Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters.
Recent Reviews:
Very Positive (37) - 91% of the 37 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (3,844) - 90% of the 3,844 user reviews for this game are positive.
Release Date:
Oct 30, 2015
Developer:
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Recent updates View all (17)

May 27

Unstable release 0.9.9 (beta)

0.9.9 is now live for anyone who has opted into the beta branch. This is an unstable release incorporating a year and a half of changes, including:
  • Significant graphics and physics engine optimizations.
  • Cloaked ships can now be hit by projectiles.
  • Turrets turn slower, allowing fast ships to dodge them more easily.
  • Ramscoop and solar power effectiveness now varies from star to star.
  • New Remnant ships, outfits, and missions.
  • Purchasing a Bactrian now requires completing a mission string.
  • Added an "asteroid scanner" that lets you target minable asteroids.
  • Experimental "news" feature in the spaceport.
  • All ship sprites re-rendered with a more dramatic lighting angle.
  • The shipyard now shows an angled view of each ship instead of top-down.
There are many other changes, as well. For a complete list, see the changelog.

Special thanks to @tehhowch, @Amazinite, and @Pointedstick for managing this release, and to a very long list of contributors: @10010101001, @abenkovskii, @AlexBassett, @Alkallid, @Amazinite, @AMDmi3, @AskePit, @Aurelite, @beccabunny, @Bladewood, @Brick63, @comnom, @CyberShadow, @czartrak, @Darcman99, @dplepage, @DrBlight, @dzhu, @elgeonmb, @Elyssaen, @EndrosG, @Ferociousfiend, @flaviojs, @Fzzr, @gunqqer, @Hacklin, @Hadron1776, @Isaacssv552, @jafdy, @Janaszar, @jjhankins, @jostephd, @Jugosloven1612, @Kryes-Omega, @Lineth, @LordInsane, @luiges90, @mattsoulanille, @MCOfficer, @MessyMix, @mootootwo, @Nescio0, @nobodywasishere, @oo13, @OverYrPaygrade, @ph2000bis, @Pointedstick, @pscamman, @Rakete1111, @redshalken, @Rob59er, @seanfahey, @sivael, @solardawning, @Tadrix, @tehhowch, @temtemy, @themightygrunt, @TheUnfetteredOne, @thomasballinger, @tmbutterworth, @toilethinges, @Turtleroku, @UnciaPrima, @Vilhelm16, @warp-core, @whismerhill, @Zitchas, and @zwparchman.
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About This Game

Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters. Earn money by carrying passengers or cargo, escorting convoys, bounty hunting, or plundering and capturing enemy ships. Take sides in a civil war, or ignore the story line and just enjoy exploring the galaxy and blasting pirates.

The main story line takes about 8-16 hours to play through. The galaxy contains hundreds of star systems and planets, and several alien species with their own unique technologies. You can choose between more than fifty ships and several hundred ship upgrades. A plugin system allows anyone with a text editor and a paint program to create new ships, weapons, or missions, and the galaxy editor can be used to add new star systems and planets.

Endless Sky is free, open source, and cross platform (Windows, Mac, and Linux). Over time, the game universe will expand as contributors add new missions, story lines, alien species, places to explore, sound effects, and artwork.

For more information, please visit the website or read the player's manual.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Memory: 350 MB RAM
    • Graphics: OpenGL 3.0
    • Storage: 65 MB available space
    Recommended:
    • Memory: 750 MB RAM
    • Graphics: OpenGL 3.3
    • Storage: 170 MB available space
    Minimum:
    • Memory: 350 MB RAM
    • Graphics: OpenGL 3.0
    • Storage: 65 MB available space
    Recommended:
    • Memory: 750 MB RAM
    • Graphics: OpenGL 3.3
    • Storage: 170 MB available space
    Minimum:
    • Memory: 350 MB RAM
    • Graphics: OpenGL 3.0
    • Storage: 65 MB available space
    Recommended:
    • Memory: 750 MB RAM
    • Graphics: OpenGL 3.3
    • Storage: 170 MB available space

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