Play as the Knight, use your towers and items to drive away the hungry enemies that show up at your cozy cavern and try to survive as Everything Invades

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“There are still many features and improvements I want to add to the game, and releasing in Early Access will help me gather valuable player feedback while continuing development. My goal is to shape the game together with the community and expand it over time with new content, balancing changes, and additional systems.”

Approximately how long will this game be in Early Access?

“The game is planned to remain in Early Access for approximately 6 months, though this may change depending on development progress and player feedback. The goal is to use this time to expand content, refine gameplay, and improve the overall experience before full release.”

How is the full version planned to differ from the Early Access version?

“The plan for the full version is to greatly expand both the gameplay and overall presentation of the game. I want to continue improving the visual style, add more content variety, and make the experience feel even more lively, polished, and replayable.

Planned additions include more items, enemies, progression systems, and gameplay mechanics, alongside continued balancing and quality of life improvements. The goal is for the full version to deliver a bright, fun, and highly replayable experience that fully realizes the game’s direction and identity.”

What is the current state of the Early Access version?

“The Early Access version already contains the core gameplay experience and reflects the overall direction planned for the full game. Players can experience the main gameplay loop, progression systems, and the general style and atmosphere of the project.
For a more detailed explanation of the features of the game, refer to the store description.”

Will the game be priced differently during and after Early Access?

“The game will not change price after coming out of early access”

How are you planning on involving the Community in your development process?

“Community feedback will play an important role throughout development. Player suggestions, discussions, and feedback will help shape future updates, balance changes, and new content additions.

I also plan to involve the community through Discord polls and discussions, allowing players to influence certain directions, features, and priorities during development.”
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About This Game

Play as a lone Knight defending a cozy cavern against endless invasions from animals, bandits, soldiers, and eventually even the King himself in a fast paced mix of tower defense and bullet heaven combat.

Build your defenses during the day, place towers strategically across the battlefield, and jump directly into combat with rapid sword slashes and constant movement as massive waves of enemies invade your home. Every round grants new items and upgrades, allowing you to create powerful and chaotic builds that can completely change the way you survive.

What begins as small animal invasions quickly escalates into full scale assaults as stronger and more dangerous enemies arrive day after day. Survive all 6 days and become powerful enough to withstand Everything.

Features
• Fast paced sword combat combined with active tower defense gameplay
• Place and manage up to 12 towers during a run
• 40 items with powerful synergies and build combinations
• Huge escalating waves of animals, bandits, soldiers, knights, and more
• A chaotic survival focused gameplay loop with constant action
• Bright and cozy visuals mixed with overwhelming invasions
• Around 1 hour of survival gameplay per run
• Singleplayer gameplay focused on experimentation and replayability

Planned Future Additions
• Unlockable characters
• Additional enemy types
• Difficulty modifiers
• Larger maps
• Cosmetics and customization options

Get stronger, build faster, and survive as Everything Invades.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i5 2400 / AMD FX 6300
    • Memory: 8 GB RAM
    • Graphics: GTX 750 Ti / Radeon R7 360
    • DirectX: Version 11
    • Storage: 300 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 10
    • Processor: Intel E5 2630 / Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: GTX 1050 Ti / RX 570
    • DirectX: Version 11
    • Storage: 300 MB available space
    • Sound Card: Any
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