Explore a procedurally generated galaxy, mine asteroids, refine minerals, colonize planets, build stations, deploy drones, salvage rare items, construct gear, level up, improve your ship, assemble a fleet, engage in combat, and take on the void.
Release Date:
Nov 28, 2025
Developer:
Publisher:
Gameplay | Sector Space Trailer
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is being released under early access to allow players to interact and provide feedback during development and to expose the game to a wider audience for testing purposes. With the expectation of incremental content releases over time that may contain bugs, missing or incomplete features from update to update. We remain committed to development even if Early Access sales don't cover development cost.”

Approximately how long will this game be in Early Access?

“One more year. It has already been in development a long time and is nearing completion. It is developed part time as a side project. Expect small incremental updates rolled out at random times each month.”

How is the full version planned to differ from the Early Access version?

“More items, missions, and a story with alternative paths to take. Several planned mechanics have not been implemented yet; such as cloaked NPC ambushes, NPC fleeing mechanics, colony disasters, planet transforming, planet landings, news ticker, player owned station trade bays, multiplayer (hosted world) chat and arena features, holiday based events, world progression state changes, tractor beams, scanner mechanics, ruin puzzles, mini games, space "pets", dynamic markets, trophies, game achievements etc.”

What is the current state of the Early Access version?

“Fully functional state, progression, levelling, combat, some bosses, building, and crafting. Mission system has not yet been populated and there are no multiplayer features or playable story.”

Will the game be priced differently during and after Early Access?

“Price will not change out of early access.”

How are you planning on involving the Community in your development process?

“The community can help by reporting bugs, requesting features, giving feedback on the interface, game mechanics, or progression and item balancing. Feedback can be left on the Steam page or for longer discussions please use the forum link provided in the External Links section on Steam, or go to the website and navigate to the forum tab.”
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This game is not yet available on Steam

Planned Release Date: Nov 28, 2025

This game plans to unlock in approximately 3 weeks

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About This Game

Sector Space is a single player sandbox top-down 2D space game with retro graphics. The game takes place in a procedurally generated world. Each world represents a single galaxy in the void.

Characters pilot their own ship and depending on the chosen character class (profession) may have up to 6 fleet ships. As the character levels up they may select various secondary skills to further specialize and improve their ship. Skills are automatically passed onto your fleet ships but at a reduction proportional to their level. The primary means of upgrading and progressing is through selection of gear and ships of increasing tier level. The game contains hundreds of items which may have modifiers applied enhancing their function. 

The character's ship and fleet can be moved between world files allowing you to generate different "galaxies" to explore. Most resources are renewable so typically you only need to play on one world. Some locations are unique and present in all generated galaxy although their position may change.

A world (galaxy) is divided up into a grid with each cell being a "sector". Characters can move from sector to sector continuously or take advantage of jump drives, jump gates, and wormholes to move larger distances. A sector can be an entire asteroid field, star system, nebula etc. There are combat areas and anomalous regions with more challenging enemies and better item drops. The character may be visited by NPC or ambushed in a random encounter while they move through dangerous regions of space. Make use of NPC stations and resources to progress, additionally characters may deploy their own stations and fortify the area with drones to protect against hostile invaders.

The typical game loop consists of levelling and acquiring gear through combat or gathering resources and crafting items which will also grant experience towards levelling up. Players can mine asteroids, refining the ore into pure elements and then craft components which are used in the construction of items and ships. Additional resources may be extracted from planets and colonies. Item's can vary in price by region and fluctuate over time which can make trading between stations a viable source of credits.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7
    • Processor: Intel Core i3-7300, AMD Athlon PRO 200GE
    • Memory: 2048 MB RAM
    • Graphics: GeForce GT 740, Intel UHD Graphics 750, ATI Radeon HD 4670
    • Storage: 512 MB available space
    • Sound Card: Open AL 1.1 Compatible
    • VR Support: No
    • Additional Notes: Open GL 2.0 Compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 8.1, 10, 11
    • Processor: Intel Core i7-7700, AMD Ryzen 7-1700
    • Memory: 2048 MB RAM
    • Graphics: GeForce GTX 960, ATI Radeon HD 5970
    • Storage: 512 MB available space
    • Sound Card: Open AL 1.1 Compatible
    • VR Support: No
    • Additional Notes: Open GL 2.0 Compatible
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: (Tested on) Linux Mint 22.1 Cinnamon 6.4.8
    • Processor: Intel Core i3-7300, AMD Athlon PRO 200GE
    • Memory: 2048 MB RAM
    • Graphics: GeForce GT 740, Intel UHD Graphics 750, ATI Radeon HD 4670
    • Storage: 512 MB available space
    • Sound Card: Open AL 1.1 Compatible
    • VR Support: No
    • Additional Notes: Open GL 2.0 Compatible
    Recommended:
    • OS: (Tested on) Linux Mint 22.1 Cinnamon 6.4.8
    • Processor: Intel Core i7-7700, AMD Ryzen 7-1700
    • Memory: 2048 MB RAM
    • Graphics: GeForce GTX 960, ATI Radeon HD 5970
    • Storage: 512 MB available space
    • Sound Card: Open AL 1.1 Compatible
    • VR Support: No
    • Additional Notes: Open GL 2.0 Compatible
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