Conquest of Elysium 4 is a quick turn based fantasy strategy game with a touch of rogue-like. The game might appear simple at first, but it is full of depth, details and of course monsters.
All Reviews:
Very Positive (257) - 91% of the 257 user reviews for this game are positive.
Release Date:
Nov 16, 2015

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Recent updates View all (27)

May 4

Illwinter's Floorplan Generator released

IFG is a floorplan generator for role playing games that makes the creation of battle maps very fast and easy. The terrain drawing in IFG is based on the one in Conquest of Elysium 4, but has since become a bit more advanced. Illwinter's Floorplan Generator has previously been in early access, but it is now completed and the finished version can be bought on steam.
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April 15

Conquest of Elysium 4.27

This update mainly fixes the very long AI turn times that could occur occasionally on large maps. There are also a variety of bug fixes and improvements for modders.

General changes
  • Gozu's magical shackles didn't work
  • Faster turn processing
  • New setting for 120 FPS
  • Increased apprentice chance if player has no one with special powers left
  • Could accidentally change recruit loc when long right clicking on citadel
  • Wheels of ... no longer have eyes
  • Exit from view square after new network turn
  • Sacred Groves can burn down
  • AI improvements
  • AI pathfinding performance improvement
  • Fix for crash due to overcrowded battlefield with many ballistas
  • Sword of War is now a unique item
  • Barbarian Warcamp is drawn smaller
  • Stat & typo fixes

Modding changes
  • Terrain reset properly when changing mods
  • alterterrain event sets up gems too
  • loner (monster ability) -> alone
  • Error message for missing endevent
  • Terrain numbers up to 329 can be used
  • Everything unimportant on loser side after fight is killed
  • Faster modded events
  • Improved responsiveness during processing of modded events
  • Clipping for too long class names (mods)
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About This Game

Conquest of Elysium 4 is a quick turn based fantasy strategy game with a touch of rogue-like. The game might appear simple at first, but it is full of depth, details and of course monsters.

The main focus in CoE4 is that each race plays differently. We're not talking about a unique building and unique unit, we're talking about completely differently, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern are mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. With 20 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium.

New for the 4th version of Conquest of Elysium is the addition of different planes, many new rituals, monster descriptions, a completely new battle system, new random maps with varying temperatures and much more.

The game has six different planes. There is for instance an Infernal plane that is the home of the devils and the demons. So if a demonologist manages to summon a demon lord, there will suddenly be a dark citadel without its master in inferno. Banishing a devil will now force it back to inferno instead of slaying it permanently. Although extremely difficult it is possible to permanently destroy a demon lord by storming inferno and slaying it on that plane. Although there are many planes now you will only rarely have to visit them. But they continue to run in the background and can make certain actions or random events more exciting.

Most factions start with a random set of rituals, a random set of combat spell and together with the random map that will ensure that no two games are the same. More rituals and spells can be learned during the game if you have the right resources and find the right locations. In addition to the aggressive wildlife of Elysium there's also random events to contend with, from bumper harvests and bandits, to the very gates of the underworld opening into Elysium. Your hands will be full before you even make contact with the enemy.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: XP, Vista, win 8 or later
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL
    • Storage: 2 GB available space
    • OS: 10.12 or later
    • Processor: Any Intel CPU
    • Memory: 1 GB RAM
    • Storage: 2 GB available space
    • OS: any 32 or 64-bit distro
    • Memory: 1 GB RAM
    • Graphics: OpenGL
    • Storage: 2 GB available space

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