Eyes of the ElderWood is a first-person adventure horror set in Kashubian folklore, emphasizing diverse locations, challenges, and enemies. Draw spells to solve puzzles and deal with foes, or fight using a revolver. Keep an eye on your sanity level to avoid descending into madness.
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To be announced
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General / Cinematic | Eyes of The Elderwood - Gameplay Trailer
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Eyes of the ElderWood offers a significant portion of the gameplay that will be available in the final version. At launch, three levels will be accessible, with more added over the course of development. Core mechanics in their initial visual and gameplay forms, such as the sanity system and ritual casting, will also be included.

Because we are a small studio player feedback is crucial to us, and many aspects of Eyes of the ElderWood will be shaped based on it.

The goal of Early Access is to give players the chance to experience our game in an early stage of its creation and help us catch bugs so we can fix them as quickly as possible. At the same time, we’ll ensure variety in content and provide regular updates so players always have something to do in our game world during testing.”

Approximately how long will this game be in Early Access?

“We plan to release the game around Halloween 2026. We believe about a year is the optimal timeframe to finish Eyes of The ElderWood, and we want to avoid falling into “eternal Early Access,” especially since we already have plans for our next project.”

How is the full version planned to differ from the Early Access version?

“Our goal for early acess is to contain roughly half of the game, with the second half arriving on full release. Amount of content might change during development.

For full release, we’re planning 8 levels, usually consisting of at least 3 sub-levels each, every one with unique demons — a total of 16 (or even more). Each level will feature its own theme and challenges. The game will also include 4 spells that players unlock gradually, the complete story, an expanded sanity system, optional collectibles, and all the QoL improvements needed to ensure the best possible experience.”

What is the current state of the Early Access version?

“The content available in Early Access will be continuously expanded and polished. However, on the day Early Access launches, we want players to have access to at least 3 levels (including sub-levels), 2 spells, 1 boss fight, several different types of puzzles, around 5 different enemy types, an initial sanity system, and a dialogue system.

This content will help us evaluate the length and quality of the levels, while also allowing us to thoroughly test the systems that will be present in the full game.”

Will the game be priced differently during and after Early Access?

“Yes, we do plan to raise the price once the game leaves Early Access, but we’ll announce details closer to launch.”

How are you planning on involving the Community in your development process?

“We’re counting on the community during Early Access to help us identify both QoL improvements and bugs so that the final release is as polished and trouble-free as possible. Feedback is important for us so don’t be afraid to say what you like about the game and what you don’t.”
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Planned Release Date: To be announced

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About This Game

Eyes of the ElderWood is an first person adventure horror inspired by Kashubian folklore.

It’s a story that blurs the line between fairy tale and reality, mixed with psychological horror filled with mysteries and dark magic.

Dual-wield Combat

Combine magic with firearms. Draw spells by hand to aid in combat and puzzle-solving, or use a more conventional form of fighting, a revolver. Combining both methods can be crucial in certain encounters to survive.

Demonic Creatures from Legends

Face demons drawn from Kashubian beliefs, myths, and legends. Each demon has a unique appearance, behavior and backstory. Some require a specific approach, others can only be harmed with magic, and some cannot be killed by any means.

Unique Levels, Unique Nightmares

Explore diverse locations with unique visuals, settings, and mechanics. Each level offers a distinct experience and its own enemies.

Retro Visuals and Audio

Experience the nostalgic charm of early 2000s games thanks to vertex lighting, which provides a distinctive old-school look, combined with a bitcrusher effect that recreates the sound quality of games from that era.

Fear That Surrounds You

Your psyche will not only serve as sustenance for certain demons, but it will also make you question whether what you see is real or imagined. The sanity system affects your perception of the game world, potentially causing misperceptions, auditory and visual hallucinations, and in extreme cases, descent into madness that leads to unique sequences which may drive you toward self-destruction.

Mature Content Description

The developers describe the content like this:

Brutal player eliminations, body horror, snuffing snuff as a cultural element and drinking alcohol to boost stats.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or newer
    • Processor: Core i3-4130 / AMD FX-6300 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon HD 7850 or better
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 or better
    • DirectX: Version 12
    • Storage: 2 GB available space
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