vrOS is a High-performance Virtual Reality Overlay System with quality of life features for PCVR users and a focus on social VR and future technologies!
發行日期:
2025 年 11 月 24 日
開發人員:
發行商:
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備註:這款搶先體驗軟體尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本軟體開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Our vision for vrOS is to enable creators, social VR players and power users alike to have a native, high-performance VR overlay system that deeply integrates with their OS of choice, whether that be Windows 11, macOS or Linux.

While we solve many issues faced by dedicated social VR players, it's still too early to say "done" — so by opening up and building our community from here we hope for everyone's honest feedback.」

這款軟體的搶先體驗時間大約會持續多久?

「As the state of social VR and vrOS continually evolves, we expect to make fast-paced updates and changes that will influence how players want to use our software.

There's currently no estimate when a "final" version will ship, but we'll keep everyone updated with the current state as it changes.」

正式版預計會與搶先體驗版有何不同?

「vrOS is a bit of a portmanteau—but an acronym. While it does stand for Overlay System, our vision is that it can - and will - enhance the operation of all aspects of your VR experience.

We hope to release an open-source SDK that allows developers to build their own vrOS micro-services and integrations with any app.」

搶先體驗版目前的開發進度如何?

「Our core product and overlay application framework is now complete, but we still have features being added and/or updated on a weekly basis.

All base micro-services and features seen on our store page work and enhancements are underway.

Fast-paced development is expected to continue for at least the first year.」

軟體售價在搶先體驗期間前後會有所變動嗎?

「This is our final price. Additional micro-services may be released as paid DLCs in the future, but we will not change the price when we leave early access.」

在開發過程中,您打算如何與社群互動?

「Our developers do frequent livestreams with vrOS in use as their main set of content creation tooling.

That same community is the reason we decided to make this into a public release. We'll do our best to listen to all comments on the Steam forum and anywhere else we happen to find players using our system.」
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預計發行日期: 2025 年 11 月 24 日

此應用程式將大約於 12 天後解鎖

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關於此軟體

VR Overlay System brings quality of life to PCVR users and pro content creators!

With a special focus on the needs of social VR creators, we put everything you need to have a better VR experience in one cohesive system.

From playspace moving, to osc messaging, to avatar updates and a variety of stream tools.

No more clicking through to the OS past multiple compositor layers to get things done.

Highly resilient system that will never experience a Unity runtime crash that brings down your OS because of a crashed window capture.

We've built a complete application framework from scratch with maximum focus on the needs of real users, maximizing stability and long-running systems, allowing users to seamlessly swap between desktop mode and VR without a hitch.

build by VR gamers, for VR gamers!

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Our AI DLC allows players to choose between "free" local models or cloud compute.

It offers coding support for our system-wide Lua interface as well as Speech and Language interpretation services.

We also have computer vision services that allow social VR players to instantly recognize objects and translate in-game text to the language of their choice.

We don't use any acquired data for training. Players retain full control and ownership of all their data.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 11
    • DirectX: 版本:12
    • VR 支援: SteamVR
    • 備註: Windows 11 is required for Keyring Credential Storage
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 11
    • DirectX: 版本:12
    • VR 支援: SteamVR
    • 備註: Windows 11 is required for Keyring Credential Storage
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