Bid on abandoned warehouses, storage lots and garages to uncover the rarest, oldest and most magical treasures! Goblins and Garage Sales is a storage hunter simulation game where you bid, repair, haggle, and most importantly, profit! Maybe even help the locals rebuild their town along the way.
Release Date:
Coming soon
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Publisher:
General / Cinematic | Goblins & Garage Sales - Steam Release Trailer
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to make this game into the best version of itself that it can be, but I can't do that without the community. This has been my passion project for the past year and I'm really proud of all the hard-work that has gone into getting it to this stage, and am so excited to share it with everyone that I can't wait until the full release date! I'm especially looking forward to hearing what people's thought are of the game, and creating an open conversation with players. Early Access allows me to do all of that.”

Approximately how long will this game be in Early Access?

“Currently I'm estimating for it to be in Early Access for about 6 months. There are a lot of extra features still planned, which will be released throughout those 6 months.”

How is the full version planned to differ from the Early Access version?

“There's so much planned for the full version! Including a quest system that dynamically changes the city around you, a reputation system, a more fleshed-out house decoration system and item repair system, more skills and upgrades, steam achievements, and a whole bunch more items to find at various different auction types. Plus, community requested features too!”

What is the current state of the Early Access version?

“The current Early Access version of the game has the core, fun gameplay loop that should last a reasonable chunk of hours. This includes randomly generated auction lots filled with plenty of items, various vendors around the city each with their own item preferences for players to figure out, purchasable houses and vehicles, basic haggling and repairing systems, a skill/upgrade system.”

Will the game be priced differently during and after Early Access?

“I intend to increase the price gradually as more and more features of the game are released, reaching it's full price at full gmae release. This should appropriately reflect the amount of content to be found. A lower Early Access price compared to full release price is one of a number of ways I am planning to reward, and give thanks to, early supporters of the game.”

How are you planning on involving the Community in your development process?

“As mentioned above, I'm planning to have open communication with the community throughout development. This will be primarily through the Steam Community Hub, where players can give me feedback, ask questions, and I can post developer updates.”
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About This Game

Welcome, adventurer!

You have spent many moons completing quests, saving lives, slaying monsters, and returning exceptional goods to their rightful owner. After so long setting things right for others, you feel the call to settle down and relax, to find yourself a stable life, a place to call home, and beloved belongings of your very own.

Your previous life of crawling through dungeons and negotiating bounties has awakened your desire for digging through storage lots, finding what is of value, and building a fortune and a name for yourself by selling to the local traders.

Your fellow townsfolk welcome you, and are grateful for the fervent trade you wish to bring. Their town has recently been hit by a devastating earthquake, crumbling half the town. While building a new life for yourself, help the local townsfolk rebuild their town by completing quests and donating much-needed resources to their plight.

Current Features: 

  • Lovingly crafted world for you to explore.

  • Bid at auction for tons of long-lost items, or maybe just some old junk, you decide.

  • Restore treasures to their maximum potential.

  • Haggle, barter and sell to various traders.

  • Each trader has their own preference of item type, and they're willing to pay extra to get it.

  • Build wealth to buy a variety of houses and vehicles.

  • Earn XP, level up and unlock better skills at the adventurer's guild.

  • Day/night cycle with auctions only available during the day.

Planned Features:

  • Quest system to help the townsfolk rebuild, with dynamic world changes to reflect their progress.

  • Decorate your house, either with items you find, or by paying the townsfolk.

  • Reputation system, with rewards from vendors and townsfolk who especially like you.

  • Steam achievements with in-game rewards.

  • Hundreds more items to discover!

  • Larger variety of auction types. 

  • More houses and vehicles!

  • Customizable character.

  • And much, much more.

Note from the Dev

Thanks for checking out my game! I'm a solo-dev and this has been, and continues to be, my passion project for the past year. I've really loved creating Goblins and Garage Sales, and if you enjoy playing it even half as much as I enjoy making it, I'll consider that a HUGE success.

But wait, there's more! Here's one of my glowing reviews:

"Hmm." - Best Friend

Feedback is always welcome as I'm constantly looking for ways to improve it. There's lots more features planned, and I'm looking forward to sharing them with the community!

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: i5
    • Memory: 8 GB RAM
    • Graphics: 2GB
    • Storage: 2 GB available space
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