经营你自己的混乱汉堡餐厅! 在这款沉浸式餐厅模拟游戏中,你需要烹饪、准备、服务和管理——同时应对挑剔的顾客、停电事故和库存危机,才能获得成功!

想要将此项目添加至您的愿望单、关注它或标记为已忽略,请先登录

即将开启抢先体验

此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We’re using Early Access to gather structured player feedback while we iterate on core systems such as building/expansion, customer flow, reputation, and order assembly. Our goal is to refine balance, performance, and usability with real-world play before a full release. Early Access helps us learn what resonates, prioritize improvements, and make better decisions with the community’s input.”

这款游戏的抢先体验状态大约持续多久?

“We expect to remain in Early Access until the core experience feels stable and well-balanced. Our current estimate is roughly 9–15 months, but timing may change based on feedback and development realities. We’ll share progress updates as we go rather than commit to fixed dates.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan to expand and polish the experience over time. Focus areas may include:

broader gameplay variety and depth in progression and simulation,

refinements to building/expansion and service flow,

additional quality-of-life and platform support, and

general polish (audio mix, performance, UI/UX).
These are plans, not guarantees; we’ll adjust scope based on feedback and feasibility.”

抢先体验版本的现状如何?

“The current build is playable and includes the core loop: preparing and serving orders, a functional burger assembly workflow, queueing & seating AI, basic reputation effects, a computer with Market/Management/Finance panels, delivery & stock flow, and a starter build/placement system with tray-station logic. Expect bugs, tuning passes, and performance work as we iterate.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We plan to start at a lower price during Early Access and may gradually adjust the price as we add content and improvements. We currently expect a price increase for 1.0, but the exact timing and amount aren’t final. Existing owners will keep access to the game at no additional cost.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We’ll use Steam Discussions and our Discord for feedback, bug reports, and feature suggestions. We plan to post changelogs, share road-map notes, run occasional surveys, and invite players to test experimental branches. Community input will help us prioritize, but we’ll make final calls based on overall quality, feasibility, and long-term design.”
了解更多

下载 OrderUp! Demo

此游戏尚未在 Steam 上推出

即将推出

感兴趣吗?
将此游戏添加至您的愿望单,以便在游戏推出时收到通知。
添加至您的愿望单
 
查看所有讨论

在讨论版中为这款游戏汇报 BUG,并留下反馈

关于此游戏

《Order Up!》 是一款快节奏且深度十足的餐厅模拟游戏,你将在繁华都市中经营一家正在崛起的汉堡店。
从切菜、翻烤肉饼,到管理外卖、保持顾客满意度,甚至要应对突发停电等各种状况——一切都由你来掌控。

无论是在烤架上翻动肉饼、在高峰时段飞速完成订单,还是努力将一家小店打造成庞大的连锁餐厅,《Order Up!》 都能把混乱与创造力融合在一起,为你带来令人上瘾的独特体验。

💡 主要特色

  • 基于物理的手工汉堡制作系统

  • 从慢条斯理的顾客到急性子的上班族,多样化的顾客类型

  • 向批发商进货、进行库存管理并掌控厨房运作

  • 停电、食材腐坏、声誉系统等充满挑战的真实要素

  • 完全互动的玩法与真实的难度体验

  • 风格化的低多边形美术和动态昼夜循环

你能否建立起这座城市中最传奇的汉堡店?
还是声誉会像烟雾般消散?

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 (64-bit)
    • 处理器: Intel Core i3-6100 / AMD FX-6300
    • 内存: 4000 MB RAM
    • 显卡: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 265
    • DirectX 版本: 11
    • 存储空间: 需要 4000 MB 可用空间
    • 声卡: DirectX compatible sound card
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 (64-bit)
    • 处理器: Intel Core i5-8400 / AMD Ryzen 3 3300X
    • 内存: 8000 MB RAM
    • 显卡: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570
    • DirectX 版本: 11
    • 存储空间: 需要 4000 MB 可用空间
    • 声卡: DirectX compatible sound card
此产品无任何评测

您可以为此产品撰写您自己的评测,与社区分享您的使用体验。在本页面购买按钮上方的区域撰写您的评测。