vrOS is a High-performance Virtual Reality Overlay System with quality of life features for PCVR users and a focus on social VR and future technologies!
发行日期:
2025 年 11 月 24 日
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抢先体验软件

随着软件的发展参与其中。

注意:该抢先体验的软件内容尚不完整且也许会发生变化。如果您目前不是特别想使用这款软件,那么您 应该等待一段时间来观察软件的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Our vision for vrOS is to enable creators, social VR players and power users alike to have a native, high-performance VR overlay system that deeply integrates with their OS of choice, whether that be Windows 11, macOS or Linux.

While we solve many issues faced by dedicated social VR players, it's still too early to say "done" — so by opening up and building our community from here we hope for everyone's honest feedback.”

这款软件的抢先体验状态大约持续多久?

“As the state of social VR and vrOS continually evolves, we expect to make fast-paced updates and changes that will influence how players want to use our software.

There's currently no estimate when a "final" version will ship, but we'll keep everyone updated with the current state as it changes.”

计划中的完整版本和抢先体验版本到底有多少不同?

“vrOS is a bit of a portmanteau—but an acronym. While it does stand for Overlay System, our vision is that it can - and will - enhance the operation of all aspects of your VR experience.

We hope to release an open-source SDK that allows developers to build their own vrOS micro-services and integrations with any app.”

抢先体验版本的现状如何?

“Our core product and overlay application framework is now complete, but we still have features being added and/or updated on a weekly basis.

All base micro-services and features seen on our store page work and enhancements are underway.

Fast-paced development is expected to continue for at least the first year.”

在抢先体验期间和结束之后,这款软件的价格会有所不同吗?

“This is our final price. Additional micro-services may be released as paid DLCs in the future, but we will not change the price when we leave early access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Our developers do frequent livestreams with vrOS in use as their main set of content creation tooling.

That same community is the reason we decided to make this into a public release. We'll do our best to listen to all comments on the Steam forum and anywhere else we happen to find players using our system.”
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此游戏尚未在 Steam 上推出

计划发行日期: 2025 年 11 月 24 日

离此应用程序解锁还有大约:12 天

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关于此软件

VR Overlay System brings quality of life to PCVR users and pro content creators!

With a special focus on the needs of social VR creators, we put everything you need to have a better VR experience in one cohesive system.

From playspace moving, to osc messaging, to avatar updates and a variety of stream tools.

No more clicking through to the OS past multiple compositor layers to get things done.

Highly resilient system that will never experience a Unity runtime crash that brings down your OS because of a crashed window capture.

We've built a complete application framework from scratch with maximum focus on the needs of real users, maximizing stability and long-running systems, allowing users to seamlessly swap between desktop mode and VR without a hitch.

build by VR gamers, for VR gamers!

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

Our AI DLC allows players to choose between "free" local models or cloud compute.

It offers coding support for our system-wide Lua interface as well as Speech and Language interpretation services.

We also have computer vision services that allow social VR players to instantly recognize objects and translate in-game text to the language of their choice.

We don't use any acquired data for training. Players retain full control and ownership of all their data.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 11
    • DirectX 版本: 12
    • 支持 VR: SteamVR
    • 附注事项: Windows 11 is required for Keyring Credential Storage
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 11
    • DirectX 版本: 12
    • 支持 VR: SteamVR
    • 附注事项: Windows 11 is required for Keyring Credential Storage
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