An action roguelike set in ancient Egypt where you battle the gods, grow absurdly powerful through build-breaking synergies, kill, die and be reborn. Earning allies, making enemies, and befriending cats along the way.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Beyond Grief contains lots of intertwined systems, each containing elements that can be mixed and matched with other elements. Early Access will allow us to get players feedback and be able to better balance those systems, and fix issues as they arise.”

Approximately how long will this game be in Early Access?

“We expect the game to be in Early Access for 6 to 12 months.”

How is the full version planned to differ from the Early Access version?

“In the full version, we plan to expand the list of items, abilities, enemies, bosses, biomes and optional content, and also add a conclusion to the story, and as many localizations as we can.”

What is the current state of the Early Access version?

“The game is currently fully playable, all the core systems are functional and have enough content to support hours of gameplay, although there are some placeholder art, and certain elements repeat throughout the run but once the Early Access launch date comes most of those should be sorted out and players shouldn't feel any repetitiveness.”

Will the game be priced differently during and after Early Access?

“Yes, the price will gradually increase during Early Access as we polish and add more content.”

How are you planning on involving the Community in your development process?

“The community is essential to the success of Beyond Grief's development. Players will be reporting bugs, discussing balance issues, suggesting elements to add to the game, among many other contributions that will allow Beyond Grief to be the best version it can. All of this is done through our Discord server and the game's Steam page.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Beyond Grief is a fast-paced action roguelike that lets you venture through the realms of ancient Egypt, where you meet mythical creatures, fight and befriend gods, and grow absurdly powerful through build customization.

Dash your way through hordes of unique enemies that never let you catch your breath. Quickly react, reposition, execute your abilities and clear the area.

Create build-breaking synergies through multiple upgrade systems. Combine active abilities, passive perks, environmental elements and weapon customizations to become the ultimate force of ancient Egypt.

Encounter unique ancient Egyptian creatures and gods, some you'll fight, others kind enough to befriend you.

Cats.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-6600 / AMD Ryzen 5 1600 (4-core)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 / AMD Radeon RX 560 / Intel Arc A380 (4 GB)
    • DirectX: Version 11
    • Storage: 10 GB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600 (6-core)
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT / Intel Arc A750 (6 GB)
    • DirectX: Version 12
    • Storage: 10 GB available space
    Minimum:
    • OS: SteamOS 3.0+
    • Processor: AMD Zen 2 4c/8t (Steam Deck APU) 64-bit
    • Memory: 8 GB RAM
    • Graphics: AMD RDNA 2 (Steam Deck APU), Vulkan 1.3
    • Storage: 10 GB available space
    Recommended:
    • OS: SteamOS 3.0+
    • Processor: AMD Zen 2 4c/8t (Steam Deck APU) 64-bit
    • Memory: 16 GB RAM
    • Graphics: AMD RDNA 2 (Steam Deck APU), Vulkan 1.3
    • Storage: 10 GB available space
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