Defend and Clean Mr. Wong’s suburban supermarket. By day shoppers will come shop but they leave a mess! And by night the hungry "Zombies" come for their revenge. As his trusted Agent that was hired for this job, it’s up to you to protect the store and your own skin!

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The focus of our early access is ensuring the game resonates with our community, delivering an experience that is both enjoyable and re-playable. To achieve this, we want to make sure that the wave system of the day cycle activities is both fun and enjoyable.

During Early Access, we'll closely monitor how players react to the current wave settings we have set during testing. Your feedback will determine whether these waves difficulty needs to be increased or decreased.

It's important to note that our testing isn't centered on identifying bugs at this stage. '

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We plan to keep the game in Early Access for several months, with a target of late 2025, depending on player feedback and development progress.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The current Early Access version includes the core day/night wave system and a primary playable area. As development continues, we aim to polish the existing map and potentially expand it with additional areas and content to deepen the core gameplay loop.

We are also working on enhancing immersion with improved sound design and plan to add additional audio elements over time.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Our current state is FINAL for core game play.
The game is a Zombie Survival shooter with additional mini tasks.
The premise of the game is to see how many days can be survived.
The game is ready for players to immerse themselves in the intense action of the night time and the more relaxing day time as we adjust starting difficulty and add additional game enhancements.
The current main area of the game. The supermarket is complete other than cosmetic design. The area outside will be worked on for additional exploration however it is not part of core game play.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We are offering a 50% discount during the Early Access period, which is expected to last through late 2025, but may be extended if needed.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Community members can report via website form on game or comment on the community post for Early Access Feedback.'
Meer informatie
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Over dit spel

You are an Agent hired by Mr. Wong to help keep his suburban supermarket running… and protected.

By day, it’s business as usual stock shelves, serve customers, and keep the chaos under control, But when night falls, it’s a whole different game.

Zombies emerge from the shadows, hungry.

Defend yourself, the store, and the supplies from increasingly powerful waves of the Zombies.

Gameplay Features:

Daytime Hustle

  • Unload deliveries and keep the shelves stocked

  • Handle a growing swarm of customers who get more demanding each wave

  • Balance speed and efficiency to keep the supermarket running

Nighttime Survival

  • Defend the store from waves of hungry zombies

  • Protect yourself, the supplies, and Mr. Wong

  • Enemies grow tougher with each night

This is a Zombie Wave survivor game, the Story is in the back-end but it is not core of the game. 

This means All Updates to main Zombie Wave Survivor portion of the game will come first.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

I personally feel the final artwork reflects my own creative input as I used original images and applied manual edits without any AI tools during the post-processing phase, however Steam’s requirement is based on the origin of the asset, not the amount of human editing afterward.

AI was involved in the initial generation of the capsule art, and other images on the store page.

AI is not used for live generation or code during gameplay.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 or Windows 11
    • Processor: Intel(R) Core(TM) i5
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1080 Ti
    • DirectX: Versie 11
    • Opslagruimte: 20 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 10 or Windows 11
    • Processor: Intel(R) Core(TM) i7
    • Geheugen: 16 MB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1080 Ti
    • DirectX: Versie 12
    • Opslagruimte: 20 MB beschikbare ruimte
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