IdleZomb: Manage a ruined hospital, create zombies, evolve them, or sacrifice them for DNA. Every decision counts in this post-apocalyptic management game. Early Access focuses on the basics, with content available up to level 20.

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「IdleZomb is a solo indie project. Early Access allows players to get involved right away and provide ongoing feedback. This helps improve, balance, and expand the game in ways that reflect the community's expectations.
The current version has a solid foundation and is ready to grow based on public input.」

這款遊戲的搶先體驗時間大約會持續多久?

「There is no fixed release date. The goal is to continue developing IdleZomb until it reaches a stable, feature-rich, and well-balanced 1.0 version.」

正式版預計會與搶先體驗版有何不同?

「The game is expected to expand progressively. New features, content, and balancing adjustments are planned throughout development.
Community feedback will help shape development priorities.」

搶先體驗版目前的開發進度如何?

「The current version includes the following:

- A zombie creation system with randomized stat management.
- A central hospital serving as the main hub and allowing for unit upgrades.
- A laboratory allowing the sacrifice of units to obtain essential resources.
- Basic resources and their acquisition systems: meat, stone, cactus fiber, DNA, and runes.
- A construction system with a dedicated menu, including the progressive unlocking of buildings.
- Integrated tutorials to guide the learning of the mechanics.
- Keyboard shortcuts for easier navigation.
- A refined interface, already designed to be as user-friendly as possible.
- A bunker featuring a complete skill tree, with all 35 bonuses accessible in this second version.
- A functional PvE system, with three different enemies, each with its own unique mechanics.
- A class system for zombies with three choices.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price may be reevaluated over time as new content and features are added. No final decision has been made yet.」

在開發過程中,您打算如何與社群互動?

「Via a Discord server and Steam feedback. I will take player feedback into account to improve gameplay, add content, and prioritize certain features.」
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包含 2 個項目: Idle Together, IdleZomb

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關於此遊戲

IdleZomb — Create. Sacrifice. Evolve.

Welcome to IdleZomb, a management game where the twist is… your NPCs are zombies.
No villagers to protect here you build, optimize, and experiment using the undead.
Sacrificed in the name of progress.

In a ruined world, you take control of an abandoned hospital — the starting point for a potential new species…
One that might be more evolved than the one that destroyed everything.

Start with a single zombie

Every game begins with a single randomly generated zombie.
Its stats will determine its value… and its chances of survival.
Put it to work: harvesting, producing, upgrading…
Or sacrifice it to extract precious strands of DNA.

Rebuild your base

Your hospital is the heart of the system. It's where new zombies are born.
Nearby, a rundown lab houses a strange figure — one who can butcher your zombies to harvest their DNA.
But… are you sure he has good intentions?
That’s a question worth remembering.

Content up to level 40

Currently, each zombie can evolve up to level 125. Content is available up to level 40. Each level up requires DNA and improves your stats.

In the current update, your zombies will be able to upgrade at level 20: new sprite, stat multiplier, and a more prominent presence in this arid desert.

Future planned mechanics will introduce other gameplay loops, such as unexpected events that will provide collectibles and resources, further diversifying the gameplay.

However, this feature is not yet available.

A world to rebuild… one chicken at a time

At first, your zombies will only face chickens — harmless and barely nourishing.
With time, they’ll encounter mutant rats tougher foes...
And far worse creatures in future updates.

An Early Access in progress

IdleZomb is under active development.
This early beta is just the first slice of the project.
More content, new creatures, gameplay systems, and building types are planned for the coming months.
Your feedback is essential.

An experimental version

⚠️ This version is not representative of the final game.
Many systems are still in development, sounds are not yet integrated,
and some elements like the tutorial may contain display bugs.

系統需求

    最低配備:
    • 作業系統: Windows 10 / Windows 11
    • 處理器: Intel Core i3 or equivalent
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Integrated graphics card (Intel HD Graphics 4000 or higher)
    • DirectX: 版本:11
    • 儲存空間: 300 MB 可用空間
    • 音效卡: DirectX compatible
    建議配備:
    • 作業系統: Windows 10 / Windows 11
    • 處理器: Intel Core i5 or equivalent
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Dedicated graphics card (NVIDIA GT 1030 or equivalent)
    • DirectX: 版本:11
    • 儲存空間: 500 MB 可用空間
    • 音效卡: DirectX compatible

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