Assemble a combat group with infantry, vehicles, and commander abilities, attack and hold sectors using artillery and aerial reconnaissance.
Fecha de lanzamiento:
1.ᵉʳ trimestre del 2026
Desarrollador:
Editor:
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Próximamente en acceso anticipado

Los desarrolladores de este juego tienen previsto lanzarlo inacabado y usar los comentarios de los jugadores para desarrollarlo.

Aviso: Los juegos con acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugar en su estado actual, deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué ofreces acceso anticipado?

«Early Access gives players the opportunity to help shape the world of ModernFire, influence the development of game mechanics, and be the first to test new maps, units, and unique abilities. It’s a chance to experience the full scale of modern warfare before the official release.»

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

«The game will be available in Early Access for approximately one year — until the main stages of the project’s development are completed. During this period, active work is planned on fixing bugs and improving key mechanics, including unit balance, commander abilities, and more. We also plan to expand the selection of units and special abilities that may reflect the military potential of several countries. In addition, we are considering adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which may create additional conditions for tactics and strategic decision-making.»

¿Qué diferencias habrá entre la versión completa y la versión de acceso anticipado?

«We plan to expand the selection of units and special abilities in the future, reflecting the military potential of several countries. We are also considering the possibility of adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which could create additional conditions for tactics and strategic decision-making. In addition, the game is planned to include a building system, which is also intended to diversify the gameplay experience.»

¿Cuál es el estado actual de la versión de acceso anticipado?

«The game is gradually being expanded with new content. In the current version, a basic system for editing combat groups is already available, as well as the first commander abilities (artillery strike, ballistic missiles, “Grad,” and others). There are three countries that are still in development, up to twenty vehicle models, three types of infantry, and four basic commander abilities. A preliminary graphics system with realistic effects is also implemented, helping to create the atmosphere of battles.»

¿El precio del juego será diferente durante y después del acceso anticipado?

«The price will gradually increase as new content is added and the game’s features are expanded.»

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

«ModernFire supports an active community through official channels on Telegram and TikTok, where players can follow updates, participate in surveys related to the game's development, and discuss the game. All feedback and reviews are carefully analyzed to ensure that each update makes the gameplay experience even more engaging.»
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Fecha de lanzamiento prevista: 1.ᵉʳ trimestre del 2026

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Acerca de este juego

ModernFire — a real-time tactical strategy that puts players into modern military conflicts.

Assemble your own combat group of units and support.

Before battle, players create a squad of units that includes infantry squads, vehicles, and commander abilities. Infantry squads consist of up to 9 light infantry units (medics, assault troops, machine gunners, etc.). Vehicles are standalone military units (heavily armored tanks, anti-infantry vehicles, landing vehicles, etc.). Commander abilities provide off-map support (artillery strikes, ballistic missiles, aerial reconnaissance, and more).

Plan. Attack. Hold.

Once your combat group is ready, dynamic engagements unfold. Plan attacks on key map points to push the enemy out of sectors and gain the upper hand. Strengthen sector defenses with buildings, vehicles, and infantry.

Build! (In development)

The construction system allows you to fortify positions. Soldiers can build defensive structures, making it easier to hold frontline positions.

Need backup?

Call in artillery strikes, ballistic missiles, and gather additional intelligence with aerial reconnaissance.

Requisitos del sistema

    Mínimo:
    • SO: Win 10
    • Procesador: AMD Ryzen 5 @ 2.5 GHz or equivalent
    • Memoria: 2 GB de RAM
    • DirectX: Versión 12
    • Almacenamiento: 4 GB de espacio disponible
    Recomendado:
    • SO: Win 11
    • Procesador: AMD Ryzen 5 @ 3.3 GHz or equivalent
    • Memoria: 4 GB de RAM
    • DirectX: Versión 12
    • Almacenamiento: 4 GB de espacio disponible
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