a good level of polish, but content-wise, our vision for the game is far greater in scope. Our goal for Early Access is to keep expanding the game while listening to you—the player—to pinpoint our priorities.”

Approximately how long will this game be in Early Access?

“Completion of our currently planned additions will take us well into late 2018 or 2019. Much of this depends on player feedback.”

How is the full version planned to differ from the Early Access version?

“While Staxel already features dozens of hours worth of activities, we have many more thoughts on how to expand its world. We plan to increase the number and scale of quests, add more interaction with NPCs, and give more focus to animals and husbandry.”

What is the current state of the Early Access version?

“Staxel is fully playable, stable, and already has plenty of content to keep you playing for hours. Our goal for the full release is to realise the entirety of our vision for Staxel, but we're already confident that you'll enjoy the current version!”

Will the game be priced differently during and after Early Access?

“No, the game will retain this price throughout and after Early Access.”

How are you planning on involving the Community in your development process?

“We regularly collect player feedback from a multitude of channels, including our active Discord community, feedback forms, and social media. We will continue to do so, with the addition of developer streams.”
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Recent updates View all (14)

May 11

Early Development

Hey everyone! Today I thought we’d do something a little different. This article is going to take us back to Staxel’s humble beginnings where we’ll take a look at some old screenies and concept art. Enjoy!



Staxel’s been through a lot these past 4 years. Starting in 2014 it was originally going to be a puzzle game until the team decided to steer it towards the farming, village-life game it is today!




Originally you were going to be based on a farm that was transported into the middle of a waste land, along with other ‘divots’ of land from other parts of the world. These ‘divots’ were going to contain a puzzle to solve. The reason we moved away from this idea was because creating these divots proved to be far too time consuming to create just one, where we wanted a lot more.



The first two years were heavily focused on engine work. Staxel uses a custom engine which has been developed in-house since the start of the project. While we’re constantly working and improving on our engine, the real content only started being put in a couple of years into development. As you can see above it was well worth the effort! We still have this server somewhere, and us devs boot it up once in a blue moon for a lil’ bit of nostalgia.



Here’s the first mockup we did for one of our original Staxel characters, “Jen”. It’s actually pretty close to the mark when you look at the style we finally settled on. The main differences being the upper body and the level of detail each villager has.



And here is the very first Staxel character, our mascot, Harry. I don’t remember exactly what we were working on when we were adding these but I think it might have been rendering. We had hundreds of these titans scattered across the game world, forever looming over the players. I must say, logging in was much less terrifying once these were taken out.




Here’s a screenie of when we were working on the render distance. This one was taken before we’d done any fine tuning on the world gen, and before we had thought of the idea of an island. Back then the world generated infitely. We decided to go with an island because we felt the player didn’t need an infinite amount of space and thought it would take focus away from the farming and village life aspect of Staxel.



I’m going to finish up with this old gem. This one was taken within the first couple months of development, where we jokingly titled it ‘Wardrobe Simulator 2014’. It’s always so bizzare going through these old screencaps and realising how far Staxel has come! While Staxel is all well and good now, I sure am going to miss all those wardrobes.
10 comments Read more

April 9

1.3 Update

Hi Staxivilians

We've been quite busy with bug fixing and design but we're ready to share news of our next major update.

💞 Friendship System
Work has started on our friendship system, this will consist of the following
  • Each Villager has a storyline to follow
  • Give gifts, help them out or talk to them to increase your friendship level with your favourite villagers
  • Once you reach a new friendship level new events will trigger to learn more about them.
  • At the highest level you can get your favourite villagers to become your roomie
🐶 Pet Shop
  • You will be able to build a pet shop in your town which will allow you to buy new pets, customise them and some other small features
  • There may be some new pets to choose from too, but you'll have to wait and see!
🌽 Crop Quality
  • You will be able to grow and cultivate better quality crops depending on the soil you plant them in and how you take care of them while growing
  • Better quality vegetables will give you more money, better recipes and may even win you a prize
  • There may even be some rarer vegetables to grow for the ultimate farmers out there.
🎆 More Festivals
  • Keep an eye on Max as he tries to bring more festivities to your little village
🐛 General Bug Fixing
  • As usual we will continue to work on bugs to make your play experience even better
81 comments Read more
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About This Game

Staxel is a creative farming and village life game with a cast of quirky characters. Build your farmhouse, help villagers, take to the wilds to fish or hunt for bugs, and grow a variety of crops in your backyard. If you’re feeling social, you can even invite your friends over to share in the fun!

Experience Village Life


In Staxel, you’re tasked with restoring the farm to its former glory as the newest resident in a budding village. While they may have their quirks, the other residents will help you get settled in. Return the favour and help the village flourish!

When you’re not hanging out with your newfound friends or working on your farm, you could be pursuing a new hobby, completing one of many collections, spending your hard-earned money on precious seeds, or lending a hand and making your mark on the town!

Nurture Your Farm


Put down your roots and settle into life as a newcomer to the village. Starting out with a run-down, old home and farmland reclaimed by the wilderness, it’s up to you to turn the place around. Plant seeds, carefully tend to your crops, take care of your animals, and expand your farm. Don’t forget: take care of your farm, and your farm will take care of you!

Share the Fun!


Working a farm on the outskirts of an unfamiliar village can get lonely, so why not invite your friends to hang out? Staxel was designed with multiplayer in mind from day one, so team up and get your buddies working those fields! You can share a farm with your friends or become neighbours in Staxel’s vast world.

Customise Your World


Staxel’s voxel-based sandbox world lets you alter your surroundings however you like, and with a rich selection of in-game materials and an intuitive approach to modding, you can truly create your own unique world within the game.

Will you grow the village while keeping its rustic charm, or take it in an entirely new direction? Perhaps you’d rather leave the village and focus on your own projects? It’s all up to you, and your creativity is exactly the tool for the job!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1 (64bit)
    • Processor: Intel Core i5 @ 2Ghz (or equivalent)
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce GTX 660 1GB / AMD Radeon HD 7850 1GB
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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