Physics-powered, webcam-based motion-controlled combat game where your real-world hand becomes a weapon against relentless liquid-metal enemies in a dystopian future.

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앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“We’re releasing in Early Access to involve players directly in shaping the future of the game. The core experience — physics-powered, motion-controlled combat with real-time hand tracking — is already fun and functional, but there’s a long roadmap ahead. By launching now, we can gather feedback on gameplay balance, tracking precision, and feature priorities, ensuring the final release is the best it can be.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“We expect the game to remain in Early Access for approximately 6–12 months. This will allow us to implement planned features such as new enemies, additional environments, expanded game modes (including PvP and story mode), improved tracking precision, and deeper combat mechanics. The exact timeline may adjust based on player feedback and development progress, but our goal is to ensure the full release meets our quality standards and community expectations.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The full version is planned to expand on the core physics-based, motion-controlled combat experience with additional content, deeper mechanics, and more variety.

Our goal is to build on player feedback during Early Access to refine the combat feel, improve accessibility, and add features that make the game more replayable and engaging.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The Early Access version includes the core gameplay loop: physics-powered, webcam-based motion-controlled combat with real-time 3D hand recreation. Players can fight in Endless Mode against liquid-metal enemies, use their tracked hand for strikes, and monitor both player health and calories burned. Current content also includes functional menus, in-game music, sound effects, and one enemy type with basic AI.

While the foundation is fully playable and stable, the feature set is intentionally limited compared to our roadmap. We’re focusing on refining tracking precision, improving combat feedback, and adding new content in response to player feedback during Early Access.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“Yes. Early Access will launch at a lower price (with an initial discount) to encourage early adoption and gather feedback from the community. The price will increase for the full release to reflect the expanded feature set, additional content, and improved overall experience.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“We plan to actively involve the community by sharing regular updates, patch notes, and development insights through the Steam Community Hub and our social channels. Player feedback will be encouraged on gameplay balance, tracking precision, feature suggestions, and accessibility improvements, and will directly influence the game’s development roadmap.

In addition to open player feedback, we’ll work with influencer communities to showcase updates, gather impressions, and reach broader audiences. This will help us understand how different types of players engage with the game and where improvements can be made. We also plan to learn from and adapt to evolving industry trends, ensuring the game stays fresh, competitive, and aligned with player expectations throughout Early Access.”
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Catch These Hands 구매

 
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게임 정보

For everyone who misses the golden age of Kinect, this is for you.

We wanted to bring back that magic of getting off the couch and using your whole body to play. Catch These Hands is our modern take on that dream, built to run with the hardware you already own: a simple webcam.

Using advanced MediaPipe tracking, we translate your real-world hand movements into in-game actions. This isn't about pressing buttons; it's about intuitive, physical fun.

What You'll Experience:

  • You Are The Controller: Your hands are recreated in-game with dynamic physics, allowing for natural and immersive interaction. If you can do it in real life, you can do it in the game.

  • Relentless Combat: Survive against waves of tenacious, liquid-metal enemies that will swarm, grab, and keep you on your toes.

  • Fitness That Fights Back: With an integrated calorie tracker, you can turn every play session into a genuine, heart-pounding workout. Compete against yourself and the leaderboards. 

  • Avatar Mode: Use the most advanced gaming mechanic we've made so far. It uses Head, pose, and hand tracking into a character

The Journey is Just Beginning:

This is a passion project for the motion gaming community. Our immediate roadmap is focused on bringing game modes, and pushing our gaming mechanics to the absolute limit of what webcam gaming can be.

If you've been waiting for the next evolution of motion control, welcome home. 

i appreciate the support and patience ! :)

시스템 요구 사항

    최소:
    • 프로세서: i7-1195G7
    • 메모리: 8 GB RAM
    • 그래픽: Intel Iris Xe Graphics G7
    • 추가 사항: Webcam is required

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