Race through ever-changing urban mazes in AMazeing Racer! Master the art of navigation while customize your vehicles, go from a struggling driver to racing legend as you assemble the mythical Golden Engine. Every run is different, every corner a challenge, and every drift brings you closer to glory.

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« # Early Access: The Journey Begins

AMazeing Racer is currently in Early Access, allowing you to experience the thrill of maze racing while we continue to expand and refine the experience.

# CURRENTLY AVAILABLE:
* Core driving and drifting mechanics
* Garage system with initial car customization options
* Time trial mode with procedurally generated mazes
* Multiple vehicle types with distinct handling characteristics
* Initial campaign levels introducing the story and game mechanics
* Daily challenge maps with leaderboards

# COMING DURING EARLY ACCESS:
* Complete 100-level campaign storyline
* Full implementation of the Golden Engine questline
* Additional car classes, customization options, and upgrade paths
* Mini-missions, collectibles, and the Yellow Brick Road system
* Enhanced city building placement and environmental variety
* Weekly gauntlets with leaderboards
* Traffic hazards, shortcuts, and advanced maze features

Your feedback during Early Access is crucial as we fine-tune the driving physics, maze generation, and progression systems. Join us in shaping the ultimate urban maze racing experience! »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« Our development roadmap targets a full release when the game is ready - we expect this to take several months as we implement player feedback and complete our feature set. While we hope to exit Early Access in 2026, our priority is delivering a polished experience rather than rushing to meet a specific date. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The Early Access version of AMazeing Racer offers the core experience with essential gameplay systems, while we aim to expand the game significantly for full release. Here's what we're working toward:

## CAMPAIGN & NARRATIVE
We plan to develop a complete "From Scrap to Legend" story arc spanning approximately 100 levels, taking players from struggling novice to underground racing legend. The Early Access version contains the initial chapters of this journey.

## GAMEPLAY FEATURES
We aim to implement a variety of gameplay elements beyond the current core racing experience:
- Mini-missions and side objectives within mazes
- The Yellow Brick system for maze navigation assistance
- Traffic hazards and advanced navigation challenges
- Expanded drift mechanics and scoring systems
- Daily challenges and weekly gauntlets

## VEHICLE CONTENT
We're working to expand the garage experience with:
- Additional car classes with unique handling characteristics
- More extensive customization options for vehicles
- Advanced upgrade paths for performance tuning
- Cosmetic options including paint jobs, decals, and neon underglows

## MULTIPLAYER ASPIRATIONS
We're exploring possibilities for multiplayer experiences:
- Potential co-op maze navigation where players work together to find exits
- Competitive racing through shared maze layouts
- Team-based challenges where crews compete to complete objectives fastest
- Ghost data sharing to race against friends' best times

## TECHNICAL IMPROVEMENTS
We hope to enhance the overall experience with:
- Refined procedural city generation with more varied buildings
- Performance optimizations for larger, more complex mazes
- Enhanced visual effects for drifting, boosting, and scoring
- Expanded audio options including multiple soundtrack packs

Throughout Early Access, we'll be actively collecting player feedback to help prioritize development and potentially discover new features that the community would like to see in the full version. »

Quel est l'état actuel de la version en accès anticipé ?

« ### CURRENTLY PLAYABLE:
- **First 20 Levels** - Race through our initial set of maze challenges (note: full story implementation coming in future updates)
- **Initial Tutorial** - Learn the basics and get introduced to the Golden Engine storyline
- **Core Driving Mechanics** - Experience our drift-focused racing system with multiple vehicle handling types
- **Daily Maze Challenge** - A fresh procedurally-generated maze every 24 hours
- **Leaderboards** - Compete globally on both campaign levels and daily challenges
- **Basic Garage System** - Initial vehicle customization and upgrade options »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Yes. AMazeing Racer is currently available at a reduced price during Early Access.

We believe in rewarding early supporters who join us during development, so the current price reflects the in-progress state of the game. When we exit Early Access with the full feature set, we plan to increase the price to approximately double the Early Access cost.

Purchasing during Early Access not only gives you immediate access to the game as it evolves, but also represents significant savings compared to the planned release price.

Should our pricing model evolve in the future beyond the full release, we're committed to ensuring early supporters receive equivalent value for their early investment in the game. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Community feedback is essential to creating the best version of AMazeing Racer possible. Here's how we plan to work with players during Early Access:

# COMMUNICATION CHANNELS

- **Discord Server** - Our primary hub for community interaction, developer updates, and gathering feedback
- **Steam Discussions** - Regular monitoring of threads and questions with developer responses
- **Regular Dev Updates** - Sharing our progress and responding to common community requests

## FEEDBACK IMPLEMENTATION
We'll be prioritizing bug reports and gameplay feedback to refine the core experience. Your input on driving physics, maze generation, and progression systems will directly influence our development decisions.

# POTENTIAL CONTENT OPPORTUNITIES
We're exploring the possibility of Steam Workshop integration that would allow players to create custom building plots for the procedural city generator. While we can't make promises at this early stage, we're excited about the potential of featuring community-created content in future updates.

The Early Access journey is a collaborative one - we're building AMazeing Racer together with our community, and your voice matters in shaping what this game will become. »
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À propos de ce jeu

# AMazeing Racer: From Scrap to Legend

AMazeing Racer drops you into a sprawling urban maze where every run is a fresh challenge against the clock. Navigate through a dynamic grid of city blocks with your customizable ride, master the art of drifting, and climb the ranks of an underground racing league.

KEY FEATURES:

# MASTER THE MAZE

  • Procedurally Generated Challenges - Every race reshuffles the city's layout while maintaining a familiar backdrop

  • Time Trial Intensity - Beat the countdown timer to unlock new districts and earn bigger rewards

  • Drift-Based Scoring - Tear through corners with style to maximize your cash rewards

# BUILD YOUR LEGEND

  • 100-Level Campaign - Journey from rookie to legend through increasingly complex mazes and challenges

  • Golden Engine Questline - Collect rare parts to assemble the mythical Golden Engine across your racing career

  • Boss Battles - Face off against league bosses in unique race scenarios with special objectives

# CUSTOMIZE YOUR RIDE

  • Diverse Vehicle Lineup - Unlock different car classes with unique handling characteristics

  • Performance Upgrades - Enhance your car's acceleration, handling, and unlock nitro boost capabilities

  • Visual Customization - Personalize your ride with paint jobs, decals, neon underglows, and audio packs

# COMPETE AND CHALLENGE

  • Daily Maze Challenges - Take on daily pre-seeded layouts with global leaderboards

  • Weekly Drift Gauntlet - Test your skills in a massive 7-level challenge combining previous daily tracks

  • Random Level Mode - Race through procedurally generated mazes for endless replayability

Divulgation de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

As is the norm nowadays AI has been used to assist in the creation of text and images while making the game and store content

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10 (64-bit)
    • Processeur : Intel i3-6100 / AMD Ryzen 3 1200
    • Mémoire vive : 6 MB de mémoire
    • Graphiques : NVIDIA GTX 750 Ti / AMD R7 360
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 10 GB d'espace disque disponible
    • Carte son : DirectX-compatible sound card
    • Prise en charge VR: Not required; optional support via OpenXR
    • Notes supplémentaires : Designed for low-poly visuals and scalable performance.
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