Trapped in a dream at his school, a young boy must evade a relentless teacher and find a way out before time runs out and the line between reality and nightmare disappears.

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We chose Early Access to involve players early in the development process, allowing us to gather valuable feedback and create a game that truly resonates with the community. This phase helps us test core gameplay mechanics, improve stability, and refine the overall experience based on real player input.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We anticipate the Early Access phase to last several months to a year, depending on feedback and development progress. Our goal is to gradually add key features, polish gameplay, and expand the game world before the full release, but these plans may evolve over time.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Our goal for the full version is to expand the game with additional content such as new acts, more story elements, improved AI behavior, and enhanced visuals. We plan to refine existing mechanics and address bugs based on player feedback. Please note that our plans may change as development progresses.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Currently, the game is in an early Alpha state with the core gameplay systems implemented and functional. To ensure a smooth and enjoyable experience despite the early development stage, we have carefully limited the content and features so that only working elements are accessible to players. Many planned features and additional content are still under development and may be introduced gradually as the project progresses.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We expect the price during Early Access to be lower to reflect the game's current state and ongoing development. We plan to gradually adjust the price as we add new content and improve the game, and we will communicate any pricing changes clearly to the community. Everyone who purchases the game in its current state will retain access to the release version.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We will actively engage with the community through forums, Discord, and social media channels. Players will have opportunities to provide feedback, report bugs, suggest features, and participate in polls. We value transparency and aim to keep an open dialogue to shape the game together with our players.»
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Om spillet

What if you fell asleep during a test… and never woke up?

Dave, a second-grade student, dozed off during a math quiz. When he opens his eyes, he finds himself in a familiar yet twisted place—a school where nothing is quite right. The walls whisper, doors lead nowhere, and from the shadows emerges something that looks like his teacher. But this is no longer a man.

Welcome to a dreamworld that lives and shifts on its own terms—reacting to your actions and your fears. Every step you take, every decision, every attempt to hide from the teacher’s gaze matters. Time works differently here: the longer you stay, the deeper the nightmare pulls you in. The teacher learns. He watches. He adapts.

Dreamscape Pursuit is a first-person psychological horror game that blends stealth, evasion, and exploration with an emotional narrative about childhood fear, guilt, and the feeling of being trapped. At the heart of the experience lies our custom-built AI system, inspired by the cognitive processes of the human brain. Your enemy doesn’t just hunt you—he remembers your behavior, analyzes your playstyle, and adjusts his actions emotionally. He’s not just playing against you. He’s trying to understand you before he stops you.

This isn’t just a dream. This isn’t just a horror game. It’s a battle with your own mind, in a world that knows your fears better than you do.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10/11 (64-bit)
    • Prosessor: AMD Ryzen 3 1200 / Intel Core i3-8100
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GTX 960 / AMD R9 380 (min. 4 GB VRAM)
    • DirectX: Versjon 11
    • Lagring: 4 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10/11 (64-bit)
    • Prosessor: AMD Ryzen 5 5600 / Intel Core i5-11400
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
    • DirectX: Versjon 12
    • Lagring: 4 GB tilgjengelig plass
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