Protocol Paradox is a fast-paced roguelike shooter blending twin-stick combat, anomaly-based weapons and branching lore. Survive procedural sectors, customize builds with weapons and passives, face concept-driven bosses, and replay for new revelations.
Veröffentlichung:
Februar 2026
Entwickler:
Publisher:
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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We believe the core twin-stick shooter gameplay of Protocol Paradox is already fluid, engaging, and highly replayable. However, the heart of a great roguelike lies in its vast variety of content and finely tuned balance. Early Access provides us with the perfect opportunity to build the game alongside our community. We want to collaborate with players to refine the balance of our extensive item and weapon synergies, gather feedback on new 'anomalies' and bosses, and prioritize features that the community is most excited about. We believe this collaborative process is the key to making the Protocol Paradox experience as rich, challenging, and polished as possible.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We currently estimate that the game will be in Early Access for approximately 12 to 18 months. This timeline is flexible, as our main goal is to incorporate player feedback and add the significant content we have planned. The final duration will depend on the development progress and the valuable insights we gather from our community. Throughout this period, we will keep everyone informed with regular updates and a public roadmap to share our progress and upcoming plans.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The current version of Protocol Paradox offers a complete and replayable core gameplay loop. We plan for the game to evolve significantly during Early Access as we expand on this foundation with feedback from the community. Our development is focused on several key areas:

Expanding Content: We aim to increase the variety of gameplay by creating more conceptual anomalies, which will result in a wider pool of unique weapons and passive items.

Building New Worlds: Our roadmap includes designing additional procedurally generated sectors to explore, populated with new enemy types and challenging, thematic bosses.

Deepening the Narrative: We plan to add more lore fragments to discover, further unraveling the mystery behind the game's corporation and the origin of the anomalies.

Exploring New Features: We are actively exploring potential new systems and modes, such as co-op multiplayer.

Continuous Polish: Throughout development, we will be constantly working on balance, performance improvements, and bug fixes based on player feedback.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version of Protocol Paradox is a fully playable and stable experience that represents the core vision of our game. It includes the main gameplay loop: exploring procedurally generated sectors, engaging in fast-paced twin-stick combat, and experimenting with a substantial number of weapons and items derived from anomalies. Players can complete runs, fight several unique bosses, and begin to unravel the game's lore. We consider it a solid foundation that is already fun and offers high replay value, ready for players to dive in and help us shape its future.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„Yes, the game is available at a lower price point during Early Access to thank our early supporters for their trust and invaluable contributions. Our plan is to raise the price as we add significant new content and features. Therefore, the price for the game upon leaving Early Access is expected to be higher than the current price.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Community involvement is central to our Early Access strategy. Our primary hub for communication will be our official Discord server and the Steam Community Hub. We are committed to actively listening to and engaging with our players through:

* Direct Feedback: We will have dedicated channels for bug reports, suggestions, and general feedback.

* Balancing Discussions: Player feedback will be crucial for balancing the vast number of item synergies and enemy encounters.

* Prioritizing Content: We will monitor community discussions to help prioritize which new features, anomalies, or quality-of-life improvements to work on next.

* Regular Updates: We will provide frequent updates on our development progress, sharing what we're working on and how player feedback is directly shaping the game.“
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Protocol Paradox Demo herunterladen

Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: Februar 2026

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Infos zum Spiel

Protocol Paradox is a fast, brutal roguelike shooter that mixes twin-stick combat with deep item synergies and a mysterious, emergent story. You are an operative trapped inside an experimental containment facility where “anomalies” — manifestations of abstract concepts like Greed, Memory and Rage — twist reality. Each run challenges you to survive procedurally generated sectors, extract anomaly essences and use unusual weapons and passives.

Gameplay centers on short, intense runs: pick up two weapons, combine them with passive augments, learn enemy patterns and push toward powerful, concept-driven bosses.

Encounters and rooms change every run, and choices you make (which anomalies to extract, which terminals to use) unlock pieces of the world’s lore. Support for modding is planned as a stretch goal — giving the community tools to create new levels, enemies and items.

We’re aiming for an Early Access release on Steam in Q1 2026, with a demo planned for Steam Next Fest. The game balances dark, uncanny atmosphere with tight, responsive combat and high replay value for players who love discovery and build experimentation.

Systemanforderungen

Windows
SteamOS + Linux
    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 / 11
    • Prozessor: AMD Athlon II X2 B28
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Radeon HD 4200 (RS880)
    • Speicherplatz: 300 MB verfügbarer Speicherplatz
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 11
    • Prozessor: Ryzen 5 5500
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: RTX 3060
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 300 MB verfügbarer Speicherplatz
    Mindestanforderungen:
    • Betriebssystem: Manjaro 6 and others
    • Prozessor: AMD Athlon II X2 B28
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Radeon HD 4200 (RS880)
    • Speicherplatz: 500 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Arch Linux
    • Prozessor: Ryzen 5 5500
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: RTX 3060
    • Speicherplatz: 500 GB verfügbarer Speicherplatz
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