The highest selling and most intense restaurant sim ever made is back! Deceptively easy to learn but incredibly difficult to master, Cook, Serve, Delicious! 2!! is your journey of being the best chef in the world with your small but humble restaurant on the 50th floor of the Teragon Supertower.
Recent Reviews:
Very Positive (75) - 92% of the 75 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (935) - 88% of the 935 user reviews for this game are positive.
Release Date:
Sep 13, 2017

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Cook, Serve, Delicious! 2!!

Buy The Perfect Cooking Pack! BUNDLE (?)

Includes 2 items: Cook, Serve, Delicious!, Cook, Serve, Delicious! 2!!


Recent updates View all (31)

July 2

Update v2.01 Now Available!

Hey folks! First off I'm so happy to see everyone enjoying the brand new Barista Update, seeing reactions, reviews and comments just makes game makin' worth it all for me. :csdsmile:

Now that the game has a surge of new players I've had a few sneaky bugs reported, and I wanted to take care of them with this small update. Thanks and enjoy! (Linux Ubuntu users, please make note of the known issues below the patch notes).

  • Gamepad input when using two controllers in local co-op would sometimes not register the other player's inputs when accessing a prep or holding station, which has been fixed.
  • Chimichangas now have proper labeling for ingredient displays for Large Ingredient Font.

  • General performance improvements (see v-sync fix)
  • The game was not properly handling v-sync, and would enable it when booting up the game despite turning it off in the options menu. The game now handles v-sync in a better way so that it doesn't degrade performance. The default is now off, and can be switched back on in the options menu.
  • Fixed bronze/silver/gold medal targets not displaying correctly when you have over 398 medals.
  • Table decor showing up as a black solid object when using wall booths on Low settings has been fixed.
  • Chimichanga label now displays properly when using large ingredient fonts.
  • Audio feedback added when you do not have enough money to buy food.
  • Improved display of stars on save slots for levels above 50.
  • When in practice mode, exiting out while prepping a food would cause the restaurant background to stay dim in the main menu, which has been fixed.
  • Fixed visual bug that would display bronze/silver/gold medals for restaurants you haven't fully unlocked or completed.
  • Fixed bug that did not allow you to select a carpet in the designer if you only had one unlocked.
  • Fixed bug that did now allow you to select a hardwood floor if you had selected a carpet but only had the default hard floor unlocked.
  • Added a message in the designer that reminds you how to quickly undo a placement of an object when available (press Z/Middle Mouse Button/X/Square)
  • Added specific button inputs for the designer depending on what controller you have selected instead of the generic text.
  • Fixed somewhat rare issue where a player could select a prep station and holding station at the same time via controller.
  • Fixed bug where Start/Options was not working to confirm new display settings.
  • Tamales now correctly count layer order when determining a perfect order (originally you could set the stuffing outside of the tamale for the sixth tamale and still get a perfect rating).
  • Fixed layering issues with the Designer. Objects now layer properly on the wall (for example, a wall fountain will now be placed on top of a wall panel as it should). Your restaurant designs may change as a result, but no items are being removed/added, just being properly displayed.
  • Fixed layering issue where objects would be randomly changed layer wise when placing a wall object.
  • Fixed a few missing objects in various C4H restaurants.

  • Version 2.00 is now available in the Beta Branch should you need to rollback to this version at any time.

  • Ubuntu users: I am aware of a sound bug that is currently preventing sound from working for version 2.00 and 2.01. I'm currently waiting on a fix from YoYo Games for the GM Studio 2 engine we use and I hope to have that in place in the next few days. I'm extremely sorry for the inconvenience and you can always rollback to v1.6 in the meantime or try out some other solutions here.

For up to date news on everything CSD and more of our games, sign up for our monthly newsletter! We give away all of our games on Steam to a lucky random subscriber each month, woo! Thanks y'all and enjoy the update!
14 comments Read more

June 18

v2.0: The Barista Update Released!

This is it! Not only is this the biggest update for Cook, Serve, Delicious! 2!!, but also one of the biggest updates I've ever done for any game period. It's that massive.

Enjoy this 100% free update, and be sure to leave a review if you're enjoying the game! Thanks again for all the support!

NOTE: Hotfixes are listed at the bottom of these patch notes.

  • Twenty-four new foods enter the roster! Here's a list of everything that is available and ready to purchase via the Food Catalog:

    • Hot Lattes
    • Iced Lattes
    • Frozen Lattes
    • Espressos
    • Smoothies
    • Milkshakes
    • Enchiladas
    • Tamales
    • Rote Grutze
    • Htapothi sti Skhara
    • Organic Salad
    • Ice Cream Scoops
    • Glazed Doughnuts
    • Specialty Doughnuts
    • Frozen Bananas
    • Cinnamon Buns
    • Brownies
    • Japanese Crepe

    • Croissants
    • Specialty Fries
    • Side Oatmeal
    • Marshmallow Squares

    • Hot Tea
    • Horchata

  • Three new restaurants with 36 new shifts are now available in the Tower! Burrito Time, Contrast Coffee Company and Planet BLUE are now hiring!
  • All new Zen Shifts mode allow you to play all 400 shifts with no rush hours and infinite patience! Note that only bronze medals can be obtained in this mode.
  • Five new achievements added.
  • 119 new objects have been added, including two new categories: Fountains and Wall Booths! New categories have been accordingly added to the Designer.
  • Level cap increased to 125. This is the final limit for the game.

  • Chilly Bowl Shift 2, 4, 7 and 8 now have Ice Cream Scoops added to the menu. Any medals earned before this patch will still be kept.
  • Switch Pro Controller support added in Options>Gamepad.
  • The Tower Mode Menu has been completely redesigned for a better display of levels and control.
  • A new "trigger guide" has been added to recipes when using a gamepad to help with making foods faster. You can toggle this off in Options>Gamepad.
  • Added the option to toggle the red email indicator on the main menu in Options>Gameplay>New Email Notifications.
  • You must now confirm twice when buying a food in the Food Catalog, which should prevent accidental purchases.
  • "Barista Update" added as a Status Filter for the Food Catalog.
  • An increase in visual fidelity and resolution have been made for the following foods:

    • Whole Cakes
    • Escargot
    • Muffins
    • Deluxe Nachos
    • Ramen
    • Salad
    • Sliders
    • Sub Sandwich
    • Wok Chicken
    • Wok Beef and Pork
    • Wok Shrimp and Tofu
    • Lamb Chops
    • Toast
    • Biscuits and Gravy
    • Pork Loin
    • Sausage Slices
    • Carpaccio
    • Asparagus
    • Brussles Sprouts
    • Kale Chips
    • Roasted Cauliflower

  • You can now hold Shift+Control+F6 to toggle an FPS counter in-game, mainly to aid troubleshooting for certain issues. "FPS" is the current FPS count, while "Real FPS" is the uncapped framerate your computer can theoretically run.
  • Medals Earned splash screen for Chef for Hire mode redesigned.
  • Exactly three pieces of streamers and/or balloons will fall when a perfect day is completed.
  • You can now quit back to the title screen to load a new game instead of having to quit the game and restart it.

  • When starting the game, when using a resolution lower than your default monitor resolution and using borderless window or windowed, the game would incorrectly fullscreen the game. This is now fixed and will correctly resize the game on startup based on the settings chosen in the Options menu.
  • A rare bug where customers appeared to be floating above the cheap starter chairs in the CSD restaurant has been fixed. This would occur when deleting objects or switching restaurant save slots.
  • Fixed a bug that did not allow you to trash foods that have no cook times in the holding station (such as Pig's Blood Cake) while prepping a food or chore.
  • Fixed a bug that did not allow you to trash foods that were cooked incorrectly or are no longer fresh that have cook times (such as Chili) while prepping a food or chore.
  • When remapping keys, ingredients that are disabled due to not prepping them in the first phase (two stage foods such as Burritos) are now displayed properly for remapping.
  • Fixed a crash that would occur when selecting Local Co-Op, pouring a beer, then going back and selecting Single Player and then pouring another beer.
  • You can now press enter instead of the space bar to navigate the main menus.
  • Fixed bug that can occur when "spamming" the Practice Mode option for foods.
  • Fixed crash that could occur when using the options screen and selecting a new category immediately while exiting the options screen.
  • A small error where a green triangle error sprite would appear in rare instances has been fixed.
  • Fixed a few grammatical errors.
  • Fixed a rare bug that would cause two different music tracks to play during gameplay.
  • Fixed bug that would sometimes lead to Holding Station foods having a "0" number of servings when not disposed of automatically by the game.
  • Improved texture loads for certain foods and menus.
  • Fixed Apple Juice and Orange Juice containers being reversed for Juice Bar.
  • Fixed a rare bug that would overlap Boosters/Detractors on top of other foods in the Active Menu (CSD Restaurant).
  • Changed description of "24 Angry Customers" achievement to better clarify requirements.
  • Deluxe Nachos no longer have non-selectable ingredients in the prep phase.
  • Fixed bug that would cause the turn page button to get "stuck" when using a gamepad.
  • Gamepad buttons now update in real time when choosing a gamepad in the Options menu.
  • Improved The Far East logo readability.
  • Viewing buzz in the Active Menu now gives you a message when no buzz modifiers are available.
  • Fixed text display when viewing buzz for Mac and Linux.
  • After a restaurant closes, the time no longer displays after 6am the following day as this led to a small visual glitch.
  • Fixed rare bug with stuck highlighted Back icon when viewing Max Wieners menu.
  • Medals/Rewards menu shown before starting a level now displays completed Bronze/Silver/Gold objectives. Also fixed wording for "Earn 1 Gold Medals."
  • Updated Salad catalog icon to better differenciate it from the Organic Salad.
  • Fixed an issue with two different #01 recipes for Deluxe Nachos. Also fixed spelling of Meat-a-licious Supreme Nacho recipe.
  • Renamed "Player Options" to "Chefs & Co-Op"
  • Added Newsletter to Social Links menu.
  • Start Game icon changed for title screen.
  • Improved Sushi catalog icon.
  • Credits screen (Options>Credits) redesigned.

  • v1.6 HFX 3 is now available in the Beta Branch should you need to rollback to the last patch for any reason.
  • v1.6 HFX 2 removed as HFX 3 showed no issues since release.


  • When buying foods, the Purchased label can change back into Buy mode under certain circumstances and duplicate foods could be bought. This has been fixed.

Big thanks to all the beta testers who tested this patch thoroughly! If you have any issues, please report it in the forums, on Discord or via support(at) I'll be porting this patch to other web stores later in the week, and then I will be sleeping for about 89 hours straight. Thanks!
58 comments Read more

About This Game

NEW UPDATE! The Barista Update contains 36 new shifts, three new restaurants, a higher 125 level cap, 119 new objects to unlock, the new Zen Shifts mode for all 400 shifts, 24 new foods, and over a hundred new additions, fixes and improvements! Best of all, it's 100% free as my way of thanking everyone for all their support! Enjoy!

Cook, Serve, Delicious! 2!! is the massive sequel to the surprise best selling original, one of the few games that gives players complete control on how they want to build their restaurant.

The game starts like any other morning at SherriSoda Tower as you take the elevator up to open Cook, Serve, Delicious!, a platinum star restaurant that was surging in popularity thanks to your amazing chef and management skills. Just then, a swarm of police surround SherriSoda Tower. It seems the SherriSoda head executives were secretly stealing funds from the company at the same time they were incurring a staggering amount of debt, draining the accounts of the tower and several of the businesses inside of it, including CSD. Just like that, the tower was closed and put up for federal auction, including everything inside of it. It was all over… the Cook, Serve, Delicious! restaurant was no more.

Angry but determined to rebuild, you’ve scrounged up all of your personal life’s savings and bought commercial space inside the Teragon Supertower, the largest skyscraper in the city. It’s here that you will start a brand new Cook, Serve, Delicious! restaurant, build it back to its former glory, and rebuild your legacy as the best chef in the world.

Features include:

  • A 60+ hour experience as you build your restaurant from a roach infested eatery to a World Class Platinum Star experience by either running your own restaurant or branching out as a chef for hire, where you take jobs within the tower and various restaurants as you gain experience with the large array of foods, which spans 400 levels across 33 restaurants!
  • Several modes including Classic Mode that brings back the classic gameplay of the original, Stress mode that instantly rockets the difficulty to the highest setting, and Zen mode, which allows you to take it easy and relaxes many of the stressful elements to provide an easy day of cooking.
  • All new gameplay features and additions, with a greater flexibility of difficulty for those who like it casual or insanely difficult.
  • Over 200 foods, sides, drinks and desserts to choose from, a staggering increase from the 30 foods in the original game.
  • New local co-op mode! The all new split screen co-op feature allows you to play through the entire game with two players, with the ability for players to drop in and out during your progress within the game.
  • Tons of lore including an email system with over 600 emails, unlockable secrets, and tons more!
  • Unlock over 1,200 restaurant objects and design your restaurant however you'd like with the Designer mode.
  • All new 1080p native/60fps code.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7/8/10
    • Memory: 4 GB RAM
    • Graphics: GPU with at least 256MB of VRAM
    • OS: Windows 7/8/10
    • Memory: 8 GB RAM
    • Graphics: GPU with at least 512MB of VRAM or better
    • OS: Mac OS X 10.8 and above
    • OS: Ubuntu 12.04 and above
    • Graphics: OpenGL-capable graphics card with valid driver
    • Additional Notes: Currently Ubuntu is the only Linux platform that is officially supported by this engine.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
Hide graph
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...