Pistonica invites you into a calm, open world where steam and machines meet. In this first-person steam automation game, you build and automate a refined factory, explore an island, research tech, and trade goods - all because of a strange radio signal.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The reason for Early Access is that we want to involve the community early in development. It’s important for us to understand and explore the community’s preferences while staying true to our original vision. For us, Early Access is a great way to get player feedback while we continue to improve and polish the game.”

Approximately how long will this game be in Early Access?

“Our goal is to develop the best possible version of Pistonica. We plan to remain in Early access for roughly 18 months. The length of the Early Access period may vary depending on player feedback, the continued development process, and the needs of the game. ”

How is the full version planned to differ from the Early Access version?

“We plan to build upon the Early Access foundation with additional content, performance optimizations, improved balance, and overall polish. As part of future development, we also plan to add multiplayer and support for mods.”

What is the current state of the Early Access version?

“The current build represents a functional and playable version that showcases the core gameplay. Explore a large island, mine resources, build machines, and automate your processes. While the main systems and features are in place, there might be features that are incomplete, subject to change, or missing.”

Will the game be priced differently during and after Early Access?

“We plan to evaluate pricing as development progresses and new content and features are added. This means the price may increase when Pistonica approaches a more complete state.”

How are you planning on involving the Community in your development process?

“Community feedback is an important part of our development process. We plan to gather player feedback through our Discord server, social media channels, and different community forums. This feedback will help us understand the players’ needs and guide us in feature prioritization, balancing decisions, and overall improvements.”
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

You, an ace pilot and brilliant engineer, are recruited to investigate a mysterious radio signal that could potentially disturb world peace.

The fate of world peace might rest in your hands… but no pressure.

Build your factory

Make use of the island’s resources to build machines and tools. To power them, you need steam. At your disposal you have heaters, boilers, and steam engines. Plan for the perfect factory or lean into conveyor belt chaos.

Automate

Automate the process by creating clever production lines that gather and refine resources. Make use of conveyor belts and zeppelin drones to transport your materials. Unlock new technology and optimize your production line for better flow.

Construct the impossible

Decode mysterious radio signals and find a way to contact the source. Build an advanced transmitter in multiple stages. Each stage requires new tech, rarer materials, and more power.

Explore a peaceful open world

Exploration is key to your mission: discovering new resources, identifying vantage points, and finding the perfect spot for your factory. Traverse different biomes – each one offers its own challenges, rewards, and resources to discover.

Trade with scientists

Trade resources to help fund your mission. Consider that you may need to deal with eccentric scientists.

Key features

  • Build and Automate – Build machines and automate processes by creating clever production lines that gather, refine, and transport resources.

  • Constructing the Impossible – Construct a transmitter in multiple stages, each requiring new tech, rarer materials, and more power.

  • A Glimpse into the Past – Make use of rusted engines, hissing steam, and zeppelins gliding gracefully through the sky.

  • Decode Strange Signals – Receive transmissions via your custom-built lab and decipher them using classic punch card technology.

  • Explore the Island – Traverse a calm, open world with diverse biomes. Gather different materials, find vantage points, and locate the perfect spot to build. No hostile creatures will disturb you while you work.

  • Trade with the World – Trade goods via airships to finance your mission.

  • Humour Meets Serious Gameplay – A solid core of resource management and crafting wrapped in a warm, witty, retro tone.

System Requirements

    Minimum:
    • OS: TBC
    • Processor: TBC
    • Graphics: TBC
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