A pixel-art RPG in a 3D open world where you can build towns, manage people, explore a infinitely generated world, and battle monsters and foes alike.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm releasing the game in Early Access because I want feedback while the core systems are still taking shape. Right now I'm looking for opinions on things like the controls, UI, art style, game feel, and overall direction. I'd rather improve those systems with community feedback than wait until the game is nearly finished.”

Approximately how long will this game be in Early Access?

“I currently expect Early Access to continue until around April 2027, though the exact timeline may change as development progresses and community feedback shapes the game.”

How is the full version planned to differ from the Early Access version?

“The current Early Access version focuses on the core gameplay systems and gives players a chance to explore the foundation of the game.

During Early Access I plan to expand the game with features such as:

Survival mechanics
Crafting
Enemy spawning and progression
NPC jobs and town simulation
Procedurally generated dungeons
Character customization
A larger magic system

As development continues, I'll also continue improving existing systems based on player feedback.”

What is the current state of the Early Access version?

“The current Early Access build includes:

A functional building system
A procedurally generated survival world
A tutorial world that shows what a town will look like as the player progress its development.
A Simple crafting system
A few starter spells to experiment with
Multiple weapon types”

Will the game be priced differently during and after Early Access?

“Yes. I plan to gradually increase the price as new features, content, and systems are added throughout Early Access. Early Access players will be able to purchase the game at a lower price as development continues. The final price will reflect the scope and content of the completed game.”

How are you planning on involving the Community in your development process?

“I plan to actively involve the community throughout development by making feedback and communication easy and accessible.

Players will be able to contact me directly to share:
-Art and visual feedback
-Bug reports and glitches
-Feature ideas and gameplay suggestions
-Workshop content ideas and mod feedback

Community feedback will help guide balance changes, feature priorities, and long-term improvements as development continues.

You can reach me through the socials and email available on the store page.

I also plan to use the Steam Community forums to discuss updates, gather feedback, and communicate directly with players.

Even small suggestions are helpful. Whether it's a UI issue, balancing problem, bug report, or just something that doesn't feel right, I'd love to hear about it.”
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Download PNG RPG Demo

This game is not yet available on Steam

Planned Release Date: April 2027

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About This Game

PNG RPG is a single-player sandbox city builder with a old school pixel art design.

  • Manage a growing settlement by assigning jobs to NPCs, gathering resources, and deciding how your town grows and survives.

  • The game is heavily inspired by the Mod Mine Colonies, and old school RPG pixel art style.

Key Features

  • Town Management

    -Assign citizens roles around town.

    -Manage resources and growth.

    -Shape how your settlement functions and survives.

  • Build system

    -Place anything absolutely anywhere

    -No grid limitations

  • Explore & Adventure

    -Explore a fully infinite procedurally generated world

    -Or Play in a tutorial world with premade towns and dungeons.

  • Dungeons & Loot

    -Delve into dangerous dungeons of old.

    -Face monsters guarding rare materials and powerful rewards.

  • Monsters & Combat

    -Encounter a variety of hostile creatures

    -Combat Emphasizes preparations and positioning over brute force.

  • Unstable Magic System

    -Magic is strong but difficult to control

    -Different Incantations and mana types yield different spells.

  • Single-Player Focused

    -But may expand to multiplayer in the future.

About Development

This game is developed by a solo developer. Updates and new features will continue to be added, but development may progress at a measured pace to ensure stability and quality.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i5-6600 / AMD Ryzen 3 1200 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD RX 470 / Intel Arc A380
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    • VR Support: VR Not Supported
    • Additional Notes: Minimum specifications are subject to change during development. Performance may vary depending on system configuration and terrain generation complexity. Also An internet connection may be required for future multiplayer features.
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