Every step matters in “The Hunt,” the trial Gilens must face to become a soldier. A 2D action-adventure shaped by real-time combat, free exploration, and player-driven choices awaits you.
Release Date:
Coming soon
Developer:
Publisher:
Gameplay | End Of Blue : Hunting Time Trailer
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The primary reason we're releasing this game in Early Access is to gather direct feedback from the community and use it to improve the game.

While the core systems are functional and the foundation of the game is in place, much of the content and balancing is still under development.

We believe there is a lot to learn from players’ experiences. During Early Access, mechanics, balance, and narrative elements will be refined based on the feedback and suggestions we receive.”

Approximately how long will this game be in Early Access?

“The transition to the full release will depend on the volume of feedback we receive from players and the overall progress of development. Our current plan is to complete the game within approximately 6 to 12 months. However, this timeline may be adjusted based on community input and financial circumstances during development.

Our main priority is to deliver a complete, balanced, and satisfying experience. Rather than committing to a fixed date, we aim to ensure that the process moves forward in a healthy and sustainable way.”

How is the full version planned to differ from the Early Access version?

“n the full version, we aim to enhance gameplay variety and deepen the sense of immersion within the game world. Many of the systems already established are planned to be further developed and refined during the Early Access period, shaped by community feedback.

Planned additions include more playable characters, a wider range of weapon types, and skill systems unique to each weapon category. The game’s original stat structure is intended to support personalized playstyles through special equipment such as rings and necklaces.

We are also working on adding parry mechanics, puzzle-like platforming sections, and optional side quests to offer more tactical depth and exploration opportunities.

We plan for the story to branch based on player choices, and we’re targeting approximately 15 hours of gameplay—though this may vary depending on feedback and the progression of development.

All of these features will be prioritized and adjusted with the goal of delivering a fun and balanced gameplay experience, guided by contributions from the community.”

What is the current state of the Early Access version?

“Approximately 5% of the main storyline is currently playable. This portion includes character interactions, core quest progression, and a functional combat system.

Most major systems—such as character movement, real-time combat, and the basic user interface—have been completed and are stable.

The current version features enemy encounters, a basic inventory system, and a branching dialogue tree. All of these systems are fully functional and accessible to Early Access players.”

Will the game be priced differently during and after Early Access?

“We are considering gradually increasing the price as the game develops and more content is added.”

How are you planning on involving the Community in your development process?

“Player feedback will be a major influence in the game’s development, and we are committed to taking it seriously.”
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About This Game

The first hunt means everything to a Ruan.

Sun Rise Of The Time: End Of Blue tells the action-filled and adventurous story of Gilens in a beautifully crafted 2D world. The trial known as The Hunt is just a small part of this journey. It represents the test Gilens must pass to be considered an adult and a soldier in Ruan society.

In this game, every action matters. We’ve designed the world to be as free and unrestricted as possible. If you head in the wrong direction, you may unexpectedly encounter the drunken and unpredictable Kiger. Each encounter with Kiger plays out differently depending on where and how you meet him.

Combat in the game is real-time and reflex-based. The enemies you face may be more challenging than you expect — but it's possible to complete the game without killing any of them. However, defeating them grants you extra power and advantages as the story progresses.

Key Features

  • Genre: 2D Action-Adventure

  • Choice-Based Narrative: A branching storyline shaped by player decisions

  • Dialogue Tree: Interactive conversations with multiple outcomes

  • Multiple Endings: Your choices affect how the story concludes

  • Free Exploration: Open-ended map navigation

  • Hidden Areas: Secret zones to discover across the world

  • Collectibles: Story-related items and power-enhancing objects

  • Real-Time Combat: Skill-based close-quarters battle system

  • Light & Heavy Attacks: Use strategic combos to defeat different enemies

  • Dodge and Counter Mechanics: Avoid damage and strike back effectively

  • Inventory System: Track and use collected items for survival

A vast world stands before you. Complete the Hunt and unlock the gate.
In these lands painted crimson by the Ruans, time is lost.
Now it’s up to you to bring it back into the light.

Mature Content Description

The developers describe the content like this:

This game contains combat scenes with violence and blood effects, as well as themes involving alcohol use. Some dialogue or events may include mature or sensitive content.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7 / 8 / 10 / 11 (64-bit)
    • Processor: Intel Core i3-6100 or AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 750 Ti or AMD Radeon R7 360
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: SSD recommended.
    Recommended:
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 or AMD RX 580
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible sound card
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: macOS 10.13 High Sierra or later
    • Processor: Intel Core i3 (2.0 GHz or higher)
    • Memory: 4 GB RAM
    • Graphics: Intel Iris Plus Graphics or equivalent
    • Storage: 3 GB available space
    • Sound Card:
    • Additional Notes: Runs smoothly at lower settings on Apple Silicon devices
    Recommended:
    • OS: macOS 11 Big Sur or later
    • Processor: Apple M1 / M2 or Intel Core i5 (quad-core)
    • Memory: 8 GB RAM
    • Graphics: Apple Silicon GPU or AMD Radeon Pro 560X equivalent
    • Storage: 3 GB available space
    • Sound Card:
    • Additional Notes: Recommended for smooth 60 FPS at 1080p on high settings
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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