一款 3D 城市建設遊戲,您可以在其中耕種尼羅河、崇拜強大的神靈、訓練軍隊、與遙遠的地區進行貿易,並建造配得上古埃及的紀念性建築。

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「What the game currently includes

The current version contains the foundation of the city-building experience. You can lay roads, build houses, manage walkers, distribute food, supply water, place firewatch posts, handle basic hazards, and expand your settlement along the Nile. The game already supports construction, destruction, terrain flattening, and core resource movement. Early versions of farming, storage, and simple services are also present.

What we plan to add during Early Access

During Early Access we plan to continue expanding major systems and refining the game based on community feedback. The current development plans include exploring additions such as:

- Full farming and irrigation systems
- Religion with temples, shrines, festivals, and god effects
- Military with training
- Trade routes with import and export logic
- Multiple Monument construction with multi stage building phases
- More walkers, jobs, and service buildings
- Additional hazards like collapse, shortages, and structural wear
- Deeper industry chains for pottery, papyrus, and luxury goods
- Housing evolution with higher tiers and more complex needs
- Optimization, quality of life, and UI improvements

These plans may evolve as we receive feedback from players.

How the community will be involved

We plan to work closely with the community throughout Early Access. Feedback from Discord and Steam discussions will help influence development priorities, highlight issues, and shape the direction of future updates.」

這款遊戲的搶先體驗時間大約會持續多久?

「The plan is to keep the game in Early Access until it reaches the full set of core systems. The current estimate is that the game will remain in Early Access until around 2027, which matches the planned release window on the store page. This timeline may shift based on player feedback and the amount of content the community wants, but the goal is a complete and polished experience by that period.」

正式版預計會與搶先體驗版有何不同?

「The intention for the full version is to expand the scope of the game and include more of the systems that define a complete ancient Egyptian city building experience. During Early Access the focus will be on building a strong core loop. For the eventual full release, we plan to add more depth, more features, and more variety across all major areas of the game.

The following additions are planned as the project grows:

- More farming systems with irrigation, crop variety, and seasonal behavior
- A broader religion system with temples, shrines, blessings, curses, and festivals
- Expanded military features such as training, patrols, and city defense
- Trade routes with import, export, and connections to multiple settlements
- Monument construction with multi stage building progress and large projects
- Additional industries such as pottery, papyrus, bricks, and luxury goods
- More walkers, jobs, and service buildings
- Housing evolution with higher tiers and more citizen needs
- Additional hazards and city management challenges
- Extra maps or scenarios that increase replay value

Ongoing improvements to performance, quality of life, and UI

A more complete audio and visual presentation as development continues

These plans may change over time based on player feedback, technical considerations, and the direction that feels right for the game. The goal is to grow the project naturally and keep the community involved as it develops.」

搶先體驗版目前的開發進度如何?

「The Early Access version contains the basic foundation of the city building experience. You can place roads, build houses, manage walkers, and expand your settlement along the Nile. Core systems such as water delivery, food distribution, fire prevention, terrain flattening, and basic storage are already functioning. Citizens move through the city, take jobs, and support the early stages of your settlement.

The current version is focused on establishing reliable construction, resource flow, and early services so players can get a feel for how the city forms and operates. As development continues, we plan to expand systems and add depth based on player feedback. The direction of future updates may shift depending on what the community finds most valuable.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The current plan is to keep the price consistent during Early Access while the core systems are still taking shape. As the game grows in scope and receives more content and features, we may adjust the price later to reflect the development that happens over time. Any changes would be made gradually and with advance notice so players understand what to expect.」

在開發過程中,您打算如何與社群互動?

「The community will play an active role throughout Early Access. Players can share feedback, report issues, and request features through the Steam discussions and the official Discord server. This input will help guide development priorities, balance changes, and quality of life improvements. The plan is to release updates, gather reactions, and use that information to decide which systems should be expanded next.」
繼續閱讀
此遊戲尚未在 Steam 上發售

預計發行日期: 2027

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關於此遊戲

踏入古埃及的黃金時代,在尼羅河沿岸建立繁榮的城市。受 Impressions 經典城市建設遊戲的啟發,Tutankhamun: Builders of the Eternal 帶回了戰略規劃、資源管理和充滿活力的城市生活的永恆魅力——並帶有現代 3D 風格。

  • 規劃與擴展: 鋪設道路、劃分住宅區並管理移民,將您的村莊變成繁華的大都市。

  • 供養您的人民: 提供水、食物和娛樂,以保持公民的健康和忠誠。

  • 平衡經濟: 徵收稅款、管理貿易並保持國庫充盈,同時滿足法老的要求。

  • 面對古老的挑戰: 準備好應對火災、倒塌和其他將考驗您領導能力的災難。

  • 身臨其境的呈現: 鬱鬱蔥蔥的 3D 環境、動態疊加層和大氣的音效讓尼羅河谷前所未有地栩栩如生。

無論您是法老系列的資深玩家還是城市建設遊戲的新手,Tutankhamun 都提供了建設、管理和看著您的城市繁榮的樂趣——同時在埃及永恆的歷史中寫下您自己的篇章。

對抗火災和城市危險

保護您的城市免受威脅其生存的突發災難的侵害。

  • 如果管理不當,火災會在人口稠密的社區迅速蔓延

  • 消防站派出巡邏隊監視社區並防止疫情爆發

  • 建築物退化、倒塌風險和維護需求讓您的規劃保持敏銳

  • 組織良好的佈局可以在災難淹沒您的城市之前阻止它們

  • 視覺火焰效果讓危險栩栩如生,火焰吞噬屋頂和結構

耕種尼羅河

耕種肥沃的氾濫平原,管理灌溉並生產您的人民繁榮所需的食物。

  • 沿著尼羅河肥沃的土壤建立農場。

  • 種植依賴於水源和土壤肥力的作物。

  • 管理與河流相關的季節性生產週期。

  • 有效地儲存和分配收成以避免短缺。

  • 看著農民在您的城市中耕作、種植和運送貨物。

組建軍隊

訓練士兵,維持秩序並保護您的城市免受新出現的威脅。

  • 在專門的軍事建築中招募和訓練部隊。

  • 管理武器生產、補給和部隊士氣。

  • 巡邏您的邊界以確保公民安全。

  • 快速應對危機和外部挑戰。

  • 利用軍事存在來穩定脆弱的社區。

建造紀念碑

建造定義您遺產的聖地和紀念性建築。

  • 為寺廟、神殿和儀式建築群奠定基礎。

  • 在漫長的建設階段管理大量的勞動力需求。

  • 通過協調的供應鏈生產和運輸材料。

  • 看著紀念碑在工人們辛勤工作時一步步視覺化地升起。

  • 從完成的奇蹟中獲得聲望、獎金和文化影響力。

榮耀眾神

安撫掌管尼羅河沿岸生活各個方面的強大神靈。

  • 建造供奉特定神靈的寺廟、神殿和節日。

  • 獲得改善收成、生育力或城市士氣的祝福。

  • 通過保持定期的崇拜和供奉來避免詛咒。

  • 組織讓您的城市栩栩如生的祭司遊行。

  • 根據您選擇榮耀的神靈來塑造城市的身份。

從事貿易

與鄰近地區建立聯繫,為您的城市獲取資源和財富。

  • 與尼羅河上游和下游的城市開通貿易路線。

  • 進口稀有商品並出口您的盈餘以增加國庫。

  • 管理倉庫、貨棧和配送物流。

  • 平衡供應鏈以確保食物、材料和奢侈品送達公民手中。

  • 看著商人乘坐河船和商隊抵達,將世界帶到您的家門口。

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 64 位元 (21H2 或更新版本)
    • 處理器: Intel Core i5-8400 / AMD Ryzen 5 2600 (6 核心)
    • 記憶體: 16  GB 記憶體
    • 顯示卡: NVIDIA GTX 1060 6 GB / AMD Radeon RX 580 8 GB
    • DirectX: 版本:11
    建議配備:
    • 需要 64 位元的處理器及作業系統
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