Hurtworld is a hardcore multiplayer survival FPS with a focus on competitive gunplay and strategic map control. Built for hardcore gamers, Hurtworld aims to punish.
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リリース日:
2015年12月3日
開発元:
パブリッシャー:

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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“Hurtworld has been in development for roughly 4 years. We have come leaps and bounds since we started, but we're no where near finished. We started with a 3 month limited closed alpha which allowed us to optimize client and server performance and clear out any game breaking bugs. We then launched into early access at the start of 2016 with some solid foundations and big plans. Since then we've been working hard to define where the game is going while constantly upgrading out systems to be best in class. We feel the only way to develop a multiplayer game is to grow it organically with its player base. The foundations are laid, join the community and help us shape a game with endless possibilities!”

このゲームは大体どのくらいの期間早期アクセスですか?

“Good things take time, we've been in Early Access for 3 years and have checked off most of the systems we planned on in the beginning. Now with Hurtworld V2 out in the wild we will be focusing on refining the experience to a point we can remove the Early Access title, we're not quite there yet.

Our current aim is to leave early access by the end of 2019”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“We don't plan on stopping development of Hurtworld any time soon, we feel the current feature set is mostly representative of something we would be happy to remove the Early Access label. We still have a bit of work to do in refining the experience and making sure the features that we do have are well executed and communicated well to new players.”

早期アクセスバージョンの現状はどうなっていますか?

“Hurtworld is fairly stable and well optimised. The release of V2 and expanded server capacity has stretched our server performance a bit, we aim to resolve these issues within the week.

We are mainly feature complete with the list we set ourselves 3 years ago when we launched into Early Access.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“The price will be discounted during early access and return to its full price once the game is more complete.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“The team is very active on the Steam discussions, if you have feedback we'd love to hear it. Keep in mind that feedback in a public forum is a discussion with not only the developers, but other players. Well thought out calm discussion yields best results.

We also run a weekly dev blog where each member of the team outlines what they are working on which usually opens a discussion thread on the forums.
(hurtworld.com)

Nothing we have planned is set in stone, we will be constantly coming up with new ideas to flesh out the Hurtworld universe and taking cues from our community to set our priorities. We know that in most cases, the players know the metagame much better than the developers. We leave our ego at the door and let you decide what matters.”
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最新の更新 全て表示(270)

8月21日

Dev Update 159


Hi Hurtworldians!

In this weeks dev update we go detail about the next patch and early access release and check out the new upcoming hand held rocket launcher.

Check out the full update here:

http://hurtworld.com/hurtworld-update-159/
11 件のコメント 詳細を見る

8月19日

Hotfix 0.8.2.1 Is Now Live



Hi Hurtworldians!

Tonight we have a small but important hotfix that should fix trapdoors being exploited to get into rocks along with some additional fixes.

As usual the best way to help us get bugs under control is to send us reproduction videos to support@bankrollstudios.com

Credit for finally getting the hatch bugs fixed goes to onStyle

Detection measures are still in place, exploiting of new bugs that arise will result in hardware bans for your whole team. Don't risk it.

Change Log
  • Fixed hatch race condition that could be used to push into rocks
  • Fixed emotes being used to enable equipment while inside vehicles
  • Fixed player map markers spamming errors
  • Temporarily disabled tether bow to investigate possible exploits
  • Further extended inside rock detection and reporting mechanism


10 件のコメント 詳細を見る
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このゲームの掲示板でバグを報告したりフィードバックを残そう

このゲームについて

Hurtworld is a hardcore multiplayer survival FPS with a focus on competitive gunplay and strategic map control. It was a super raw experience when we launched into early access three years ago but with the help of the community we have refined and ironed out the majority of issues to a point where we are happy to start expanding our player base.

Brave the elements with friends or alone as you gather the necessities to survive, grow and defend your place amongst Hurtworld’s unforgiving environment. Populated by fierce creatures, rich resources and ever evolving challenges, Hurtworld is an immersive multiplayer experience sure to captivate even the most seasoned gamer.

Craft tools, weapons and clothing to help you survive and defend what’s yours.
Construct a stronghold to stash loot and take refuge in.
Find and restore vehicles abandoned throughout the map.
Explore the many biomes to discover exotic resources and rare items.

Built from the ground up with solid multiplayer foundations designed for fast skill based PVP and PVE. Hurtworld is extremely optimised with highly scalable graphics to perform well on the most budget of machines.

システム要件

Windows
Mac OS X
    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows XP 64
    • プロセッサー: 2 GHz
    • メモリー: 4 GB RAM
    • グラフィック: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
    • DirectX: Version 9.0c
    • ストレージ: 2 GB 利用可能
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 7 64
    • プロセッサー: 3 GHz
    • メモリー: 8 GB RAM
    • グラフィック: GeForce 660/Radeon HD 6970
    • DirectX: Version 11
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 4 GB 利用可能
    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: OS X Lion 10.7
    • プロセッサー: 2 GHz
    • メモリー: 4 GB RAM
    • グラフィック: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
    • ストレージ: 2 GB 利用可能
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: OS X Mavericks
    • プロセッサー: 3 GHz
    • メモリー: 8 GB RAM
    • グラフィック: GeForce 660/Radeon HD 6970
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 4 GB 利用可能

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