A first person ritual horror where every puzzle you solve awakens the priest Khamut and tightens the curse on you.
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Coming soon
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to build the game together with our players. Our team is still learning, growing, and expanding, and we believe community feedback will help us shape the best version of the game possible. There’s a lot of potential content and ideas we plan to add over time, and Early Access gives us the chance to improve and evolve based on real player experience.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for approximately 6 to 12 months. This timeline may change depending on community feedback and the scope of new content we decide to add.”

How is the full version planned to differ from the Early Access version?

“The full version will include more chapters set in different tomb areas, new puzzles, additional enemies, and deeper story elements uncovering the mystery behind the curse. We also plan to enhance visuals, atmosphere, and performance, as well as refine gameplay based on player feedback during Early Access.”

What is the current state of the Early Access version?

“The current Early Access version includes the main playable area, core gameplay systems, and the first part of the story. Players can explore, solve puzzles, and experience the horror atmosphere we’re building. Some areas, visuals, and mechanics are still being improved, and more content will be added as development continues.”

Will the game be priced differently during and after Early Access?

“The game will remain free during and after Early Access.”

How are you planning on involving the Community in your development process?

“We plan to involve the community through feedback on Steam discussions and social media. Players’ opinions will help us balance gameplay, improve puzzles, and shape future content updates. We’ll also share progress updates and polls to decide which features or areas to focus on next.”
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About This Game

Explorer Daniel is called to inspect a fresh discovery beneath the sand. It is Khamut’s tomb, a place bound to a cursed priest who swore to guard it forever. When Daniel breaks the seal, the passages lock and the curse marks him. To escape he must learn old rites, read carvings, rebuild stone mechanisms, and balance light and silence so the guardian does not notice.

The tomb shifts as you move. Sand creeps. Lamps dim. Whispers answer. Survival depends on reading the signs, offering at the right altars, and keeping the taboos that calm the curse.

Key Features

- Tension-driven first person ritual horror

- Puzzles from stone mechanisms, split prayers, star charts, and water flow

- Curse system reacting to noise, broken taboos, and altar choices

- Light and sound that can expose you or keep you safe

- Stealth routes through crawlspaces, rope shafts, and moving sarcophagi

- Dynamic sand hazards that reshape paths and bury clues

- Minimal UI with diegetic notes and tools you hold and align

- Multiple endings based on what you return and what you sacrifice

Moment to Moment

- Search chambers for ritual parts, keys, and inscriptions

- Translate and align symbols to operate doors, mirrors, and pulleys

- Manage oil and torches to balance light and risk

- Stay quiet, watch patrols, and toss items to mislead

- Offer at altars to lower the curse at the right time

Content Warning

Claustrophobia, darkness, bones, ritual themes, whispers, chase sequences.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-2500K or AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R9 380 (4 GB VRAM)
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i7-7700 or AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 Ti / RTX 2060 or AMD RX 5600 XT (6 GB VRAM)
    • DirectX: Version 12
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible
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